要在控件上创建新的事件处理程序,可以这样做

c.Click += new EventHandler(mainFormButton_Click);

或者这个

c.Click += mainFormButton_Click;

要删除事件处理程序,可以这样做

c.Click -= mainFormButton_Click;

但是如何从事件中删除所有事件处理程序呢?


当前回答

从删除所有事件处理程序:

Directly no, in large part because you cannot simply set the event to null. Indirectly, you could make the actual event private and create a property around it that tracks all of the delegates being added/subtracted to it. Take the following: List<EventHandler> delegates = new List<EventHandler>(); private event EventHandler MyRealEvent; public event EventHandler MyEvent { add { MyRealEvent += value; delegates.Add(value); } remove { MyRealEvent -= value; delegates.Remove(value); } } public void RemoveAllEvents() { foreach(EventHandler eh in delegates) { MyRealEvent -= eh; } delegates.Clear(); }

其他回答

接受的答案不完整。对于声明为{add;删除;}

下面是工作代码:

public static void ClearEventInvocations(this object obj, string eventName)
{
    var fi = obj.GetType().GetEventField(eventName);
    if (fi == null) return;
    fi.SetValue(obj, null);
}

private static FieldInfo GetEventField(this Type type, string eventName)
{
    FieldInfo field = null;
    while (type != null)
    {
        /* Find events defined as field */
        field = type.GetField(eventName, BindingFlags.Static | BindingFlags.Instance | BindingFlags.NonPublic);
        if (field != null && (field.FieldType == typeof(MulticastDelegate) || field.FieldType.IsSubclassOf(typeof(MulticastDelegate))))
            break;

        /* Find events defined as property { add; remove; } */
        field = type.GetField("EVENT_" + eventName.ToUpper(), BindingFlags.Static | BindingFlags.Instance | BindingFlags.NonPublic);
        if (field != null)
            break;
        type = type.BaseType;
    }
    return field;
}

如果你真的要这么做……这需要深思熟虑和相当长的时间。事件处理程序在控件内的事件委托映射中进行管理。你需要

在控件实例中反射并获取此映射。 迭代每个事件,获取委托 每个委托可以依次是一系列链接的事件处理程序。调用obControl。RemoveHandler(事件处理程序)

简而言之,工作量很大。在理论上是可能的。我从没试过这样的东西。

看看是否可以对订阅-退订阶段有更好的控制/纪律。

从删除所有事件处理程序:

Directly no, in large part because you cannot simply set the event to null. Indirectly, you could make the actual event private and create a property around it that tracks all of the delegates being added/subtracted to it. Take the following: List<EventHandler> delegates = new List<EventHandler>(); private event EventHandler MyRealEvent; public event EventHandler MyEvent { add { MyRealEvent += value; delegates.Add(value); } remove { MyRealEvent -= value; delegates.Remove(value); } } public void RemoveAllEvents() { foreach(EventHandler eh in delegates) { MyRealEvent -= eh; } delegates.Clear(); }

这不是对OP的回答,但我想我把它贴在这里,以防它能帮助到其他人。

  /// <summary>
  /// Method to remove a (single) SocketAsyncEventArgs.Completed event handler. This is 
  /// partially based on information found here: http://stackoverflow.com/a/91853/253938
  /// 
  /// But note that this may not be a good idea, being very .Net implementation-dependent. Note 
  /// in particular use of "m_Completed" instead of "Completed".
  /// </summary>
  private static void RemoveCompletedEventHandler(SocketAsyncEventArgs eventArgs)
  {
     FieldInfo fieldInfo = typeof(SocketAsyncEventArgs).GetField("m_Completed", 
                                                BindingFlags.Instance | BindingFlags.NonPublic);
     eventArgs.Completed -= (EventHandler<SocketAsyncEventArgs>)fieldInfo.GetValue(eventArgs);
  }

删除按钮的所有处理程序: save.RemoveEvents ();

public static class EventExtension
{
    public static void RemoveEvents<T>(this T target) where T : Control
    {
       var propInfo = typeof(T).GetProperty("Events", BindingFlags.NonPublic | BindingFlags.Instance);
        var list = (EventHandlerList)propInfo.GetValue(target, null);
        list.Dispose();
    }
}