如何使用线程在迅速?

dispatchOnMainThread:^{

    NSLog(@"Block Executed On %s", dispatch_queue_get_label(dispatch_get_current_queue()));

}];

当前回答

我真的很喜欢Dan Beaulieu的答案,但是它在Swift 2.2中不起作用,我认为我们可以避免那些讨厌的强制打开!

func backgroundThread(delay: Double = 0.0, background: (() -> Void)? = nil, completion: (() -> Void)? = nil) {

    dispatch_async(dispatch_get_global_queue(QOS_CLASS_USER_INITIATED, 0)) {

        background?()

        if let completion = completion{
            let popTime = dispatch_time(DISPATCH_TIME_NOW, Int64(delay * Double(NSEC_PER_SEC)))
            dispatch_after(popTime, dispatch_get_main_queue()) {
                completion()
            }
        }
    }
}

其他回答

我真的很喜欢Dan Beaulieu的答案,但是它在Swift 2.2中不起作用,我认为我们可以避免那些讨厌的强制打开!

func backgroundThread(delay: Double = 0.0, background: (() -> Void)? = nil, completion: (() -> Void)? = nil) {

    dispatch_async(dispatch_get_global_queue(QOS_CLASS_USER_INITIATED, 0)) {

        background?()

        if let completion = completion{
            let popTime = dispatch_time(DISPATCH_TIME_NOW, Int64(delay * Double(NSEC_PER_SEC)))
            dispatch_after(popTime, dispatch_get_main_queue()) {
                completion()
            }
        }
    }
}

快4.倍

把这些放到文件中:

func background(work: @escaping () -> ()) {
    DispatchQueue.global(qos: .userInitiated).async {
        work()
    }
}

func main(work: @escaping () -> ()) {
    DispatchQueue.main.async {
        work()
    }
}

然后在需要的地方调用它:

background {
     //background job
     main {
       //update UI (or what you need to do in main thread)
     }
}

你必须将你想要在后台运行的更改与你想要在UI上运行的更新分开:

dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)) {
    // do your task

    dispatch_async(dispatch_get_main_queue()) {
        // update some UI
    }
}

在Swift 4.2中,这是可行的。

import Foundation

class myThread: Thread
{
    override func main() {
        while(true) {
            print("Running in the Thread");
            Thread.sleep(forTimeInterval: 4);
        }
    }
}

let t = myThread();
t.start();

while(true) {
    print("Main Loop");
    sleep(5);
}

最佳实践是定义一个可多次访问的可重用函数。

可重用的功能:

例如,AppDelegate.swift是一个全局函数。

func backgroundThread(_ delay: Double = 0.0, background: (() -> Void)? = nil, completion: (() -> Void)? = nil) {
    dispatch_async(dispatch_get_global_queue(Int(QOS_CLASS_USER_INITIATED.value), 0)) {
        background?()

        let popTime = dispatch_time(DISPATCH_TIME_NOW, Int64(delay * Double(NSEC_PER_SEC)))
        dispatch_after(popTime, dispatch_get_main_queue()) {
            completion?()
        }
    }
}

注意:在Swift 2.0中替换QOS_CLASS_USER_INITIATED。使用QOS_CLASS_USER_INITIATED。rawValue相反

用法:

a .在后台运行一个进程,延迟3秒:

    backgroundThread(3.0, background: {
            // Your background function here
    })

B.在后台运行一个进程,然后在前台运行一个补全:

    backgroundThread(background: {
            // Your function here to run in the background
    },
    completion: {
            // A function to run in the foreground when the background thread is complete
    })

C.延迟3秒-注意使用completion参数而不使用background参数:

    backgroundThread(3.0, completion: {
            // Your delayed function here to be run in the foreground
    })