我的程序在后台线程中执行一些网络活动。在开始之前,它会弹出一个进度对话框。该对话框在处理程序上被解除。这一切都很好,除了当对话框打开时屏幕方向发生变化(背景线程正在运行)。此时,应用程序要么崩溃,要么死锁,要么进入一个奇怪的阶段,在所有线程被杀死之前,应用程序根本无法工作。
我如何处理屏幕方向的变化优雅?
下面的示例代码大致匹配我的实际程序:
public class MyAct extends Activity implements Runnable {
public ProgressDialog mProgress;
// UI has a button that when pressed calls send
public void send() {
mProgress = ProgressDialog.show(this, "Please wait",
"Please wait",
true, true);
Thread thread = new Thread(this);
thread.start();
}
public void run() {
Thread.sleep(10000);
Message msg = new Message();
mHandler.sendMessage(msg);
}
private final Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
mProgress.dismiss();
}
};
}
栈:
E/WindowManager( 244): Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here
E/WindowManager( 244): android.view.WindowLeaked: Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here
E/WindowManager( 244): at android.view.ViewRoot.<init>(ViewRoot.java:178)
E/WindowManager( 244): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:147)
E/WindowManager( 244): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:90)
E/WindowManager( 244): at android.view.Window$LocalWindowManager.addView(Window.java:393)
E/WindowManager( 244): at android.app.Dialog.show(Dialog.java:212)
E/WindowManager( 244): at android.app.ProgressDialog.show(ProgressDialog.java:103)
E/WindowManager( 244): at android.app.ProgressDialog.show(ProgressDialog.java:91)
E/WindowManager( 244): at MyAct.send(MyAct.java:294)
E/WindowManager( 244): at MyAct$4.onClick(MyAct.java:174)
E/WindowManager( 244): at android.view.View.performClick(View.java:2129)
E/WindowManager( 244): at android.view.View.onTouchEvent(View.java:3543)
E/WindowManager( 244): at android.widget.TextView.onTouchEvent(TextView.java:4664)
E/WindowManager( 244): at android.view.View.dispatchTouchEvent(View.java:3198)
我已经尝试在onSaveInstanceState中取消进度对话框,但这只是防止了立即崩溃。背景线程仍在运行,UI处于部分绘制状态。需要在它重新开始工作之前杀死整个应用程序。
我尝试执行jfelectron的解决方案,因为它是“解决这些问题的坚如磐石的解决方案,符合‘Android方式’”,但我花了一些时间来查找并整合所有提到的元素。最终得到了这个略有不同的,我认为更优雅的解决方案,完整地贴在这里。
使用从活动中触发的IntentService在单独的线程上执行长时间运行的任务。该服务向更新对话框的活动发出sticky Broadcast intent。Activity使用showDialog(), onCreateDialog()和onPrepareDialog()来消除在应用程序对象或savedInstanceState包中传递持久化数据的需要。无论应用程序如何中断,这都应该工作。
活动类:
public class TesterActivity extends Activity {
private ProgressDialog mProgressDialog;
private static final int PROGRESS_DIALOG = 0;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Button b = (Button) this.findViewById(R.id.test_button);
b.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
buttonClick();
}
});
}
private void buttonClick(){
clearPriorBroadcast();
showDialog(PROGRESS_DIALOG);
Intent svc = new Intent(this, MyService.class);
startService(svc);
}
protected Dialog onCreateDialog(int id) {
switch(id) {
case PROGRESS_DIALOG:
mProgressDialog = new ProgressDialog(TesterActivity.this);
mProgressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
mProgressDialog.setMax(MyService.MAX_COUNTER);
mProgressDialog.setMessage("Processing...");
return mProgressDialog;
default:
return null;
}
}
@Override
protected void onPrepareDialog(int id, Dialog dialog) {
switch(id) {
case PROGRESS_DIALOG:
// setup a broadcast receiver to receive update events from the long running process
IntentFilter filter = new IntentFilter();
filter.addAction(MyService.BG_PROCESS_INTENT);
registerReceiver(new MyBroadcastReceiver(), filter);
break;
}
}
public class MyBroadcastReceiver extends BroadcastReceiver{
@Override
public void onReceive(Context context, Intent intent) {
if (intent.hasExtra(MyService.KEY_COUNTER)){
int count = intent.getIntExtra(MyService.KEY_COUNTER, 0);
mProgressDialog.setProgress(count);
if (count >= MyService.MAX_COUNTER){
dismissDialog(PROGRESS_DIALOG);
}
}
}
}
/*
* Sticky broadcasts persist and any prior broadcast will trigger in the
* broadcast receiver as soon as it is registered.
* To clear any prior broadcast this code sends a blank broadcast to clear
* the last sticky broadcast.
* This broadcast has no extras it will be ignored in the broadcast receiver
* setup in onPrepareDialog()
*/
private void clearPriorBroadcast(){
Intent broadcastIntent = new Intent();
broadcastIntent.setAction(MyService.BG_PROCESS_INTENT);
sendStickyBroadcast(broadcastIntent);
}}
IntentService经济舱:
public class MyService extends IntentService {
public static final String BG_PROCESS_INTENT = "com.mindspiker.Tester.MyService.TEST";
public static final String KEY_COUNTER = "counter";
public static final int MAX_COUNTER = 100;
public MyService() {
super("");
}
@Override
protected void onHandleIntent(Intent intent) {
for (int i = 0; i <= MAX_COUNTER; i++) {
Log.e("Service Example", " " + i);
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
Intent broadcastIntent = new Intent();
broadcastIntent.setAction(BG_PROCESS_INTENT);
broadcastIntent.putExtra(KEY_COUNTER, i);
sendStickyBroadcast(broadcastIntent);
}
}}
清单文件条目:
应用前部分:
uses-permission android:name="com.mindspiker.Tester.MyService.TEST"
uses-permission android:name="android.permission.BROADCAST_STICKY"
应用程序内部部分
service android:name=".MyService"
诀窍是在onPreExecute/onPostExecute期间像往常一样在AsyncTask中显示/解散对话框,尽管在方向改变的情况下,在活动中创建/显示一个对话框的新实例,并将其引用传递给任务。
public class MainActivity extends Activity {
private Button mButton;
private MyTask mTask = null;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
MyTask task = (MyTask) getLastNonConfigurationInstance();
if(task != null){
mTask = task;
mTask.mContext = this;
mTask.mDialog = ProgressDialog.show(this, "", "", true);
}
mButton = (Button) findViewById(R.id.button1);
mButton.setOnClickListener(new View.OnClickListener(){
public void onClick(View v){
mTask = new MyTask(MainActivity.this);
mTask.execute();
}
});
}
@Override
public Object onRetainNonConfigurationInstance() {
String str = "null";
if(mTask != null){
str = mTask.toString();
mTask.mDialog.dismiss();
}
Toast.makeText(this, str, Toast.LENGTH_SHORT).show();
return mTask;
}
private class MyTask extends AsyncTask<Void, Void, Void>{
private ProgressDialog mDialog;
private MainActivity mContext;
public MyTask(MainActivity context){
super();
mContext = context;
}
protected void onPreExecute() {
mDialog = ProgressDialog.show(MainActivity.this, "", "", true);
}
protected void onPostExecute(Void result) {
mContext.mTask = null;
mDialog.dismiss();
}
@Override
protected Void doInBackground(Void... params) {
SystemClock.sleep(5000);
return null;
}
}
}
我也遇到过同样的问题。我的活动需要从一个URL解析一些数据,它很慢。所以我创建了一个线程来完成这个任务,然后显示一个进度对话框。当线程完成时,我让线程通过处理程序发布消息回UI线程。在处理程序。handleMessage,我从线程获得数据对象(现在准备好了),并将其填充到UI。这和你的例子很相似。
经过反复试验,我似乎找到了解决办法。至少现在我可以在任何时候旋转屏幕,在线程完成之前或之后。在所有测试中,对话框都是正确关闭的,所有行为都符合预期。
我所做的如下所示。目标是填充我的数据模型(mDataObject),然后将其填充到UI。应该允许屏幕旋转在任何时候没有意外。
class MyActivity {
private MyDataObject mDataObject = null;
private static MyThread mParserThread = null; // static, or make it singleton
OnCreate() {
...
Object retained = this.getLastNonConfigurationInstance();
if(retained != null) {
// data is already completely obtained before config change
// by my previous self.
// no need to create thread or show dialog at all
mDataObject = (MyDataObject) retained;
populateUI();
} else if(mParserThread != null && mParserThread.isAlive()){
// note: mParserThread is a static member or singleton object.
// config changed during parsing in previous instance. swap handler
// then wait for it to finish.
mParserThread.setHandler(new MyHandler());
} else {
// no data and no thread. likely initial run
// create thread, show dialog
mParserThread = new MyThread(..., new MyHandler());
mParserThread.start();
showDialog(DIALOG_PROGRESS);
}
}
// http://android-developers.blogspot.com/2009/02/faster-screen-orientation-change.html
public Object onRetainNonConfigurationInstance() {
// my future self can get this without re-downloading
// if it's already ready.
return mDataObject;
}
// use Activity.showDialog instead of ProgressDialog.show
// so the dialog can be automatically managed across config change
@Override
protected Dialog onCreateDialog(int id) {
// show progress dialog here
}
// inner class of MyActivity
private class MyHandler extends Handler {
public void handleMessage(msg) {
mDataObject = mParserThread.getDataObject();
populateUI();
dismissDialog(DIALOG_PROGRESS);
}
}
}
class MyThread extends Thread {
Handler mHandler;
MyDataObject mDataObject;
// constructor with handler param
public MyHandler(..., Handler h) {
...
mHandler = h;
}
public void setHandler(Handler h) { mHandler = h; } // for handler swapping after config change
public MyDataObject getDataObject() { return mDataObject; } // return data object (completed) to caller
public void run() {
mDataObject = new MyDataObject();
// do the lengthy task to fill mDataObject with data
lengthyTask(mDataObject);
// done. notify activity
mHandler.sendEmptyMessage(0); // tell activity: i'm ready. come pick up the data.
}
}
这对我来说很有效。我不知道这是否是Android设计的“正确”方法——他们声称这种“在屏幕旋转期间破坏/重建活动”实际上使事情变得更简单,所以我猜这应该不是太棘手。
如果您在我的代码中发现问题,请告诉我。如上所述,我真的不知道是否有任何副作用。
我是这样做的:
package com.palewar;
import android.app.Activity;
import android.app.ProgressDialog;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
public class ThreadActivity extends Activity {
static ProgressDialog dialog;
private Thread downloadThread;
final static Handler handler = new Handler() {
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
dialog.dismiss();
}
};
protected void onDestroy() {
super.onDestroy();
if (dialog != null && dialog.isShowing()) {
dialog.dismiss();
dialog = null;
}
}
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
downloadThread = (Thread) getLastNonConfigurationInstance();
if (downloadThread != null && downloadThread.isAlive()) {
dialog = ProgressDialog.show(ThreadActivity.this, "",
"Signing in...", false);
}
dialog = ProgressDialog.show(ThreadActivity.this, "",
"Signing in ...", false);
downloadThread = new MyThread();
downloadThread.start();
// processThread();
}
// Save the thread
@Override
public Object onRetainNonConfigurationInstance() {
return downloadThread;
}
static public class MyThread extends Thread {
@Override
public void run() {
try {
// Simulate a slow network
try {
new Thread().sleep(5000);
} catch (InterruptedException e) {
e.printStackTrace();
}
handler.sendEmptyMessage(0);
} finally {
}
}
}
}
你也可以试着让我知道它对你是否有效