我有一个线性布局,我想显示或隐藏与动画,推动布局向上或向下每当我改变其可见性。
我在那里看过一些样品,但没有一个适合我的需要。
我已经为动画创建了两个xml文件,但我不知道当我改变线性布局的可见性时如何启动它们。
我有一个线性布局,我想显示或隐藏与动画,推动布局向上或向下每当我改变其可见性。
我在那里看过一些样品,但没有一个适合我的需要。
我已经为动画创建了两个xml文件,但我不知道当我改变线性布局的可见性时如何启动它们。
当前回答
你可以上下滑动任何视图或布局使用咆哮的代码在安卓应用程序
boolean isClicked = false;
LinearLayout mLayoutTab = (LinearLayout) findViewById(R.id.linearlayout);
if(isClicked) {
isClicked = false;
mLayoutTab.animate()
.translationYBy(120)
.translationY(0)
.setDuration(getResources().getInteger(android.R.integer.config_mediumAnimTime));
} else {
isClicked = true;
mLayoutTab.animate()
.translationYBy(0)
.translationY(120)
.setDuration(getResources().getInteger(android.R.integer.config_mediumAnimTime));
}
其他回答
你可以使用简单的三行代码来显示动画…
//getting the hiding view by animation
mbinding.butn.setOnClickListener {
val SlideOutLeft = AnimationUtils.loadAnimation(this, R.anim.slide_out_left)
simplelayout.visibility = View.INVISIBLE
simplelayout.startAnimation(SlideOutLeft)
val SlideInRight = AnimationUtils.loadAnimation(applicationContext, R.anim.slide_in_right)
animation1.visibility = View.VISIBLE
animation1.startAnimation(SlideInRight)
}
//again unhide the view animation
mbinding.buttn.setOnClickListener {
val SlideInLeft=AnimationUtils.loadAnimation(this,R.anim.slide_in_left)
//set the layout
simplelayout.visibility=View.VISIBLE
simplelayout.startAnimation(SlideInLeft)
val SlideOutRight=AnimationUtils.loadAnimation(this,R.anim.slide_out_right)
animation1.visibility=View.INVISIBLE
animation1.startAnimation(SlideOutRight)
}
如果你想同时显示/隐藏多个视图,你可以使用TransitionSet(因为你不能同时播放2个“单个”过渡)
fun slideTopBottomVisibility(topLayout: View, bottomLayout: View, show: Boolean) {
val topTransition: Transition = Slide(Gravity.TOP)
topTransition.duration = 600
topTransition.addTarget(topLayout)
val bottomTransition: Transition = Slide(Gravity.BOTTOM)
bottomTransition.duration = 600
bottomTransition.addTarget(bottomLayout)
val transitionSet = TransitionSet()
transitionSet.addTransition(topTransition)
transitionSet.addTransition(bottomTransition)
TransitionManager.beginDelayedTransition(topLayout.parent as ViewGroup, transitionSet)
topLayout.visibility = if (show) View.VISIBLE else View.GONE
bottomLayout.visibility = if (show) View.VISIBLE else View.GONE
}
科特林
根据Suragch的回答,下面是一种使用View扩展的优雅方式:
fun View.slideUp(duration: Int = 500) {
visibility = View.VISIBLE
val animate = TranslateAnimation(0f, 0f, this.height.toFloat(), 0f)
animate.duration = duration.toLong()
animate.fillAfter = true
this.startAnimation(animate)
}
fun View.slideDown(duration: Int = 500) {
visibility = View.VISIBLE
val animate = TranslateAnimation(0f, 0f, 0f, this.height.toFloat())
animate.duration = duration.toLong()
animate.fillAfter = true
this.startAnimation(animate)
}
然后无论你想在哪里使用它,你只需要myview。slideup()或myview。slidedown ()
使用ObjectAnimator
private fun slideDown(view: View) {
val height = view.height
ObjectAnimator.ofFloat(view, View.TRANSLATION_Y, 0f, height.toFloat()).apply {
duration = 1000
start()
}
}
private fun slideUp(view: View) {
val height = view.height
ObjectAnimator.ofFloat(view, View.TRANSLATION_Y, height.toFloat(), 0f)).apply {
duration = 1000
start()
}
}
通过Kotlin扩展,你可以这样使用:
enum class SlideDirection{
UP,
DOWN,
LEFT,
RIGHT
}
enum class SlideType{
SHOW,
HIDE
}
fun View.slideAnimation(direction: SlideDirection, type: SlideType, duration: Long = 250){
val fromX: Float
val toX: Float
val fromY: Float
val toY: Float
val array = IntArray(2)
getLocationInWindow(array)
if((type == SlideType.HIDE && (direction == SlideDirection.RIGHT || direction == SlideDirection.DOWN)) ||
(type == SlideType.SHOW && (direction == SlideDirection.LEFT || direction == SlideDirection.UP)) ){
val displayMetrics = DisplayMetrics()
val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
windowManager.defaultDisplay.getMetrics(displayMetrics)
val deviceWidth = displayMetrics.widthPixels
val deviceHeight = displayMetrics.heightPixels
array[0] = deviceWidth
array[1] = deviceHeight
}
when (direction) {
SlideDirection.UP -> {
fromX = 0f
toX = 0f
fromY = if(type == SlideType.HIDE) 0f else (array[1] + height).toFloat()
toY = if(type == SlideType.HIDE) -1f * (array[1] + height) else 0f
}
SlideDirection.DOWN -> {
fromX = 0f
toX = 0f
fromY = if(type == SlideType.HIDE) 0f else -1f * (array[1] + height)
toY = if(type == SlideType.HIDE) 1f * (array[1] + height) else 0f
}
SlideDirection.LEFT -> {
fromX = if(type == SlideType.HIDE) 0f else 1f * (array[0] + width)
toX = if(type == SlideType.HIDE) -1f * (array[0] + width) else 0f
fromY = 0f
toY = 0f
}
SlideDirection.RIGHT -> {
fromX = if(type == SlideType.HIDE) 0f else -1f * (array[0] + width)
toX = if(type == SlideType.HIDE) 1f * (array[0] + width) else 0f
fromY = 0f
toY = 0f
}
}
val animate = TranslateAnimation(
fromX,
toX,
fromY,
toY
)
animate.duration = duration
animate.setAnimationListener(object: Animation.AnimationListener{
override fun onAnimationRepeat(animation: Animation?) {
}
override fun onAnimationEnd(animation: Animation?) {
if(type == SlideType.HIDE){
visibility = View.INVISIBLE
}
}
override fun onAnimationStart(animation: Animation?) {
visibility = View.VISIBLE
}
})
startAnimation(animate)
}
扩展示例:
view.slideAnimation(SlideDirection.UP, SlideType.HIDE)//to make it disappear through top of the screen
view.slideAnimation(SlideDirection.DOWN, SlideType.SHOW)//to make it reappear from top of the screen
view.slideAnimation(SlideDirection.DOWN, SlideType.HIDE)//to make it disappear through bottom of the screen
view.slideAnimation(SlideDirection.UP, SlideType.SHOW)//to make it reappear from bottom of the screen