我的程序在后台线程中执行一些网络活动。在开始之前,它会弹出一个进度对话框。该对话框在处理程序上被解除。这一切都很好,除了当对话框打开时屏幕方向发生变化(背景线程正在运行)。此时,应用程序要么崩溃,要么死锁,要么进入一个奇怪的阶段,在所有线程被杀死之前,应用程序根本无法工作。

我如何处理屏幕方向的变化优雅?

下面的示例代码大致匹配我的实际程序:

public class MyAct extends Activity implements Runnable {
    public ProgressDialog mProgress;

    // UI has a button that when pressed calls send

    public void send() {
         mProgress = ProgressDialog.show(this, "Please wait", 
                      "Please wait", 
                      true, true);
        Thread thread = new Thread(this);
        thread.start();
    }

    public void run() {
        Thread.sleep(10000);
        Message msg = new Message();
        mHandler.sendMessage(msg);
    }

    private final Handler mHandler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            mProgress.dismiss();
        }
    };
}

栈:

E/WindowManager(  244): Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here
E/WindowManager(  244): android.view.WindowLeaked: Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here
E/WindowManager(  244):     at android.view.ViewRoot.<init>(ViewRoot.java:178)
E/WindowManager(  244):     at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:147)
E/WindowManager(  244):     at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:90)
E/WindowManager(  244):     at android.view.Window$LocalWindowManager.addView(Window.java:393)
E/WindowManager(  244):     at android.app.Dialog.show(Dialog.java:212)
E/WindowManager(  244):     at android.app.ProgressDialog.show(ProgressDialog.java:103)
E/WindowManager(  244):     at android.app.ProgressDialog.show(ProgressDialog.java:91)
E/WindowManager(  244):     at MyAct.send(MyAct.java:294)
E/WindowManager(  244):     at MyAct$4.onClick(MyAct.java:174)
E/WindowManager(  244):     at android.view.View.performClick(View.java:2129)
E/WindowManager(  244):     at android.view.View.onTouchEvent(View.java:3543)
E/WindowManager(  244):     at android.widget.TextView.onTouchEvent(TextView.java:4664)
E/WindowManager(  244):     at android.view.View.dispatchTouchEvent(View.java:3198)

我已经尝试在onSaveInstanceState中取消进度对话框,但这只是防止了立即崩溃。背景线程仍在运行,UI处于部分绘制状态。需要在它重新开始工作之前杀死整个应用程序。


当前回答

我尝试执行jfelectron的解决方案,因为它是“解决这些问题的坚如磐石的解决方案,符合‘Android方式’”,但我花了一些时间来查找并整合所有提到的元素。最终得到了这个略有不同的,我认为更优雅的解决方案,完整地贴在这里。

使用从活动中触发的IntentService在单独的线程上执行长时间运行的任务。该服务向更新对话框的活动发出sticky Broadcast intent。Activity使用showDialog(), onCreateDialog()和onPrepareDialog()来消除在应用程序对象或savedInstanceState包中传递持久化数据的需要。无论应用程序如何中断,这都应该工作。

活动类:

public class TesterActivity extends Activity {
private ProgressDialog mProgressDialog;
private static final int PROGRESS_DIALOG = 0;

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.main);

    Button b = (Button) this.findViewById(R.id.test_button);
    b.setOnClickListener(new OnClickListener() {
        public void onClick(View v) {
            buttonClick();
        }
    });
}

private void buttonClick(){
    clearPriorBroadcast();
    showDialog(PROGRESS_DIALOG);
    Intent svc = new Intent(this, MyService.class);
    startService(svc);
}

protected Dialog onCreateDialog(int id) {
    switch(id) {
    case PROGRESS_DIALOG:
        mProgressDialog = new ProgressDialog(TesterActivity.this);
        mProgressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
        mProgressDialog.setMax(MyService.MAX_COUNTER);
        mProgressDialog.setMessage("Processing...");
        return mProgressDialog;
    default:
        return null;
    }
}

@Override
protected void onPrepareDialog(int id, Dialog dialog) {
    switch(id) {
    case PROGRESS_DIALOG:
        // setup a broadcast receiver to receive update events from the long running process
        IntentFilter filter = new IntentFilter();
        filter.addAction(MyService.BG_PROCESS_INTENT);
        registerReceiver(new MyBroadcastReceiver(), filter);
        break;
    }
}

public class MyBroadcastReceiver extends BroadcastReceiver{
    @Override
    public void onReceive(Context context, Intent intent) {
        if (intent.hasExtra(MyService.KEY_COUNTER)){
            int count = intent.getIntExtra(MyService.KEY_COUNTER, 0);
            mProgressDialog.setProgress(count);
            if (count >= MyService.MAX_COUNTER){
                dismissDialog(PROGRESS_DIALOG);
            }
        }
    }
}

/*
 * Sticky broadcasts persist and any prior broadcast will trigger in the 
 * broadcast receiver as soon as it is registered.
 * To clear any prior broadcast this code sends a blank broadcast to clear 
 * the last sticky broadcast.
 * This broadcast has no extras it will be ignored in the broadcast receiver 
 * setup in onPrepareDialog()
 */
private void clearPriorBroadcast(){
    Intent broadcastIntent = new Intent();
    broadcastIntent.setAction(MyService.BG_PROCESS_INTENT);
    sendStickyBroadcast(broadcastIntent);
}}

IntentService经济舱:

public class MyService extends IntentService {

public static final String BG_PROCESS_INTENT = "com.mindspiker.Tester.MyService.TEST";
public static final String KEY_COUNTER = "counter";
public static final int MAX_COUNTER = 100;

public MyService() {
  super("");
}

@Override
protected void onHandleIntent(Intent intent) {
    for (int i = 0; i <= MAX_COUNTER; i++) {
        Log.e("Service Example", " " + i);
        try {
            Thread.sleep(100);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }

        Intent broadcastIntent = new Intent();
        broadcastIntent.setAction(BG_PROCESS_INTENT);
        broadcastIntent.putExtra(KEY_COUNTER, i);
        sendStickyBroadcast(broadcastIntent);
    }
}}

清单文件条目:

应用前部分:

uses-permission android:name="com.mindspiker.Tester.MyService.TEST"
uses-permission android:name="android.permission.BROADCAST_STICKY"

应用程序内部部分

service android:name=".MyService"

其他回答

诀窍是在onPreExecute/onPostExecute期间像往常一样在AsyncTask中显示/解散对话框,尽管在方向改变的情况下,在活动中创建/显示一个对话框的新实例,并将其引用传递给任务。

public class MainActivity extends Activity {
    private Button mButton;
    private MyTask mTask = null;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        MyTask task = (MyTask) getLastNonConfigurationInstance();
        if(task != null){
            mTask = task;
            mTask.mContext = this;
            mTask.mDialog = ProgressDialog.show(this, "", "", true);        
        }

        mButton = (Button) findViewById(R.id.button1);
        mButton.setOnClickListener(new View.OnClickListener(){
            public void onClick(View v){
                mTask = new MyTask(MainActivity.this);
                mTask.execute();
            }
        });
    }


    @Override
    public Object onRetainNonConfigurationInstance() {
        String str = "null";
        if(mTask != null){
            str = mTask.toString();
            mTask.mDialog.dismiss();
        }
        Toast.makeText(this, str, Toast.LENGTH_SHORT).show();
        return mTask;
    }



    private class MyTask extends AsyncTask<Void, Void, Void>{
        private ProgressDialog mDialog;
        private MainActivity mContext;


        public MyTask(MainActivity context){
            super();
            mContext = context;
        }


        protected void onPreExecute() {
            mDialog = ProgressDialog.show(MainActivity.this, "", "", true);
        }

        protected void onPostExecute(Void result) {
            mContext.mTask = null;
            mDialog.dismiss();
        }


        @Override
        protected Void doInBackground(Void... params) {
            SystemClock.sleep(5000);
            return null;
        }       
    }
}

看起来太“快速和肮脏”了,所以请指出缺点,但我发现有用的是……

在我的AsyncTask的onPostExecute方法中,我简单地包装了`。try/catch块中的进度对话框(带有空捕获)的Dismiss ',然后简单地忽略所引发的异常。似乎是错误的,但似乎没有不良影响(至少对于我随后所做的事情,这是启动另一个活动,将我的长时间运行查询的结果传递为一个额外)

我也遇到过同样的问题。我的活动需要从一个URL解析一些数据,它很慢。所以我创建了一个线程来完成这个任务,然后显示一个进度对话框。当线程完成时,我让线程通过处理程序发布消息回UI线程。在处理程序。handleMessage,我从线程获得数据对象(现在准备好了),并将其填充到UI。这和你的例子很相似。

经过反复试验,我似乎找到了解决办法。至少现在我可以在任何时候旋转屏幕,在线程完成之前或之后。在所有测试中,对话框都是正确关闭的,所有行为都符合预期。

我所做的如下所示。目标是填充我的数据模型(mDataObject),然后将其填充到UI。应该允许屏幕旋转在任何时候没有意外。

class MyActivity {

    private MyDataObject mDataObject = null;
    private static MyThread mParserThread = null; // static, or make it singleton

    OnCreate() {
        ...
        Object retained = this.getLastNonConfigurationInstance();
        if(retained != null) {
            // data is already completely obtained before config change
            // by my previous self.
            // no need to create thread or show dialog at all
            mDataObject = (MyDataObject) retained;
            populateUI();
        } else if(mParserThread != null && mParserThread.isAlive()){
            // note: mParserThread is a static member or singleton object.
            // config changed during parsing in previous instance. swap handler
            // then wait for it to finish.
            mParserThread.setHandler(new MyHandler());
        } else {
            // no data and no thread. likely initial run
            // create thread, show dialog
            mParserThread = new MyThread(..., new MyHandler());
            mParserThread.start();
            showDialog(DIALOG_PROGRESS);
        }
    }

    // http://android-developers.blogspot.com/2009/02/faster-screen-orientation-change.html
    public Object onRetainNonConfigurationInstance() {
        // my future self can get this without re-downloading
        // if it's already ready.
        return mDataObject;
    }

    // use Activity.showDialog instead of ProgressDialog.show
    // so the dialog can be automatically managed across config change
    @Override
    protected Dialog onCreateDialog(int id) {
        // show progress dialog here
    }

    // inner class of MyActivity
    private class MyHandler extends Handler {
        public void handleMessage(msg) {
            mDataObject = mParserThread.getDataObject();
            populateUI();
            dismissDialog(DIALOG_PROGRESS);
        }
    }
}

class MyThread extends Thread {
    Handler mHandler;
    MyDataObject mDataObject;

    // constructor with handler param
    public MyHandler(..., Handler h) {
        ...
        mHandler = h;
    }

    public void setHandler(Handler h) { mHandler = h; } // for handler swapping after config change
    public MyDataObject getDataObject() { return mDataObject; } // return data object (completed) to caller

    public void run() {
        mDataObject = new MyDataObject();
        // do the lengthy task to fill mDataObject with data
        lengthyTask(mDataObject);
        // done. notify activity
        mHandler.sendEmptyMessage(0); // tell activity: i'm ready. come pick up the data.
    }
}

这对我来说很有效。我不知道这是否是Android设计的“正确”方法——他们声称这种“在屏幕旋转期间破坏/重建活动”实际上使事情变得更简单,所以我猜这应该不是太棘手。

如果您在我的代码中发现问题,请告诉我。如上所述,我真的不知道是否有任何副作用。

我是这样做的:

    package com.palewar;
    import android.app.Activity;
    import android.app.ProgressDialog;
    import android.os.Bundle;
    import android.os.Handler;
    import android.os.Message;

    public class ThreadActivity extends Activity {


        static ProgressDialog dialog;
        private Thread downloadThread;
        final static Handler handler = new Handler() {

            @Override
            public void handleMessage(Message msg) {

                super.handleMessage(msg);

                dialog.dismiss();

            }

        };

        protected void onDestroy() {
    super.onDestroy();
            if (dialog != null && dialog.isShowing()) {
                dialog.dismiss();
                dialog = null;
            }

        }

        /** Called when the activity is first created. */
        @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.main);

            downloadThread = (Thread) getLastNonConfigurationInstance();
            if (downloadThread != null && downloadThread.isAlive()) {
                dialog = ProgressDialog.show(ThreadActivity.this, "",
                        "Signing in...", false);
            }

            dialog = ProgressDialog.show(ThreadActivity.this, "",
                    "Signing in ...", false);

            downloadThread = new MyThread();
            downloadThread.start();
            // processThread();
        }

        // Save the thread
        @Override
        public Object onRetainNonConfigurationInstance() {
            return downloadThread;
        }


        static public class MyThread extends Thread {
            @Override
            public void run() {

                try {
                    // Simulate a slow network
                    try {
                        new Thread().sleep(5000);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                    handler.sendEmptyMessage(0);

                } finally {

                }
            }
        }

    }

你也可以试着让我知道它对你是否有效

当你切换方向时,Android会创建一个新的View。你可能会崩溃,因为你的后台线程试图改变旧线程的状态。(它也可能有麻烦,因为你的后台线程不在UI线程上)

我建议将mHandler设为volatile,并在方向改变时更新它。