我在玩苹果的新Swift编程语言,遇到了一些问题…

目前我试图读取一个plist文件,在Objective-C中,我会做以下工作来获取内容作为NSDictionary:

NSString *filePath = [[NSBundle mainBundle] pathForResource:@"Config" ofType:@"plist"];
NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:filePath];

我如何得到一个plist作为一个字典在Swift?

我假设我可以得到路径到plist:

let path = NSBundle.mainBundle().pathForResource("Config", ofType: "plist")

当这工作(如果它是正确的?):我如何获得内容作为一个字典?

还有一个更普遍的问题:

是否可以使用默认的NS*类?我想是的……还是我遗漏了什么?据我所知,默认框架NS*类仍然有效,可以使用吗?


当前回答

Swift 4.0 iOS 11.2.6列表解析和代码解析它,基于https://stackoverflow.com/users/3647770/ashok-r上面的答案。

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<array>
  <dict>
    <key>identity</key>
    <string>blah-1</string>
    <key>major</key>
    <string>1</string>
    <key>minor</key>
    <string>1</string>
    <key>uuid</key>
    <string>f45321</string>
    <key>web</key>
    <string>http://web</string>
</dict>
<dict>
    <key>identity</key>
    <string></string>
    <key>major</key>
    <string></string>
    <key>minor</key>
    <string></string>
    <key>uuid</key>
    <string></string>
    <key>web</key>
    <string></string>
  </dict>
</array>
</plist>

do {
   let plistXML = try Data(contentsOf: url)
    var plistData: [[String: AnyObject]] = [[:]]
    var propertyListFormat =  PropertyListSerialization.PropertyListFormat.xml
        do {
            plistData = try PropertyListSerialization.propertyList(from: plistXML, options: .mutableContainersAndLeaves, format: &propertyListFormat) as! [[String:AnyObject]]

        } catch {
            print("Error reading plist: \(error), format: \(propertyListFormat)")
        }
    } catch {
        print("error no upload")
    }

其他回答

在我的情况下,我创建了一个NSDictionary称为appSettings并添加所有需要的键。对于这种情况,解决方案是:

if let dict = NSBundle.mainBundle().objectForInfoDictionaryKey("appSettings") {
  if let configAppToken = dict["myKeyInsideAppSettings"] as? String {

  }
}

能在一行内完成吗

    var dict = NSDictionary(contentsOfFile: NSBundle.mainBundle().pathForResource("Config", ofType: "plist"))

Swift 4.0 iOS 11.2.6列表解析和代码解析它,基于https://stackoverflow.com/users/3647770/ashok-r上面的答案。

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<array>
  <dict>
    <key>identity</key>
    <string>blah-1</string>
    <key>major</key>
    <string>1</string>
    <key>minor</key>
    <string>1</string>
    <key>uuid</key>
    <string>f45321</string>
    <key>web</key>
    <string>http://web</string>
</dict>
<dict>
    <key>identity</key>
    <string></string>
    <key>major</key>
    <string></string>
    <key>minor</key>
    <string></string>
    <key>uuid</key>
    <string></string>
    <key>web</key>
    <string></string>
  </dict>
</array>
</plist>

do {
   let plistXML = try Data(contentsOf: url)
    var plistData: [[String: AnyObject]] = [[:]]
    var propertyListFormat =  PropertyListSerialization.PropertyListFormat.xml
        do {
            plistData = try PropertyListSerialization.propertyList(from: plistXML, options: .mutableContainersAndLeaves, format: &propertyListFormat) as! [[String:AnyObject]]

        } catch {
            print("Error reading plist: \(error), format: \(propertyListFormat)")
        }
    } catch {
        print("error no upload")
    }

通过尼克的回答转换成一个方便的扩展:

extension Dictionary {
    static func contentsOf(path: URL) -> Dictionary<String, AnyObject> {
        let data = try! Data(contentsOf: path)
        let plist = try! PropertyListSerialization.propertyList(from: data, options: .mutableContainers, format: nil)

        return plist as! [String: AnyObject]
    }
}

用法:

let path = Bundle.main.path(forResource: "plistName", ofType: "plist")!
let url = URL(fileURLWithPath: path)
let dict = Dictionary<String, AnyObject>.contentsOf(path: url)

我敢打赌,它也可以为数组创建类似的扩展

你可以使用它,我在github https://github.com/DaRkD0G/LoadExtension中创建了一个简单的字典扩展

extension Dictionary {
    /**
        Load a Plist file from the app bundle into a new dictionary

        :param: File name
        :return: Dictionary<String, AnyObject>?
    */
    static func loadPlistFromProject(filename: String) -> Dictionary<String, AnyObject>? {

        if let path = NSBundle.mainBundle().pathForResource("GameParam", ofType: "plist") {
            return NSDictionary(contentsOfFile: path) as? Dictionary<String, AnyObject>
        }
        println("Could not find file: \(filename)")
        return nil
    }
}

你可以用它来计算负载

/**
  Example function for load Files Plist

  :param: Name File Plist
*/
func loadPlist(filename: String) -> ExampleClass? {
    if let dictionary = Dictionary<String, AnyObject>.loadPlistFromProject(filename) {
        let stringValue = (dictionary["name"] as NSString)
        let intergerValue = (dictionary["score"] as NSString).integerValue
        let doubleValue = (dictionary["transition"] as NSString).doubleValue

        return ExampleClass(stringValue: stringValue, intergerValue: intergerValue, doubleValue: doubleValue)
    }
    return nil
}