如何查看Android手机是横屏还是竖屏?


当前回答

老帖子我知道。不管方向是什么或者被交换了等等。我设计了这个功能,用来将设备设置在正确的方向上,而不需要知道肖像和景观特征是如何在设备上组织的。

   private void initActivityScreenOrientPortrait()
    {
        // Avoid screen rotations (use the manifests android:screenOrientation setting)
        // Set this to nosensor or potrait

        // Set window fullscreen
        this.activity.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);

        DisplayMetrics metrics = new DisplayMetrics();
        this.activity.getWindowManager().getDefaultDisplay().getMetrics(metrics);

         // Test if it is VISUAL in portrait mode by simply checking it's size
        boolean bIsVisualPortrait = ( metrics.heightPixels >= metrics.widthPixels ); 

        if( !bIsVisualPortrait )
        { 
            // Swap the orientation to match the VISUAL portrait mode
            if( this.activity.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT )
             { this.activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); }
            else { this.activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT ); }
        }
        else { this.activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_NOSENSOR); }

    }

效果好极了!

其他回答

你可以使用这个(基于这里):

public static boolean isPortrait(Activity activity) {
    final int currentOrientation = getCurrentOrientation(activity);
    return currentOrientation == ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT || currentOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
}

public static int getCurrentOrientation(Activity activity) {
    //code based on https://www.captechconsulting.com/blog/eric-miles/programmatically-locking-android-screen-orientation
    final Display display = activity.getWindowManager().getDefaultDisplay();
    final int rotation = display.getRotation();
    final Point size = new Point();
    display.getSize(size);
    int result;
    if (rotation == Surface.ROTATION_0
            || rotation == Surface.ROTATION_180) {
        // if rotation is 0 or 180 and width is greater than height, we have
        // a tablet
        if (size.x > size.y) {
            if (rotation == Surface.ROTATION_0) {
                result = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
            } else {
                result = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
            }
        } else {
            // we have a phone
            if (rotation == Surface.ROTATION_0) {
                result = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
            } else {
                result = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
            }
        }
    } else {
        // if rotation is 90 or 270 and width is greater than height, we
        // have a phone
        if (size.x > size.y) {
            if (rotation == Surface.ROTATION_90) {
                result = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
            } else {
                result = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
            }
        } else {
            // we have a tablet
            if (rotation == Surface.ROTATION_90) {
                result = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
            } else {
                result = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
            }
        }
    }
    return result;
}

在运行时检查屏幕方向。

@Override
public void onConfigurationChanged(Configuration newConfig) {
    super.onConfigurationChanged(newConfig);

    // Checks the orientation of the screen
    if (newConfig.orientation == Configuration.ORIENTATION_LANDSCAPE) {
        Toast.makeText(this, "landscape", Toast.LENGTH_SHORT).show();

    } else if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT){
        Toast.makeText(this, "portrait", Toast.LENGTH_SHORT).show();        
    }
}

It's also worth noting that nowadays, there's less good reason to check for explicit orientation with getResources().getConfiguration().orientation if you're doing so for layout reasons, as Multi-Window Support introduced in Android 7 / API 24+ could mess with your layouts quite a bit in either orientation. Better to consider using <ConstraintLayout>, and alternative layouts dependent on available width or height, along with other tricks for determining which layout is being used, e.g. the presence or not of certain Fragments being attached to your Activity.

当前配置,用于确定检索哪些资源,可以从resources的configuration对象中获得:

getResources().getConfiguration().orientation;

你可以通过查看它的值来检查方向:

int orientation = getResources().getConfiguration().orientation;
if (orientation == Configuration.ORIENTATION_LANDSCAPE) {
    // In landscape
} else {
    // In portrait
}

更多信息可以在Android开发者中找到。

简单易行:)

制作2个xml布局(即纵向和横向) 在java文件中,写入: private int intOrientation; 在onCreate方法和setContentView之前写入: intOrientation = getResources().getConfiguration().orientation; if (intOrientation == Configuration.ORIENTATION_PORTRAIT) setContentView (R.layout.activity_main); 其他的 setContentView (R.layout.layout_land);//我测试了它,它工作正常。