我如何创建一个基本的UIButton编程?例如,在我的视图控制器中,当执行viewDidLoad方法时,将动态创建三个uibutton,并设置其布局或属性。
当前回答
UIButton *btnname = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[btnname setTitle:@"Click Me" forState:UIControlStateNormal];
btnname.frame = CGRectMake(10, 10, 100, 140);
[self.view addSubview:btnname];
其他回答
UIButton *button=[UIButton buttonWithType:UIButtonTypeCustom];
[button setTitle:@"Click" forState:UIControlStateNormal];
[button setTitleColor:[UIColor blackColor]forState:UIControlStateNormal];
button.frame=CGRectMake(self.view.frame.origin.x+10,self.view.frame.size.height/2, self.view.frame.size.width-20, self.view.frame.size.height-500);
button.titleLabel.font=[UIFont fontWithName:@"Helvetica" size:20];
[button addTarget:selfaction:@selector(aMethod)forControlEvents:UIControlEventTouchUpInside];
[button setBackgroundColor:[UIColor grayColor]];
[self.view addSubview:button];
UIButton *saveLibrary=[UIButton buttonWithType:UIButtonTypeCustom];
[saveLibrary setTitle:@"Library" forState:UIControlStateNormal];
[saveLibrary setBackgroundColor:[UIColor redColor]];
[saveLibrary addTarget:self
action:@selector(saveOnGalleryButtonIsPressed) forControlEvents:UIControlEventTouchUpInside];
[saveLibrary setImage:[UIImage imageWithContentsOfFile:[[[NSBundle mainBundle] bundlePath] stringByAppendingString:@"/library225.png"]]forState:UIControlStateNormal];
saveLibrary.frame=CGRectMake(323, 15, 75, 75);
[self.view addSubview:saveLibrary];
- (void)viewDidLoad {
[super viewDidLoad];
[self addMyButton]; // Call add button method on view load
}
- (void)addMyButton{ // Method for creating button, with background image and other properties
UIButton *playButton = [[UIButton buttonWithType:UIButtonTypeRoundedRect] retain];
playButton.frame = CGRectMake(110.0, 360.0, 100.0, 30.0);
[playButton setTitle:@"Play" forState:UIControlStateNormal];
playButton.backgroundColor = [UIColor clearColor];
[playButton setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal ];
UIImage *buttonImageNormal = [UIImage imageNamed:@"blueButton.png"];
UIImage *strechableButtonImageNormal = [buttonImageNormal stretchableImageWithLeftCapWidth:12 topCapHeight:0];
[playButton setBackgroundImage:strechableButtonImageNormal forState:UIControlStateNormal];
UIImage *buttonImagePressed = [UIImage imageNamed:@"whiteButton.png"];
UIImage *strechableButtonImagePressed = [buttonImagePressed stretchableImageWithLeftCapWidth:12 topCapHeight:0];
[playButton setBackgroundImage:strechableButtonImagePressed forState:UIControlStateHighlighted];
[playButton addTarget:self action:@selector(playAction:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:playButton];
}
-(void)addStuffToView
{
UIButton *aButton = [[UIButton alloc] initWithFrame:CGRectMake(20, 20, 20, 20)]; //(x, y, width, height of button on screen
[aButton setTitle:@"Button" forState:UIControlStateNormal];//puts the text on the button
aButton.titleLabel.font = somefont;//sets the font if one is already stated
aButton.titleLabel.font = [UIFont fontWithName:@"Arial-MT" size:12];//sets the font type and size
[aButton addTarget:self action:@selector(back) forControlEvents:UIControlEventTouchUpInside];//see back method below
[aButton setBackgroundImage:[UIImage imageNamed:@"someImage.png"] forState:UIControlStateNormal];//sets the image of the button
[self.view addSubview:back];
}
-(void)back
{
UIAlertView *alert = [[UIAlertView alloc]initWithTitle.....]
}
-(void)viewDidLoad
{
[super viewDidLoad];
[self addStuffToView];//adds all items built in this method to the view
}
UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[button addTarget:self
action:@selector(aMethod:)
forControlEvents:UIControlEventTouchUpInside];
[button setTitle:@"Show View" forState:UIControlStateNormal];
button.frame = CGRectMake(10.0, 100.0, 300.0, 20.0);
[self.view addSubview:button];
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