我正在看关于可序列化dto的文章c# -数据传输对象。

这篇文章包含了下面这段代码:

public static string SerializeDTO(DTO dto) {
    try {
        XmlSerializer xmlSer = new XmlSerializer(dto.GetType());
        StringWriter sWriter = new StringWriter();
        xmlSer.Serialize(sWriter, dto);
        return sWriter.ToString();
    }
    catch(Exception ex) {
        throw ex;
    }
}

文章的其余部分看起来理智而合理(对于新手来说),但是try-catch-throw抛出了一个WtfException…这不完全等同于不处理异常吗?

结论:

public static string SerializeDTO(DTO dto) {
    XmlSerializer xmlSer = new XmlSerializer(dto.GetType());
    StringWriter sWriter = new StringWriter();
    xmlSer.Serialize(sWriter, dto);
    return sWriter.ToString();
}

还是我错过了c#中错误处理的一些基本内容?它与Java非常相似(减去受控异常),不是吗?... 也就是说,它们都改进了c++。

堆栈溢出问题重新抛出无参数catch和什么都不做之间的区别?这似乎支持了我的观点,试着接球是不行的。


编辑:

只是为了给将来找到这条线索的人做个总结…

try {
    // Do stuff that might throw an exception
}
catch (Exception e) {
    throw e; // This destroys the strack trace information!
}

堆栈跟踪信息对于确定问题的根本原因至关重要!

DO

try {
    // Do stuff that might throw an exception
}
catch (SqlException e) {
    // Log it
    if (e.ErrorCode != NO_ROW_ERROR) { // filter out NoDataFound.
        // Do special cleanup, like maybe closing the "dirty" database connection.
        throw; // This preserves the stack trace
    }
}
catch (IOException e) {
    // Log it
    throw;
}
catch (Exception e) {
    // Log it
    throw new DAOException("Excrement occurred", e); // wrapped & chained exceptions (just like java).
}
finally {
    // Normal clean goes here (like closing open files).
}

在不太特定的异常之前捕获更特定的异常(就像Java一样)。


引用:

MSDN -异常处理 MSDN - try-catch (c#参考)


当前回答

当您为库或dll编程函数时,这可能很有用。

此重抛出结构可用于有目的地重置调用堆栈,以便从函数本身获取异常,而不是从函数内部的单个函数中查看抛出的异常。

我认为这样做只是为了让抛出的异常更清晰,并且不会进入库的“根”。

其他回答

人们没有提到的一点是,虽然。net语言并没有真正做出适当的区分,但当异常发生时是否应该采取行动,以及是否会解决它,实际上是两个不同的问题。在许多情况下,应该根据无法解决的异常采取行动,在某些情况下,“解决”异常所必需的只是将堆栈展开到某个点——不需要进一步的行动。

Because of the common wisdom that one should only "catch" things one can "handle", a lot of code which should take action when exceptions occur, doesn't. For example, a lot of code will acquire a lock, put the guarded object "temporarily" into a state which violates its invariants, then put it object into a legitimate state, and then release the lock back before anyone else can see the object. If an exception occurs while the object is in a dangerously-invalid state, common practice is to release the lock with the object still in that state. A much better pattern would be to have an exception that occurs while the object is in a "dangerous" condition expressly invalidate the lock so any future attempt to acquire it will immediately fail. Consistent use of such a pattern would greatly improve the safety of so-called "Pokemon" exception handling, which IMHO gets a bad reputation primarily because of code which allows exceptions to percolate up without taking appropriate action first.

In most .NET languages, the only way for code to take action based upon an exception is to catch it (even though it knows it's not going to resolve the exception), perform the action in question and then re-throw). Another possible approach if code doesn't care about what exception is thrown is to use an ok flag with a try/finally block; set the ok flag to false before the block, and to true before the block exits, and before any return that's within the block. Then, within finally, assume that if ok isn't set, an exception must have occurred. Such an approach is semantically better than a catch/throw, but is ugly and is less maintainable than it should be.

在你发布的代码中的例子中,事实上,捕捉异常没有任何意义,因为在捕捉上没有做任何事情,它只是重新抛出,事实上它弊大于利,因为调用堆栈丢失了。

但是,您可以捕获异常来执行一些逻辑(例如关闭文件锁的sql连接,或者只是一些日志记录),在发生异常时将其扔回调用代码来处理。这在业务层中比在前端代码中更常见,因为您可能希望实现业务层的编码器处理异常。

在你发布的例子中,捕捉异常是没有意义的。不要那样做!

这不是完全等同于不 处理异常?

不完全一样,不一样。它重置异常的堆栈跟踪。 尽管我同意这可能是一个错误,因此是一个糟糕代码的例子。

使用catch-throw的一个可能原因是禁用堆栈较深处的任何异常过滤器(随机旧链接)。当然,如果这是他们的意图,肯定会有评论这么说。

大多数答案都是关于catch-log-rethrow的。

与其在代码中编写它,不如考虑使用AOP,特别是带有OnExceptionOptions IncludeParameterValue和 IncludeThisArgument