我从对REST服务器的AJAX调用中接收到一个JSON对象。这个对象的属性名与我的TypeScript类相匹配(这是这个问题的后续)。
初始化它的最佳方法是什么?我不认为这将工作,因为类(& JSON对象)的成员是对象的列表和成员是类,而这些类的成员是列表和/或类。
但我更喜欢一种方法,查找成员名和分配他们,创建列表和实例化类的需要,所以我不必为每个类中的每个成员写显式代码(有很多!)
我从对REST服务器的AJAX调用中接收到一个JSON对象。这个对象的属性名与我的TypeScript类相匹配(这是这个问题的后续)。
初始化它的最佳方法是什么?我不认为这将工作,因为类(& JSON对象)的成员是对象的列表和成员是类,而这些类的成员是列表和/或类。
但我更喜欢一种方法,查找成员名和分配他们,创建列表和实例化类的需要,所以我不必为每个类中的每个成员写显式代码(有很多!)
当前回答
我的方法略有不同。我没有将属性复制到新的实例中,我只是改变了现有pojo的原型(在旧的浏览器上可能不太好用)。每个类负责提供一个setprototype方法来设置任何子对象的原型,这些子对象反过来提供它们自己的setprototype方法。
(我也使用_Type属性来获取未知对象的类名,但在这里可以忽略)
class ParentClass
{
public ID?: Guid;
public Child?: ChildClass;
public ListOfChildren?: ChildClass[];
/**
* Set the prototypes of all objects in the graph.
* Used for recursive prototype assignment on a graph via ObjectUtils.SetPrototypeOf.
* @param pojo Plain object received from API/JSON to be given the class prototype.
*/
private static SetPrototypes(pojo: ParentClass): void
{
ObjectUtils.SetPrototypeOf(pojo.Child, ChildClass);
ObjectUtils.SetPrototypeOfAll(pojo.ListOfChildren, ChildClass);
}
}
class ChildClass
{
public ID?: Guid;
public GrandChild?: GrandChildClass;
/**
* Set the prototypes of all objects in the graph.
* Used for recursive prototype assignment on a graph via ObjectUtils.SetPrototypeOf.
* @param pojo Plain object received from API/JSON to be given the class prototype.
*/
private static SetPrototypes(pojo: ChildClass): void
{
ObjectUtils.SetPrototypeOf(pojo.GrandChild, GrandChildClass);
}
}
下面是ObjectUtils.ts:
/**
* ClassType lets us specify arguments as class variables.
* (where ClassType == window[ClassName])
*/
type ClassType = { new(...args: any[]): any; };
/**
* The name of a class as opposed to the class itself.
* (where ClassType == window[ClassName])
*/
type ClassName = string & {};
abstract class ObjectUtils
{
/**
* Set the prototype of an object to the specified class.
*
* Does nothing if source or type are null.
* Throws an exception if type is not a known class type.
*
* If type has the SetPrototypes method then that is called on the source
* to perform recursive prototype assignment on an object graph.
*
* SetPrototypes is declared private on types because it should only be called
* by this method. It does not (and must not) set the prototype of the object
* itself - only the protoypes of child properties, otherwise it would cause a
* loop. Thus a public method would be misleading and not useful on its own.
*
* https://stackoverflow.com/questions/9959727/proto-vs-prototype-in-javascript
*/
public static SetPrototypeOf(source: any, type: ClassType | ClassName): any
{
let classType = (typeof type === "string") ? window[type] : type;
if (!source || !classType)
{
return source;
}
// Guard/contract utility
ExGuard.IsValid(classType.prototype, "type", <any>type);
if ((<any>Object).setPrototypeOf)
{
(<any>Object).setPrototypeOf(source, classType.prototype);
}
else if (source.__proto__)
{
source.__proto__ = classType.prototype.__proto__;
}
if (typeof classType["SetPrototypes"] === "function")
{
classType["SetPrototypes"](source);
}
return source;
}
/**
* Set the prototype of a list of objects to the specified class.
*
* Throws an exception if type is not a known class type.
*/
public static SetPrototypeOfAll(source: any[], type: ClassType): void
{
if (!source)
{
return;
}
for (var i = 0; i < source.length; i++)
{
this.SetPrototypeOf(source[i], type);
}
}
}
用法:
let pojo = SomePlainOldJavascriptObjectReceivedViaAjax;
let parentObject = ObjectUtils.SetPrototypeOf(pojo, ParentClass);
// parentObject is now a proper ParentClass instance
其他回答
JQuery .extend为你做这个:
var mytsobject = new mytsobject();
var newObj = {a:1,b:2};
$.extend(mytsobject, newObj); //mytsobject will now contain a & b
对于简单的对象,我喜欢这个方法:
class Person {
constructor(
public id: String,
public name: String,
public title: String) {};
static deserialize(input:any): Person {
return new Person(input.id, input.name, input.title);
}
}
var person = Person.deserialize({id: 'P123', name: 'Bob', title: 'Mr'});
利用在构造函数中定义属性的能力可以使其简洁。
这将为您提供一个类型化对象(与所有使用object的答案相比)。赋值或一些变量,给你一个对象),不需要外部库或装饰器。
我的方法略有不同。我没有将属性复制到新的实例中,我只是改变了现有pojo的原型(在旧的浏览器上可能不太好用)。每个类负责提供一个setprototype方法来设置任何子对象的原型,这些子对象反过来提供它们自己的setprototype方法。
(我也使用_Type属性来获取未知对象的类名,但在这里可以忽略)
class ParentClass
{
public ID?: Guid;
public Child?: ChildClass;
public ListOfChildren?: ChildClass[];
/**
* Set the prototypes of all objects in the graph.
* Used for recursive prototype assignment on a graph via ObjectUtils.SetPrototypeOf.
* @param pojo Plain object received from API/JSON to be given the class prototype.
*/
private static SetPrototypes(pojo: ParentClass): void
{
ObjectUtils.SetPrototypeOf(pojo.Child, ChildClass);
ObjectUtils.SetPrototypeOfAll(pojo.ListOfChildren, ChildClass);
}
}
class ChildClass
{
public ID?: Guid;
public GrandChild?: GrandChildClass;
/**
* Set the prototypes of all objects in the graph.
* Used for recursive prototype assignment on a graph via ObjectUtils.SetPrototypeOf.
* @param pojo Plain object received from API/JSON to be given the class prototype.
*/
private static SetPrototypes(pojo: ChildClass): void
{
ObjectUtils.SetPrototypeOf(pojo.GrandChild, GrandChildClass);
}
}
下面是ObjectUtils.ts:
/**
* ClassType lets us specify arguments as class variables.
* (where ClassType == window[ClassName])
*/
type ClassType = { new(...args: any[]): any; };
/**
* The name of a class as opposed to the class itself.
* (where ClassType == window[ClassName])
*/
type ClassName = string & {};
abstract class ObjectUtils
{
/**
* Set the prototype of an object to the specified class.
*
* Does nothing if source or type are null.
* Throws an exception if type is not a known class type.
*
* If type has the SetPrototypes method then that is called on the source
* to perform recursive prototype assignment on an object graph.
*
* SetPrototypes is declared private on types because it should only be called
* by this method. It does not (and must not) set the prototype of the object
* itself - only the protoypes of child properties, otherwise it would cause a
* loop. Thus a public method would be misleading and not useful on its own.
*
* https://stackoverflow.com/questions/9959727/proto-vs-prototype-in-javascript
*/
public static SetPrototypeOf(source: any, type: ClassType | ClassName): any
{
let classType = (typeof type === "string") ? window[type] : type;
if (!source || !classType)
{
return source;
}
// Guard/contract utility
ExGuard.IsValid(classType.prototype, "type", <any>type);
if ((<any>Object).setPrototypeOf)
{
(<any>Object).setPrototypeOf(source, classType.prototype);
}
else if (source.__proto__)
{
source.__proto__ = classType.prototype.__proto__;
}
if (typeof classType["SetPrototypes"] === "function")
{
classType["SetPrototypes"](source);
}
return source;
}
/**
* Set the prototype of a list of objects to the specified class.
*
* Throws an exception if type is not a known class type.
*/
public static SetPrototypeOfAll(source: any[], type: ClassType): void
{
if (!source)
{
return;
}
for (var i = 0; i < source.length; i++)
{
this.SetPrototypeOf(source[i], type);
}
}
}
用法:
let pojo = SomePlainOldJavascriptObjectReceivedViaAjax;
let parentObject = ObjectUtils.SetPrototypeOf(pojo, ParentClass);
// parentObject is now a proper ParentClass instance
这是一些快速的镜头,展示了几种不同的方法。他们绝不是“完整的”,作为一个免责声明,我不认为这样做是一个好主意。此外,代码不是太干净,因为我只是键入它在一起相当快。
另外需要注意的是:当然,可反序列化的类需要有默认构造函数,就像我所知道的所有其他语言中的反序列化一样。当然,如果你调用一个不带参数的非默认构造函数,Javascript不会抱怨,但是类最好为此做好准备(另外,它不是真正的“typescript方式”)。
选项#1:根本没有运行时信息
这种方法的问题主要在于任何成员的名称必须与其类匹配。它自动地限制你每个类只能有一个相同类型的成员,并打破了一些良好实践的规则。我强烈反对这样做,但这里只列出它,因为这是我写这个答案时的第一份“草稿”(这也是为什么名字是“Foo”等)。
module Environment {
export class Sub {
id: number;
}
export class Foo {
baz: number;
Sub: Sub;
}
}
function deserialize(json, environment, clazz) {
var instance = new clazz();
for(var prop in json) {
if(!json.hasOwnProperty(prop)) {
continue;
}
if(typeof json[prop] === 'object') {
instance[prop] = deserialize(json[prop], environment, environment[prop]);
} else {
instance[prop] = json[prop];
}
}
return instance;
}
var json = {
baz: 42,
Sub: {
id: 1337
}
};
var instance = deserialize(json, Environment, Environment.Foo);
console.log(instance);
选项#2:name属性
为了解决选项1中的问题,我们需要了解JSON对象中节点的类型。问题是在Typescript中,这些东西是编译时构造,我们在运行时需要它们——但运行时对象在设置它们之前根本不知道它们的属性。
一种方法是让类知道它们的名称。不过,JSON中也需要这个属性。实际上,你只需要在json中使用它:
module Environment {
export class Member {
private __name__ = "Member";
id: number;
}
export class ExampleClass {
private __name__ = "ExampleClass";
mainId: number;
firstMember: Member;
secondMember: Member;
}
}
function deserialize(json, environment) {
var instance = new environment[json.__name__]();
for(var prop in json) {
if(!json.hasOwnProperty(prop)) {
continue;
}
if(typeof json[prop] === 'object') {
instance[prop] = deserialize(json[prop], environment);
} else {
instance[prop] = json[prop];
}
}
return instance;
}
var json = {
__name__: "ExampleClass",
mainId: 42,
firstMember: {
__name__: "Member",
id: 1337
},
secondMember: {
__name__: "Member",
id: -1
}
};
var instance = deserialize(json, Environment);
console.log(instance);
选项#3:显式声明成员类型
如上所述,类成员的类型信息在运行时不可用——除非我们使它可用。我们只需要对非原始成员这样做,就可以了:
interface Deserializable {
getTypes(): Object;
}
class Member implements Deserializable {
id: number;
getTypes() {
// since the only member, id, is primitive, we don't need to
// return anything here
return {};
}
}
class ExampleClass implements Deserializable {
mainId: number;
firstMember: Member;
secondMember: Member;
getTypes() {
return {
// this is the duplication so that we have
// run-time type information :/
firstMember: Member,
secondMember: Member
};
}
}
function deserialize(json, clazz) {
var instance = new clazz(),
types = instance.getTypes();
for(var prop in json) {
if(!json.hasOwnProperty(prop)) {
continue;
}
if(typeof json[prop] === 'object') {
instance[prop] = deserialize(json[prop], types[prop]);
} else {
instance[prop] = json[prop];
}
}
return instance;
}
var json = {
mainId: 42,
firstMember: {
id: 1337
},
secondMember: {
id: -1
}
};
var instance = deserialize(json, ExampleClass);
console.log(instance);
选项4:冗长但简洁的方式
2016年3月1日更新:正如@GameAlchemist在评论(想法,实现)中指出的那样,在Typescript 1.7中,下面描述的解决方案可以使用类/属性装饰器以更好的方式编写。
串行化总是一个问题,在我看来,最好的方法不是最短的方法。在所有选项中,这是我更喜欢的选项,因为类的作者可以完全控制反序列化对象的状态。如果要我猜的话,我会说所有其他的选择,迟早都会给你带来麻烦(除非Javascript有一个原生的方法来处理这个问题)。
实际上,下面的例子并没有充分体现灵活性。它实际上只是复制了类的结构。不过,在这里您必须记住的区别是,类可以完全控制使用任何类型的JSON来控制整个类的状态(您可以计算东西等)。
interface Serializable<T> {
deserialize(input: Object): T;
}
class Member implements Serializable<Member> {
id: number;
deserialize(input) {
this.id = input.id;
return this;
}
}
class ExampleClass implements Serializable<ExampleClass> {
mainId: number;
firstMember: Member;
secondMember: Member;
deserialize(input) {
this.mainId = input.mainId;
this.firstMember = new Member().deserialize(input.firstMember);
this.secondMember = new Member().deserialize(input.secondMember);
return this;
}
}
var json = {
mainId: 42,
firstMember: {
id: 1337
},
secondMember: {
id: -1
}
};
var instance = new ExampleClass().deserialize(json);
console.log(instance);
另一种选择是使用工厂
export class A {
id: number;
date: Date;
bId: number;
readonly b: B;
}
export class B {
id: number;
}
export class AFactory {
constructor(
private readonly createB: BFactory
) { }
create(data: any): A {
const createB = this.createB.create;
return Object.assign(new A(),
data,
{
get b(): B {
return createB({ id: data.bId });
},
date: new Date(data.date)
});
}
}
export class BFactory {
create(data: any): B {
return Object.assign(new B(), data);
}
}
https://github.com/MrAntix/ts-deserialize
像这样使用
import { A, B, AFactory, BFactory } from "./deserialize";
// create a factory, simplified by DI
const aFactory = new AFactory(new BFactory());
// get an anon js object like you'd get from the http call
const data = { bId: 1, date: '2017-1-1' };
// create a real model from the anon js object
const a = aFactory.create(data);
// confirm instances e.g. dates are Dates
console.log('a.date is instanceof Date', a.date instanceof Date);
console.log('a.b is instanceof B', a.b instanceof B);
保持类简单 工厂可灵活注射