如何使用线程在迅速?
dispatchOnMainThread:^{
NSLog(@"Block Executed On %s", dispatch_queue_get_label(dispatch_get_current_queue()));
}];
如何使用线程在迅速?
dispatchOnMainThread:^{
NSLog(@"Block Executed On %s", dispatch_queue_get_label(dispatch_get_current_queue()));
}];
当前回答
在Swift 4.2中,这是可行的。
import Foundation
class myThread: Thread
{
override func main() {
while(true) {
print("Running in the Thread");
Thread.sleep(forTimeInterval: 4);
}
}
}
let t = myThread();
t.start();
while(true) {
print("Main Loop");
sleep(5);
}
其他回答
Dan Beaulieu在swift5中给出了答案(从swift 3.0.1开始也可以工作)。
斯威夫特5.0.1
extension DispatchQueue {
static func background(delay: Double = 0.0, background: (()->Void)? = nil, completion: (() -> Void)? = nil) {
DispatchQueue.global(qos: .background).async {
background?()
if let completion = completion {
DispatchQueue.main.asyncAfter(deadline: .now() + delay, execute: {
completion()
})
}
}
}
}
使用
DispatchQueue.background(delay: 3.0, background: {
// do something in background
}, completion: {
// when background job finishes, wait 3 seconds and do something in main thread
})
DispatchQueue.background(background: {
// do something in background
}, completion:{
// when background job finished, do something in main thread
})
DispatchQueue.background(delay: 3.0, completion:{
// do something in main thread after 3 seconds
})
你必须将你想要在后台运行的更改与你想要在UI上运行的更新分开:
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)) {
// do your task
dispatch_async(dispatch_get_main_queue()) {
// update some UI
}
}
dispatch_async(dispatch_get_global_queue(QOS_CLASS_BACKGROUND, 0), {
// Conversion into base64 string
self.uploadImageString = uploadPhotoDataJPEG.base64EncodedStringWithOptions(NSDataBase64EncodingOptions.EncodingEndLineWithCarriageReturn)
})
我真的很喜欢Dan Beaulieu的答案,但是它在Swift 2.2中不起作用,我认为我们可以避免那些讨厌的强制打开!
func backgroundThread(delay: Double = 0.0, background: (() -> Void)? = nil, completion: (() -> Void)? = nil) {
dispatch_async(dispatch_get_global_queue(QOS_CLASS_USER_INITIATED, 0)) {
background?()
if let completion = completion{
let popTime = dispatch_time(DISPATCH_TIME_NOW, Int64(delay * Double(NSEC_PER_SEC)))
dispatch_after(popTime, dispatch_get_main_queue()) {
completion()
}
}
}
}
Swift 3版本
Swift 3利用新的DispatchQueue类来管理队列和线程。要在后台线程上运行一些东西,你可以使用:
let backgroundQueue = DispatchQueue(label: "com.app.queue", qos: .background)
backgroundQueue.async {
print("Run on background thread")
}
或者如果你想在两行代码中实现:
DispatchQueue.global(qos: .background).async {
print("Run on background thread")
DispatchQueue.main.async {
print("We finished that.")
// only back on the main thread, may you access UI:
label.text = "Done."
}
}
你也可以在本教程中获得一些关于Swift 3中GDC的深入信息。