这两个实体是一对多关系(由代码第一个fluent api构建)。

public class Parent
{
    public Parent()
    {
        this.Children = new List<Child>();
    }

    public int Id { get; set; }

    public virtual ICollection<Child> Children { get; set; }
}

public class Child
{
    public int Id { get; set; }

    public int ParentId { get; set; }

    public string Data { get; set; }
}

在我的WebApi控制器中,我有创建父实体(工作正常)和更新父实体(有一些问题)的操作。更新操作如下所示:

public void Update(UpdateParentModel model)
{
    //what should be done here?
}

目前我有两个想法:

获取一个被跟踪的父实体,命名为按模型存在的。Id,并将模型中的值逐个分配给实体。这听起来很愚蠢。在模型中。我不知道哪个子是新的,哪个子是修改的(甚至是删除的)。 通过模型创建一个新的父实体,并将其附加到DbContext并保存。但是DbContext如何知道子节点的状态(新增/删除/修改)呢?

实现这个功能的正确方法是什么?


当前回答

只是概念验证控制器。UpdateModel不能正常工作。

完整的课堂:

const string PK = "Id";
protected Models.Entities con;
protected System.Data.Entity.DbSet<T> model;

private void TestUpdate(object item)
{
    var props = item.GetType().GetProperties();
    foreach (var prop in props)
    {
        object value = prop.GetValue(item);
        if (prop.PropertyType.IsInterface && value != null)
        {
            foreach (var iItem in (System.Collections.IEnumerable)value)
            {
                TestUpdate(iItem);
            }
        }
    }

    int id = (int)item.GetType().GetProperty(PK).GetValue(item);
    if (id == 0)
    {
        con.Entry(item).State = System.Data.Entity.EntityState.Added;
    }
    else
    {
        con.Entry(item).State = System.Data.Entity.EntityState.Modified;
    }

}

其他回答

这是我的代码,工作得很好。

public async Task<bool> UpdateDeviceShutdownAsync(Guid id, DateTime shutdownAtTime, int areaID, decimal mileage,
        decimal motohours, int driverID, List<int> commission,
        string shutdownPlaceDescr, int deviceShutdownTypeID, string deviceShutdownDesc,
        bool isTransportation, string violationConditions, DateTime shutdownStartTime,
        DateTime shutdownEndTime, string notes, List<Guid> faultIDs )
        {
            try
            {
                using (var db = new GJobEntities())
                {
                    var isExisting = await db.DeviceShutdowns.FirstOrDefaultAsync(x => x.ID == id);

                    if (isExisting != null)
                    {
                        isExisting.AreaID = areaID;
                        isExisting.DriverID = driverID;
                        isExisting.IsTransportation = isTransportation;
                        isExisting.Mileage = mileage;
                        isExisting.Motohours = motohours;
                        isExisting.Notes = notes;                    
                        isExisting.DeviceShutdownDesc = deviceShutdownDesc;
                        isExisting.DeviceShutdownTypeID = deviceShutdownTypeID;
                        isExisting.ShutdownAtTime = shutdownAtTime;
                        isExisting.ShutdownEndTime = shutdownEndTime;
                        isExisting.ShutdownStartTime = shutdownStartTime;
                        isExisting.ShutdownPlaceDescr = shutdownPlaceDescr;
                        isExisting.ViolationConditions = violationConditions;

                        // Delete children
                        foreach (var existingChild in isExisting.DeviceShutdownFaults.ToList())
                        {
                            db.DeviceShutdownFaults.Remove(existingChild);
                        }

                        if (faultIDs != null && faultIDs.Any())
                        {
                            foreach (var faultItem in faultIDs)
                            {
                                var newChild = new DeviceShutdownFault
                                {
                                    ID = Guid.NewGuid(),
                                    DDFaultID = faultItem,
                                    DeviceShutdownID = isExisting.ID,
                                };

                                isExisting.DeviceShutdownFaults.Add(newChild);
                            }
                        }

                        // Delete all children
                        foreach (var existingChild in isExisting.DeviceShutdownComissions.ToList())
                        {
                            db.DeviceShutdownComissions.Remove(existingChild);
                        }

                        // Add all new children
                        if (commission != null && commission.Any())
                        {
                            foreach (var cItem in commission)
                            {
                                var newChild = new DeviceShutdownComission
                                {
                                    ID = Guid.NewGuid(),
                                    PersonalID = cItem,
                                    DeviceShutdownID = isExisting.ID,
                                };

                                isExisting.DeviceShutdownComissions.Add(newChild);
                            }
                        }

                        await db.SaveChangesAsync();

                        return true;
                    }
                }
            }
            catch (Exception ex)
            {
                logger.Error(ex);
            }

            return false;
        }

只是概念验证控制器。UpdateModel不能正常工作。

完整的课堂:

const string PK = "Id";
protected Models.Entities con;
protected System.Data.Entity.DbSet<T> model;

private void TestUpdate(object item)
{
    var props = item.GetType().GetProperties();
    foreach (var prop in props)
    {
        object value = prop.GetValue(item);
        if (prop.PropertyType.IsInterface && value != null)
        {
            foreach (var iItem in (System.Collections.IEnumerable)value)
            {
                TestUpdate(iItem);
            }
        }
    }

    int id = (int)item.GetType().GetProperty(PK).GetValue(item);
    if (id == 0)
    {
        con.Entry(item).State = System.Data.Entity.EntityState.Added;
    }
    else
    {
        con.Entry(item).State = System.Data.Entity.EntityState.Modified;
    }

}

考虑使用https://github.com/WahidBitar/EF-Core-Simple-Graph-Update。 这对我来说很有效。

这个库很简单,实际上只有一个扩展方法

T InsertUpdateOrDeleteGraph<T>(this DbContext context,
 T newEntity, T existingEntity)

https://github.com/WahidBitar/EF-Core-Simple-Graph-Update/blob/master/src/Diwink.Extensions.EntityFrameworkCore/DbContextExtensions.cs#L34

与这个问题的大多数答案相比,它是通用的(不使用硬编码的表名,可以用于不同的模型), 并包括针对不同模型更改的单元测试。 作者及时回应报告的问题。

如果你正在使用EntityFrameworkCore,你可以在你的控制器post动作中做以下事情(Attach方法递归地附加导航属性,包括集合):

_context.Attach(modelPostedToController);

IEnumerable<EntityEntry> unchangedEntities = _context.ChangeTracker.Entries().Where(x => x.State == EntityState.Unchanged);

foreach(EntityEntry ee in unchangedEntities){
     ee.State = EntityState.Modified;
}

await _context.SaveChangesAsync();

假设每个被更新的实体都设置了所有属性,并在来自客户端的post数据中提供。不会为实体的部分更新工作)。

您还需要确保为该操作使用了一个新的/专用的实体框架数据库上下文。

VB。NET开发人员使用这个通用子标记子状态,易于使用

注: PromatCon:实体对象 amList:要添加或修改的子列表 rList:要删除的子列表

updatechild(objCas.ECC_Decision, PromatCon.ECC_Decision.Where(Function(c) c.rid = objCas.rid And Not objCas.ECC_Decision.Select(Function(x) x.dcid).Contains(c.dcid)).toList)
Sub updatechild(Of Ety)(amList As ICollection(Of Ety), rList As ICollection(Of Ety))
        If amList IsNot Nothing Then
            For Each obj In amList
                Dim x = PromatCon.Entry(obj).GetDatabaseValues()
                If x Is Nothing Then
                    PromatCon.Entry(obj).State = EntityState.Added
                Else
                    PromatCon.Entry(obj).State = EntityState.Modified
                End If
            Next
        End If

        If rList IsNot Nothing Then
            For Each obj In rList.ToList
                PromatCon.Entry(obj).State = EntityState.Deleted
            Next
        End If
End Sub
PromatCon.SaveChanges()