我有一个线性布局,我想显示或隐藏与动画,推动布局向上或向下每当我改变其可见性。
我在那里看过一些样品,但没有一个适合我的需要。
我已经为动画创建了两个xml文件,但我不知道当我改变线性布局的可见性时如何启动它们。
我有一个线性布局,我想显示或隐藏与动画,推动布局向上或向下每当我改变其可见性。
我在那里看过一些样品,但没有一个适合我的需要。
我已经为动画创建了两个xml文件,但我不知道当我改变线性布局的可见性时如何启动它们。
当前回答
科特林
根据Suragch的回答,下面是一种使用View扩展的优雅方式:
fun View.slideUp(duration: Int = 500) {
visibility = View.VISIBLE
val animate = TranslateAnimation(0f, 0f, this.height.toFloat(), 0f)
animate.duration = duration.toLong()
animate.fillAfter = true
this.startAnimation(animate)
}
fun View.slideDown(duration: Int = 500) {
visibility = View.VISIBLE
val animate = TranslateAnimation(0f, 0f, 0f, this.height.toFloat())
animate.duration = duration.toLong()
animate.fillAfter = true
this.startAnimation(animate)
}
然后无论你想在哪里使用它,你只需要myview。slideup()或myview。slidedown ()
其他回答
其中一个简单的方法是:
containerView.setLayoutTransition(LayoutTransition())
containerView.layoutTransition.enableTransitionType(LayoutTransition.CHANGING)
当LinearLayout的可见性改变时,你可以通过创建LinearLayout的一个新的子类并覆盖setVisibility()来启动动画来启动正确的动画。考虑一下这样的事情:
public class SimpleViewAnimator extends LinearLayout
{
private Animation inAnimation;
private Animation outAnimation;
public SimpleViewAnimator(Context context)
{
super(context);
}
public void setInAnimation(Animation inAnimation)
{
this.inAnimation = inAnimation;
}
public void setOutAnimation(Animation outAnimation)
{
this.outAnimation = outAnimation;
}
@Override
public void setVisibility(int visibility)
{
if (getVisibility() != visibility)
{
if (visibility == VISIBLE)
{
if (inAnimation != null) startAnimation(inAnimation);
}
else if ((visibility == INVISIBLE) || (visibility == GONE))
{
if (outAnimation != null) startAnimation(outAnimation);
}
}
super.setVisibility(visibility);
}
}
你可以上下滑动任何视图或布局使用咆哮的代码在安卓应用程序
boolean isClicked = false;
LinearLayout mLayoutTab = (LinearLayout) findViewById(R.id.linearlayout);
if(isClicked) {
isClicked = false;
mLayoutTab.animate()
.translationYBy(120)
.translationY(0)
.setDuration(getResources().getInteger(android.R.integer.config_mediumAnimTime));
} else {
isClicked = true;
mLayoutTab.animate()
.translationYBy(0)
.translationY(120)
.setDuration(getResources().getInteger(android.R.integer.config_mediumAnimTime));
}
这里有另一种方法来处理多个按钮(在这个例子中是ImageView)
MainActivity.java
findViewById(R.id.arrowIV).setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if (strokeWidthIV.getAlpha() == 0f) {
findViewById(R.id.arrowIV).animate().rotationBy(180);
strokeWidthIV.animate().translationXBy(-120 * 4).alpha(1f);
findViewById(R.id.colorChooseIV).animate().translationXBy(-120 * 3).alpha(1f);
findViewById(R.id.saveIV).animate().translationXBy(-120 * 2).alpha(1f);
findViewById(R.id.clearAllIV).animate().translationXBy(-120).alpha(1f);
} else {
findViewById(R.id.arrowIV).animate().rotationBy(180);
strokeWidthIV.animate().translationXBy(120 * 4).alpha(0f);
findViewById(R.id.colorChooseIV).animate().translationXBy(120 * 3).alpha(0f);
findViewById(R.id.saveIV).animate().translationXBy(120 * 2).alpha(0f);
findViewById(R.id.clearAllIV).animate().translationXBy(120).alpha(0f);
}
}
});
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".activity.MainActivity">
<ImageView
android:id="@+id/strokeWidthIV"
android:layout_width="48dp"
android:layout_height="48dp"
android:layout_margin="8dp"
android:alpha="0"
android:contentDescription="Clear All"
android:padding="4dp"
android:scaleType="fitXY"
android:src="@drawable/ic_edit"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:ignore="HardcodedText" />
<ImageView
android:id="@+id/colorChooseIV"
android:layout_width="48dp"
android:layout_height="48dp"
android:layout_margin="8dp"
android:alpha="0"
android:contentDescription="Clear All"
android:padding="4dp"
android:scaleType="fitXY"
android:src="@drawable/ic_palette"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:ignore="HardcodedText" />
<ImageView
android:id="@+id/saveIV"
android:layout_width="48dp"
android:layout_height="48dp"
android:layout_margin="8dp"
android:alpha="0"
android:contentDescription="Clear All"
android:padding="4dp"
android:scaleType="fitXY"
android:src="@drawable/ic_save"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:ignore="HardcodedText" />
<ImageView
android:id="@+id/clearAllIV"
android:layout_width="48dp"
android:layout_height="48dp"
android:layout_margin="8dp"
android:alpha="0"
android:contentDescription="Clear All"
android:padding="4dp"
android:scaleType="fitXY"
android:src="@drawable/ic_clear_all"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:ignore="HardcodedText" />
<ImageView
android:id="@+id/arrowIV"
android:layout_width="48dp"
android:layout_height="48dp"
android:layout_margin="8dp"
android:contentDescription="Arrow"
android:padding="4dp"
android:scaleType="fitXY"
android:src="@drawable/ic_arrow"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:ignore="HardcodedText" />
</androidx.constraintlayout.widget.ConstraintLayout>
Suragch用科特林语回答。这对我很管用。
class MainActivity : AppCompatActivity() {
var isUp: Boolean = false
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
var myView: View = findViewById(R.id.my_view)
var myButton: Button = findViewById(R.id.my_button)
//Initialize as invisible
myView.visibility = View.INVISIBLE
myButton.setText("Slide up")
isUp = false
}
fun View.slideUp(duration: Int = 500){
visibility = View.VISIBLE
val animate = TranslateAnimation(0f, 0f, this.height.toFloat(), 0f)
animate.duration = duration.toLong()
animate.fillAfter = true
this.startAnimation(animate)
}
fun View.slideDown(duration: Int = 500) {
visibility = View.VISIBLE
val animate = TranslateAnimation(0f, 0f, 0f, this.height.toFloat())
animate.duration = duration.toLong()
animate.fillAfter = true
this.startAnimation(animate)
}
fun onSlideViewButtonClick(view: View){
if(isUp){
my_view.slideDown()
my_button.setText("Slide Up")
}
else{
my_view.slideUp()
my_button.setText("Slide Down")
}
isUp = !isUp
}
}