如何使用线程在迅速?
dispatchOnMainThread:^{
NSLog(@"Block Executed On %s", dispatch_queue_get_label(dispatch_get_current_queue()));
}];
如何使用线程在迅速?
dispatchOnMainThread:^{
NSLog(@"Block Executed On %s", dispatch_queue_get_label(dispatch_get_current_queue()));
}];
当前回答
在Swift 4.2中,这是可行的。
import Foundation
class myThread: Thread
{
override func main() {
while(true) {
print("Running in the Thread");
Thread.sleep(forTimeInterval: 4);
}
}
}
let t = myThread();
t.start();
while(true) {
print("Main Loop");
sleep(5);
}
其他回答
斯威夫特5
为了简化,创建一个“DispatchQueue+Extensions.swift”文件,内容如下:
import Foundation
typealias Dispatch = DispatchQueue
extension Dispatch {
static func background(_ task: @escaping () -> ()) {
Dispatch.global(qos: .background).async {
task()
}
}
static func main(_ task: @escaping () -> ()) {
Dispatch.main.async {
task()
}
}
}
用法:
Dispatch.background {
// do stuff
Dispatch.main {
// update UI
}
}
来自Jameson Quave的教程
斯威夫特2
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), {
//All stuff here
})
Swift 3.0 +
在Swift 3.0中,很多东西都被现代化了。在后台队列上运行一些东西看起来像这样:
DispatchQueue.global(qos: .userInitiated).async {
print("This is run on a background queue")
DispatchQueue.main.async {
print("This is run on the main queue, after the previous code in outer block")
}
}
Swift 1.2到2.3
let qualityOfServiceClass = QOS_CLASS_USER_INITIATED
let backgroundQueue = dispatch_get_global_queue(qualityOfServiceClass, 0)
dispatch_async(backgroundQueue, {
print("This is run on a background queue")
dispatch_async(dispatch_get_main_queue(), { () -> Void in
print("This is run on the main queue, after the previous code in outer block")
})
})
Pre Swift 1.2 -已知问题
从Swift 1.1开始,苹果在没有做一些修改的情况下不支持上述语法。传递qos_class_user_initialized实际上不起作用,而是使用Int(qos_class_user_initialized .value)。
有关更多信息,请参阅apple文档
下面的代码是否有缺点(当需要启动前台屏幕之后)?
import Foundation
import UIKit
class TestTimeDelay {
static var connected:Bool = false
static var counter:Int = 0
static func showAfterDelayControl(uiViewController:UIViewController) {
NSLog("TestTimeDelay", "showAfterDelayControl")
}
static func tryReconnect() -> Bool {
counter += 1
NSLog("TestTimeDelay", "Counter:\(counter)")
return counter > 4
}
static func waitOnConnectWithDelay(milliseconds:Int, uiViewController: UIViewController) {
DispatchQueue.global(qos: .background).async {
DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + DispatchTimeInterval.milliseconds(milliseconds), execute: {
waitOnConnect(uiViewController: uiViewController)
})
}
}
static func waitOnConnect(uiViewController:UIViewController) {
connected = tryReconnect()
if connected {
showAfterDelayControl(uiViewController: uiViewController)
}
else {
waitOnConnectWithDelay(milliseconds: 200, uiViewController:uiViewController)
}
}
}
最佳实践是定义一个可多次访问的可重用函数。
可重用的功能:
例如,AppDelegate.swift是一个全局函数。
func backgroundThread(_ delay: Double = 0.0, background: (() -> Void)? = nil, completion: (() -> Void)? = nil) {
dispatch_async(dispatch_get_global_queue(Int(QOS_CLASS_USER_INITIATED.value), 0)) {
background?()
let popTime = dispatch_time(DISPATCH_TIME_NOW, Int64(delay * Double(NSEC_PER_SEC)))
dispatch_after(popTime, dispatch_get_main_queue()) {
completion?()
}
}
}
注意:在Swift 2.0中替换QOS_CLASS_USER_INITIATED。使用QOS_CLASS_USER_INITIATED。rawValue相反
用法:
a .在后台运行一个进程,延迟3秒:
backgroundThread(3.0, background: {
// Your background function here
})
B.在后台运行一个进程,然后在前台运行一个补全:
backgroundThread(background: {
// Your function here to run in the background
},
completion: {
// A function to run in the foreground when the background thread is complete
})
C.延迟3秒-注意使用completion参数而不使用background参数:
backgroundThread(3.0, completion: {
// Your delayed function here to be run in the foreground
})