用JavaScript实现单例模式的最简单/最干净的方法是什么?


当前回答

2015年ECMAScript (ES6):

class Singleton {
  constructor () {
    if (!Singleton.instance) {
      Singleton.instance = this
    }
    // Initialize object
    return Singleton.instance
  }
  // Properties & Methods
}

const instance = new Singleton()
Object.freeze(instance)

export default instance

其他回答

class Singelton {
    static #instance;

    #testValue;

    constructor() {
        if (Singelton.#instance instanceof Singelton) {
            return Singelton.#instance;
        }

        Singelton.#instance = this;
        return Singelton.#instance;
    }

    get testValue() {
        return this.#testValue;
    }

    set testValue(value) {
        this.#testValue = value;
    }
}

测试:

let x = new Singelton();
x.testValue = 123;

let y = new Singelton();

console.log({isSingelton: x === y, testValueFromY: y.testValue});

下面是我实现单例模式的演练片段。这是我在面试过程中想到的,我觉得我应该在某个地方捕捉到这一点。

/*************************************************
 *     SINGLETON PATTERN IMPLEMENTATION          *
 *************************************************/

// Since there aren't any classes in JavaScript, every object
// is technically a singleton if you don't inherit from it
// or copy from it.
var single = {};


// Singleton Implementations
//
// Declaring as a global object...you are being judged!

var Logger = function() {
  // global_log is/will be defined in the GLOBAL scope here
  if(typeof global_log === 'undefined'){
    global_log = this;
  }
  return global_log;
};


// The below 'fix' solves the GLOABL variable problem, but
// the log_instance is publicly available and thus can be
// tampered with.
function Logger() {
  if(typeof Logger.log_instance === 'undefined') {
    Logger.log_instance = this;
  }

  return Logger.log_instance;
};


// The correct way to do it to give it a closure!

function logFactory() {
  var log_instance; // Private instance
  var _initLog = function() { // Private init method
    log_instance = 'initialized';
    console.log("logger initialized!")
  }
  return {
    getLog : function(){ // The 'privileged' method
      if(typeof log_instance === 'undefined') {
        _initLog();
      }
      return log_instance;
    }
  };
}


/***** TEST CODE ************************************************

// Using the Logger singleton
var logger = logFactory(); // Did I just give LogFactory a closure?

// Create an instance of the logger
var a = logger.getLog();

// Do some work
// Get another instance of the logger
var b = logger.getLog();

// Check if the two logger instances are same
console.log(a === b); // true
*******************************************************************/

同样可以在我的主旨页面上找到。

function Unicode()
{
  var i = 0, unicode = {}, zero_padding = "0000", max = 9999;

  // Loop through code points
  while (i < max) {
    // Convert decimal to hex value, find the character,
    // and then pad zeroes to the code point
    unicode[String.fromCharCode(parseInt(i, 16))] = ("u" + zero_padding + i).substr(-4);
    i = i + 1;
  }

  // Replace this function with the resulting lookup table
  Unicode = unicode;
}

// Usage
Unicode();

// Lookup
Unicode["%"]; // Returns 0025

我喜欢将单例模式和模块模式结合起来使用,并将初始化时分支与Global NS检查结合起来使用,并将它们包装在一个闭包中。

在初始化单例后环境不会改变的情况下,使用立即调用的object-literal来返回一个充满实用程序的模块,该模块将持续一段时间。

我没有传递任何依赖项,只是在它们自己的小世界中调用单例对象——唯一的目标是:为事件绑定/解绑定创建一个实用程序模块(设备方向/方向变化也可以在这种情况下工作)。

window.onload = ( function( _w ) {
    console.log.apply( console, ['it', 'is', 'on'] );
    ( {
        globalNS : function() {
            var nameSpaces = ["utils", "eventUtils"],
                nsLength = nameSpaces.length,
                possibleNS = null;

            outerLoop:
            for ( var i = 0; i < nsLength; i++ ) {
                if ( !window[nameSpaces[i]] ) {
                    window[nameSpaces[i]] = this.utils;
                    break outerLoop;
                };
            };
        },
        utils : {
            addListener : null,
            removeListener : null
        },
        listenerTypes : {
            addEvent : function( el, type, fn ) {
                el.addEventListener( type, fn, false );
            },
            removeEvent : function( el, type, fn ) {
                el.removeEventListener( type, fn, false );
            },
            attachEvent : function( el, type, fn ) {
                el.attachEvent( 'on'+type, fn );
            },
            detatchEvent : function( el, type, fn ) {
                el.detachEvent( 'on'+type, fn );
            }
        },
        buildUtils : function() {
            if ( typeof window.addEventListener === 'function' ) {
                this.utils.addListener = this.listenerTypes.addEvent;
                this.utils.removeListener = this.listenerTypes.removeEvent;
            } else {
                this.utils.attachEvent = this.listenerTypes.attachEvent;
                this.utils.removeListener = this.listenerTypes.detatchEvent;
            };
            this.globalNS();
        },
        init : function() {
            this.buildUtils();
        }
    } ).init();
} ( window ) );

模块模式:“更具可读性的风格”。您可以很容易地看到哪些方法是公共的,哪些是私有的

var module = (function(_name){
   /* Local Methods & Values */
   var _local = {
      name : _name,
      flags : {
        init : false
      }
   }

   function init(){
     _local.flags.init = true;
   }

   function imaprivatemethod(){
     alert("Hi, I'm a private method");
   }

   /* Public Methods & variables */

   var $r = {}; // This object will hold all public methods.

   $r.methdo1 = function(){
       console.log("method1 calls it");
   }

   $r.method2 = function(){
      imaprivatemethod(); // Calling private method
   }

   $r.init = function(){
      inti(); // Making 'init' public in case you want to init manually and not automatically
   }

   init(); // Automatically calling the init method

   return $r; // Returning all public methods

})("module");

现在你可以使用公共方法,比如

module.method2 ();// ->我正在调用一个私有方法超过一个公共方法警报(“嗨,我是一个私有方法”)

http://jsfiddle.net/ncubica/xMwS9/