我如何创建一个基本的UIButton编程?例如,在我的视图控制器中,当执行viewDidLoad方法时,将动态创建三个uibutton,并设置其布局或属性。
当前回答
UIButton *btnname = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[btnname setTitle:@"Click Me" forState:UIControlStateNormal];
btnname.frame = CGRectMake(10, 10, 100, 140);
[self.view addSubview:btnname];
其他回答
对于Swift 2.2(带有新的“selector”声明)。
let btn = UIButton(type: UIButtonType.System) as UIButton
btn.frame = CGRectMake(0, 0, 100, 20) // set any frame you want
btn.setTitle("MyAction", forState: UIControlState.Normal)
btn.addTarget(self, action: #selector(MyClass.myAction(_:)), forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(btn)
func myAction(sender:UIButton!){
// Some action
}
UIButton *btnname = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[btnname setTitle:@"Click Me" forState:UIControlStateNormal];
btnname.frame = CGRectMake(10, 10, 100, 140);
[self.view addSubview:btnname];
UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[button addTarget:self
action:@selector(aMethod:)
forControlEvents:UIControlEventTouchDown];
[button setTitle:@"Show View" forState:UIControlStateNormal];
button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0);
[view addSubview:button];
- (void)viewDidLoad {
[super viewDidLoad];
[self addMyButton]; // Call add button method on view load
}
- (void)addMyButton{ // Method for creating button, with background image and other properties
UIButton *playButton = [[UIButton buttonWithType:UIButtonTypeRoundedRect] retain];
playButton.frame = CGRectMake(110.0, 360.0, 100.0, 30.0);
[playButton setTitle:@"Play" forState:UIControlStateNormal];
playButton.backgroundColor = [UIColor clearColor];
[playButton setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal ];
UIImage *buttonImageNormal = [UIImage imageNamed:@"blueButton.png"];
UIImage *strechableButtonImageNormal = [buttonImageNormal stretchableImageWithLeftCapWidth:12 topCapHeight:0];
[playButton setBackgroundImage:strechableButtonImageNormal forState:UIControlStateNormal];
UIImage *buttonImagePressed = [UIImage imageNamed:@"whiteButton.png"];
UIImage *strechableButtonImagePressed = [buttonImagePressed stretchableImageWithLeftCapWidth:12 topCapHeight:0];
[playButton setBackgroundImage:strechableButtonImagePressed forState:UIControlStateHighlighted];
[playButton addTarget:self action:@selector(playAction:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:playButton];
}
你可以在你的ViewDidLoad方法中实现它:
continuebtn = [[UIButton alloc]initWithFrame:CGRectMake(10, 100, view1.frame.size.width-20, 40)];
[continuebtn setBackgroundColor:[UIColor grayColor]];
[continuebtn setTitle:@"Continue" forState:UIControlStateNormal];
continuebtn.layer.cornerRadius = 10;
continuebtn.layer.borderWidth =1.0;
continuebtn.layer.borderColor = [UIColor blackColor].CGColor;
[continuebtn setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
[continuebtn addTarget:self action:@selector(continuetonext) forControlEvents:UIControlEventTouchUpInside];
[view1 addSubview:continuebtn];
其中continuetonext为:
-(void)continuetonext
{
GeneratePasswordVC *u = [[GeneratePasswordVC alloc]init];
[self.navigationController pushViewController:u animated:YES];
}
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