我在玩苹果的新Swift编程语言,遇到了一些问题…

目前我试图读取一个plist文件,在Objective-C中,我会做以下工作来获取内容作为NSDictionary:

NSString *filePath = [[NSBundle mainBundle] pathForResource:@"Config" ofType:@"plist"];
NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:filePath];

我如何得到一个plist作为一个字典在Swift?

我假设我可以得到路径到plist:

let path = NSBundle.mainBundle().pathForResource("Config", ofType: "plist")

当这工作(如果它是正确的?):我如何获得内容作为一个字典?

还有一个更普遍的问题:

是否可以使用默认的NS*类?我想是的……还是我遗漏了什么?据我所知,默认框架NS*类仍然有效,可以使用吗?


当前回答

这个答案使用Swift本机对象而不是NSDictionary。

斯威夫特3.0

//get the path of the plist file
guard let plistPath = Bundle.main.path(forResource: "level1", ofType: "plist") else { return }
//load the plist as data in memory
guard let plistData = FileManager.default.contents(atPath: plistPath) else { return }
//use the format of a property list (xml)
var format = PropertyListSerialization.PropertyListFormat.xml
//convert the plist data to a Swift Dictionary
guard let  plistDict = try! PropertyListSerialization.propertyList(from: plistData, options: .mutableContainersAndLeaves, format: &format) as? [String : AnyObject] else { return }
//access the values in the dictionary 
if let value = plistDict["aKey"] as? String {
  //do something with your value
  print(value)
}
//you can also use the coalesce operator to handle possible nil values
var myValue = plistDict["aKey"] ?? ""

其他回答

你可以使用它,我在github https://github.com/DaRkD0G/LoadExtension中创建了一个简单的字典扩展

extension Dictionary {
    /**
        Load a Plist file from the app bundle into a new dictionary

        :param: File name
        :return: Dictionary<String, AnyObject>?
    */
    static func loadPlistFromProject(filename: String) -> Dictionary<String, AnyObject>? {

        if let path = NSBundle.mainBundle().pathForResource("GameParam", ofType: "plist") {
            return NSDictionary(contentsOfFile: path) as? Dictionary<String, AnyObject>
        }
        println("Could not find file: \(filename)")
        return nil
    }
}

你可以用它来计算负载

/**
  Example function for load Files Plist

  :param: Name File Plist
*/
func loadPlist(filename: String) -> ExampleClass? {
    if let dictionary = Dictionary<String, AnyObject>.loadPlistFromProject(filename) {
        let stringValue = (dictionary["name"] as NSString)
        let intergerValue = (dictionary["score"] as NSString).integerValue
        let doubleValue = (dictionary["transition"] as NSString).doubleValue

        return ExampleClass(stringValue: stringValue, intergerValue: intergerValue, doubleValue: doubleValue)
    }
    return nil
}

你仍然可以在Swift中使用nsdictionary:

Swift 4

 var nsDictionary: NSDictionary?
 if let path = Bundle.main.path(forResource: "Config", ofType: "plist") {
    nsDictionary = NSDictionary(contentsOfFile: path)
 }

Swift 3+

if let path = Bundle.main.path(forResource: "Config", ofType: "plist"),
   let myDict = NSDictionary(contentsOfFile: path){
    // Use your myDict here
}

以及旧版本的Swift

var myDict: NSDictionary?
if let path = NSBundle.mainBundle().pathForResource("Config", ofType: "plist") {
    myDict = NSDictionary(contentsOfFile: path)
}
if let dict = myDict {
    // Use your dict here
}

NSClasses仍然可用,完全可以在Swift中使用。我想他们可能很快就会把重点转移到swift上,但是目前swift api并没有核心NSClasses的所有功能。

Swift 2.0:访问信息。Plist

我有一个名为CoachMarksDictionary的字典,在信息中具有布尔值。Plist。我想访问bool值并使其为真。

let path = NSBundle.mainBundle().pathForResource("Info", ofType: "plist")!
  let dict = NSDictionary(contentsOfFile: path) as! [String: AnyObject]

  if let CoachMarksDict = dict["CoachMarksDictionary"] {
       print("Info.plist : \(CoachMarksDict)")

   var dashC = CoachMarksDict["DashBoardCompleted"] as! Bool
    print("DashBoardCompleted state :\(dashC) ")
  }

写给Plist:

自定义Plist:- Make from File-New-File-Resource-PropertyList。增加了三个字符串:DashBoard_New, DashBoard_Draft, DashBoard_Completed)

func writeToCoachMarksPlist(status:String?,keyName:String?)
 {
  let path1 = NSBundle.mainBundle().pathForResource("CoachMarks", ofType: "plist")
  let coachMarksDICT = NSMutableDictionary(contentsOfFile: path1!)! as NSMutableDictionary
  var coachMarksMine = coachMarksDICT.objectForKey(keyName!)

  coachMarksMine  = status
  coachMarksDICT.setValue(status, forKey: keyName!)
  coachMarksDICT.writeToFile(path1!, atomically: true)
 }

该方法可以调用为

self.writeToCoachMarksPlist(" true - means user has checked the marks",keyName: "the key in the CoachMarks dictionary").

最好使用本机字典和数组,因为它们已经针对swift进行了优化。也就是说你可以使用NS。我认为这种情况证明了这一点。下面是你如何实现它:

var path = NSBundle.mainBundle().pathForResource("Config", ofType: "plist")
var dict = NSDictionary(contentsOfFile: path)

到目前为止(在我看来),这是访问plist最简单和最有效的方法,但在未来,我希望苹果将添加更多的功能(比如使用plist)到本地字典中。

这个答案使用Swift本机对象而不是NSDictionary。

斯威夫特3.0

//get the path of the plist file
guard let plistPath = Bundle.main.path(forResource: "level1", ofType: "plist") else { return }
//load the plist as data in memory
guard let plistData = FileManager.default.contents(atPath: plistPath) else { return }
//use the format of a property list (xml)
var format = PropertyListSerialization.PropertyListFormat.xml
//convert the plist data to a Swift Dictionary
guard let  plistDict = try! PropertyListSerialization.propertyList(from: plistData, options: .mutableContainersAndLeaves, format: &format) as? [String : AnyObject] else { return }
//access the values in the dictionary 
if let value = plistDict["aKey"] as? String {
  //do something with your value
  print(value)
}
//you can also use the coalesce operator to handle possible nil values
var myValue = plistDict["aKey"] ?? ""