要在控件上创建新的事件处理程序,可以这样做

c.Click += new EventHandler(mainFormButton_Click);

或者这个

c.Click += mainFormButton_Click;

要删除事件处理程序,可以这样做

c.Click -= mainFormButton_Click;

但是如何从事件中删除所有事件处理程序呢?


当前回答

好吧,这里有另一个解决方案来删除关联事件(如果你已经有一个方法来处理控件的事件):

EventDescriptor ed = TypeDescriptor.GetEvents(this.button1).Find("MouseDown",true);            
Delegate delegate = Delegate.CreateDelegate(typeof(EventHandler), this, "button1_MouseDownClicked");
if(ed!=null) 
    ed.RemoveEventHandler(this.button1, delegate);

其他回答

从删除所有事件处理程序:

Directly no, in large part because you cannot simply set the event to null. Indirectly, you could make the actual event private and create a property around it that tracks all of the delegates being added/subtracted to it. Take the following: List<EventHandler> delegates = new List<EventHandler>(); private event EventHandler MyRealEvent; public event EventHandler MyEvent { add { MyRealEvent += value; delegates.Add(value); } remove { MyRealEvent -= value; delegates.Remove(value); } } public void RemoveAllEvents() { foreach(EventHandler eh in delegates) { MyRealEvent -= eh; } delegates.Clear(); }

这不是对OP的回答,但我想我把它贴在这里,以防它能帮助到其他人。

  /// <summary>
  /// Method to remove a (single) SocketAsyncEventArgs.Completed event handler. This is 
  /// partially based on information found here: http://stackoverflow.com/a/91853/253938
  /// 
  /// But note that this may not be a good idea, being very .Net implementation-dependent. Note 
  /// in particular use of "m_Completed" instead of "Completed".
  /// </summary>
  private static void RemoveCompletedEventHandler(SocketAsyncEventArgs eventArgs)
  {
     FieldInfo fieldInfo = typeof(SocketAsyncEventArgs).GetField("m_Completed", 
                                                BindingFlags.Instance | BindingFlags.NonPublic);
     eventArgs.Completed -= (EventHandler<SocketAsyncEventArgs>)fieldInfo.GetValue(eventArgs);
  }

我讨厌这里展示的任何完整的解决方案,我现在做了一个混合和测试,为任何事件处理程序工作:

public class MyMain()
    public void MyMethod() {
        AnotherClass.TheEventHandler += DoSomeThing;
    }

    private void DoSomething(object sender, EventArgs e) {
        Debug.WriteLine("I did something");
        AnotherClass.ClearAllDelegatesOfTheEventHandler();
    }

}

public static class AnotherClass {

    public static event EventHandler TheEventHandler;

    public static void ClearAllDelegatesOfTheEventHandler() {

        foreach (Delegate d in TheEventHandler.GetInvocationList())
        {
            TheEventHandler -= (EventHandler)d;
        }
    }
}

简单!感谢Stephen Punak。

我使用它是因为我使用一个通用的本地方法来删除委托,当设置不同的委托时,在不同的情况下调用本地方法。

我找到了这个答案,它几乎满足了我的需求。感谢SwDevMan81的课程。我已经修改了它,以允许抑制和恢复单个方法,我想我应该把它贴在这里。

// This class allows you to selectively suppress event handlers for controls.  You instantiate
// the suppressor object with the control, and after that you can use it to suppress all events
// or a single event.  If you try to suppress an event which has already been suppressed
// it will be ignored.  Same with resuming; you can resume all events which were suppressed,
// or a single one.  If you try to resume an un-suppressed event handler, it will be ignored.

//cEventSuppressor _supButton1 = null;
//private cEventSuppressor SupButton1 {
//    get {
//        if (_supButton1 == null) {
//            _supButton1 = new cEventSuppressor(this.button1);
//        }
//        return _supButton1;
//    }
//}
//private void button1_Click(object sender, EventArgs e) {
//    MessageBox.Show("Clicked!");
//}

//private void button2_Click(object sender, EventArgs e) {
//    SupButton1.Suppress("button1_Click");
//}

//private void button3_Click(object sender, EventArgs e) {
//    SupButton1.Resume("button1_Click");
//}
using System;
using System.Collections.Generic;
using System.Text;

using System.Reflection;
using System.Windows.Forms;
using System.ComponentModel;

namespace Crystal.Utilities {
    public class cEventSuppressor {
        Control _source;
        EventHandlerList _sourceEventHandlerList;
        FieldInfo _headFI;
        Dictionary<object, Delegate[]> suppressedHandlers = new Dictionary<object, Delegate[]>();
        PropertyInfo _sourceEventsInfo;
        Type _eventHandlerListType;
        Type _sourceType;

        public cEventSuppressor(Control control) {
            if (control == null)
                throw new ArgumentNullException("control", "An instance of a control must be provided.");

            _source = control;
            _sourceType = _source.GetType();
            _sourceEventsInfo = _sourceType.GetProperty("Events", BindingFlags.Instance | BindingFlags.NonPublic);
            _sourceEventHandlerList = (EventHandlerList)_sourceEventsInfo.GetValue(_source, null);
            _eventHandlerListType = _sourceEventHandlerList.GetType();
            _headFI = _eventHandlerListType.GetField("head", BindingFlags.Instance | BindingFlags.NonPublic);
        }
        private Dictionary<object, Delegate[]> BuildList() {
            Dictionary<object, Delegate[]> retval = new Dictionary<object, Delegate[]>();
            object head = _headFI.GetValue(_sourceEventHandlerList);
            if (head != null) {
                Type listEntryType = head.GetType();
                FieldInfo delegateFI = listEntryType.GetField("handler", BindingFlags.Instance | BindingFlags.NonPublic);
                FieldInfo keyFI = listEntryType.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
                FieldInfo nextFI = listEntryType.GetField("next", BindingFlags.Instance | BindingFlags.NonPublic);
                retval = BuildListWalk(retval, head, delegateFI, keyFI, nextFI);
            }
            return retval;
        }

        private Dictionary<object, Delegate[]> BuildListWalk(Dictionary<object, Delegate[]> dict,
                                    object entry, FieldInfo delegateFI, FieldInfo keyFI, FieldInfo nextFI) {
            if (entry != null) {
                Delegate dele = (Delegate)delegateFI.GetValue(entry);
                object key = keyFI.GetValue(entry);
                object next = nextFI.GetValue(entry);

                if (dele != null) {
                    Delegate[] listeners = dele.GetInvocationList();
                    if (listeners != null && listeners.Length > 0) {
                        dict.Add(key, listeners);
                    }
                }
                if (next != null) {
                    dict = BuildListWalk(dict, next, delegateFI, keyFI, nextFI);
                }
            }
            return dict;
        }
        public void Resume() {
        }
        public void Resume(string pMethodName) {
            //if (_handlers == null)
            //    throw new ApplicationException("Events have not been suppressed.");
            Dictionary<object, Delegate[]> toRemove = new Dictionary<object, Delegate[]>();

            // goes through all handlers which have been suppressed.  If we are resuming,
            // all handlers, or if we find the matching handler, add it back to the
            // control's event handlers
            foreach (KeyValuePair<object, Delegate[]> pair in suppressedHandlers) {

                for (int x = 0; x < pair.Value.Length; x++) {

                    string methodName = pair.Value[x].Method.Name;
                    if (pMethodName == null || methodName.Equals(pMethodName)) {
                        _sourceEventHandlerList.AddHandler(pair.Key, pair.Value[x]);
                        toRemove.Add(pair.Key, pair.Value);
                    }
                }
            }
            // remove all un-suppressed handlers from the list of suppressed handlers
            foreach (KeyValuePair<object, Delegate[]> pair in toRemove) {
                for (int x = 0; x < pair.Value.Length; x++) {
                    suppressedHandlers.Remove(pair.Key);
                }
            }
            //_handlers = null;
        }
        public void Suppress() {
            Suppress(null);
        }
        public void Suppress(string pMethodName) {
            //if (_handlers != null)
            //    throw new ApplicationException("Events are already being suppressed.");

            Dictionary<object, Delegate[]> dict = BuildList();

            foreach (KeyValuePair<object, Delegate[]> pair in dict) {
                for (int x = pair.Value.Length - 1; x >= 0; x--) {
                    //MethodInfo mi = pair.Value[x].Method;
                    //string s1 = mi.Name; // name of the method
                    //object o = pair.Value[x].Target;
                    // can use this to invoke method    pair.Value[x].DynamicInvoke
                    string methodName = pair.Value[x].Method.Name;

                    if (pMethodName == null || methodName.Equals(pMethodName)) {
                        _sourceEventHandlerList.RemoveHandler(pair.Key, pair.Value[x]);
                        suppressedHandlers.Add(pair.Key, pair.Value);
                    }
                }
            }
        }
    } 
}

实际上我在用这个方法,效果很好。我受到了Aeonhack写的代码的“启发”。


    Public Event MyEvent()
    Protected Overrides Sub Dispose(ByVal disposing As Boolean)
        If MyEventEvent IsNot Nothing Then
            For Each d In MyEventEvent.GetInvocationList ' If this throws an exception, try using .ToArray
                RemoveHandler MyEvent, d
            Next
        End If
    End Sub
    ~MyClass()
    {
        if (MyEventEvent != null)
        {
            foreach (var d in MyEventEvent.GetInvocationList())
            {
                MyEventEvent -= (MyEvent)d;
            }
        }

    }

字段MyEventEvent是隐藏的,但它确实存在。

调试过程中,你可以看到d.t target是如何实际处理事件的对象,而d.m ode是如何处理事件的方法。你只需要把它拿掉。

效果很好。不再有对象因为事件处理程序而被GC。