我的程序在后台线程中执行一些网络活动。在开始之前,它会弹出一个进度对话框。该对话框在处理程序上被解除。这一切都很好,除了当对话框打开时屏幕方向发生变化(背景线程正在运行)。此时,应用程序要么崩溃,要么死锁,要么进入一个奇怪的阶段,在所有线程被杀死之前,应用程序根本无法工作。

我如何处理屏幕方向的变化优雅?

下面的示例代码大致匹配我的实际程序:

public class MyAct extends Activity implements Runnable {
    public ProgressDialog mProgress;

    // UI has a button that when pressed calls send

    public void send() {
         mProgress = ProgressDialog.show(this, "Please wait", 
                      "Please wait", 
                      true, true);
        Thread thread = new Thread(this);
        thread.start();
    }

    public void run() {
        Thread.sleep(10000);
        Message msg = new Message();
        mHandler.sendMessage(msg);
    }

    private final Handler mHandler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            mProgress.dismiss();
        }
    };
}

栈:

E/WindowManager(  244): Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here
E/WindowManager(  244): android.view.WindowLeaked: Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here
E/WindowManager(  244):     at android.view.ViewRoot.<init>(ViewRoot.java:178)
E/WindowManager(  244):     at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:147)
E/WindowManager(  244):     at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:90)
E/WindowManager(  244):     at android.view.Window$LocalWindowManager.addView(Window.java:393)
E/WindowManager(  244):     at android.app.Dialog.show(Dialog.java:212)
E/WindowManager(  244):     at android.app.ProgressDialog.show(ProgressDialog.java:103)
E/WindowManager(  244):     at android.app.ProgressDialog.show(ProgressDialog.java:91)
E/WindowManager(  244):     at MyAct.send(MyAct.java:294)
E/WindowManager(  244):     at MyAct$4.onClick(MyAct.java:174)
E/WindowManager(  244):     at android.view.View.performClick(View.java:2129)
E/WindowManager(  244):     at android.view.View.onTouchEvent(View.java:3543)
E/WindowManager(  244):     at android.widget.TextView.onTouchEvent(TextView.java:4664)
E/WindowManager(  244):     at android.view.View.dispatchTouchEvent(View.java:3198)

我已经尝试在onSaveInstanceState中取消进度对话框,但这只是防止了立即崩溃。背景线程仍在运行,UI处于部分绘制状态。需要在它重新开始工作之前杀死整个应用程序。


当前回答

我也遇到过同样的问题。我的活动需要从一个URL解析一些数据,它很慢。所以我创建了一个线程来完成这个任务,然后显示一个进度对话框。当线程完成时,我让线程通过处理程序发布消息回UI线程。在处理程序。handleMessage,我从线程获得数据对象(现在准备好了),并将其填充到UI。这和你的例子很相似。

经过反复试验,我似乎找到了解决办法。至少现在我可以在任何时候旋转屏幕,在线程完成之前或之后。在所有测试中,对话框都是正确关闭的,所有行为都符合预期。

我所做的如下所示。目标是填充我的数据模型(mDataObject),然后将其填充到UI。应该允许屏幕旋转在任何时候没有意外。

class MyActivity {

    private MyDataObject mDataObject = null;
    private static MyThread mParserThread = null; // static, or make it singleton

    OnCreate() {
        ...
        Object retained = this.getLastNonConfigurationInstance();
        if(retained != null) {
            // data is already completely obtained before config change
            // by my previous self.
            // no need to create thread or show dialog at all
            mDataObject = (MyDataObject) retained;
            populateUI();
        } else if(mParserThread != null && mParserThread.isAlive()){
            // note: mParserThread is a static member or singleton object.
            // config changed during parsing in previous instance. swap handler
            // then wait for it to finish.
            mParserThread.setHandler(new MyHandler());
        } else {
            // no data and no thread. likely initial run
            // create thread, show dialog
            mParserThread = new MyThread(..., new MyHandler());
            mParserThread.start();
            showDialog(DIALOG_PROGRESS);
        }
    }

    // http://android-developers.blogspot.com/2009/02/faster-screen-orientation-change.html
    public Object onRetainNonConfigurationInstance() {
        // my future self can get this without re-downloading
        // if it's already ready.
        return mDataObject;
    }

    // use Activity.showDialog instead of ProgressDialog.show
    // so the dialog can be automatically managed across config change
    @Override
    protected Dialog onCreateDialog(int id) {
        // show progress dialog here
    }

    // inner class of MyActivity
    private class MyHandler extends Handler {
        public void handleMessage(msg) {
            mDataObject = mParserThread.getDataObject();
            populateUI();
            dismissDialog(DIALOG_PROGRESS);
        }
    }
}

class MyThread extends Thread {
    Handler mHandler;
    MyDataObject mDataObject;

    // constructor with handler param
    public MyHandler(..., Handler h) {
        ...
        mHandler = h;
    }

    public void setHandler(Handler h) { mHandler = h; } // for handler swapping after config change
    public MyDataObject getDataObject() { return mDataObject; } // return data object (completed) to caller

    public void run() {
        mDataObject = new MyDataObject();
        // do the lengthy task to fill mDataObject with data
        lengthyTask(mDataObject);
        // done. notify activity
        mHandler.sendEmptyMessage(0); // tell activity: i'm ready. come pick up the data.
    }
}

这对我来说很有效。我不知道这是否是Android设计的“正确”方法——他们声称这种“在屏幕旋转期间破坏/重建活动”实际上使事情变得更简单,所以我猜这应该不是太棘手。

如果您在我的代码中发现问题,请告诉我。如上所述,我真的不知道是否有任何副作用。

其他回答

我也遇到了同样的问题,我想出了一个不使用ProgressDialog的解决方案,我得到了更快的结果。

我所做的是创建一个布局,其中有一个ProgressBar。

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<ProgressBar
    android:id="@+id/progressImage"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_centerInParent="true"
    />
</RelativeLayout>

然后在onCreate方法中执行以下操作

public void onCreate(Bundle icicle) {
    super.onCreate(icicle);
    setContentView(R.layout.progress);
}

然后在线程中执行长任务,完成后使用Runnable将内容视图设置为您想要用于此活动的实际布局。

例如:

mHandler.post(new Runnable(){

public void run() {
        setContentView(R.layout.my_layout);
    } 
});

这就是我所做的,我发现它比显示ProgressDialog运行得更快,在我看来,它的侵入性更小,外观更好。

然而,如果你想要使用ProgressDialog,那么这个答案不适合你。

我将贡献我处理这个轮换问题的方法。这可能与OP无关,因为他没有使用AsyncTask,但其他人可能会发现它很有用。这很简单,但它似乎为我做的工作:

我有一个带有嵌套AsyncTask类的登录活动,称为BackgroundLoginTask。

在我的BackgroundLoginTask中,我没有做任何不寻常的事情,除了在调用ProgressDialog的dismiss时添加一个空检查:

@Override
protected void onPostExecute(Boolean result)
{    
if (pleaseWaitDialog != null)
            pleaseWaitDialog.dismiss();
[...]
}

这是为了处理后台任务完成而活动不可见的情况,因此,进度对话框已经被onPause()方法解散。

接下来,在我的父Activity类中,我为我的AsyncTask类和我的ProgressDialog创建了全局静态句柄(AsyncTask被嵌套,可以访问这些变量):

private static BackgroundLoginTask backgroundLoginTask;
private static ProgressDialog pleaseWaitDialog;

这有两个目的:首先,它允许我的活动总是访问AsyncTask对象,即使是从一个新的,后旋转的活动。其次,它允许我的BackgroundLoginTask访问和解散ProgressDialog,即使在旋转之后。

接下来,我将此添加到onPause(),导致进度对话框在我们的活动离开前台时消失(防止丑陋的“强制关闭”崩溃):

    if (pleaseWaitDialog != null)
    pleaseWaitDialog.dismiss();

最后,我在onResume()方法中有以下内容:

if ((backgroundLoginTask != null) && (backgroundLoginTask.getStatus() == Status.RUNNING))
        {
           if (pleaseWaitDialog != null)
             pleaseWaitDialog.show();
        }

这允许对话框在活动被重新创建后重新出现。

这是整个班级:

public class NSFkioskLoginActivity extends NSFkioskBaseActivity {
    private static BackgroundLoginTask backgroundLoginTask;
    private static ProgressDialog pleaseWaitDialog;
    private Controller cont;

    // This is the app entry point.
    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        if (CredentialsAvailableAndValidated())
        {
        //Go to main menu and don't run rest of onCreate method.
            gotoMainMenu();
            return;
        }
        setContentView(R.layout.login);
        populateStoredCredentials();   
    }

    //Save current progress to options when app is leaving foreground
    @Override
    public void onPause()
    {
        super.onPause();
        saveCredentialsToPreferences(false);
        //Get rid of progress dialog in the event of a screen rotation. Prevents a crash.
        if (pleaseWaitDialog != null)
        pleaseWaitDialog.dismiss();
    }

    @Override
    public void onResume()
    {
        super.onResume();
        if ((backgroundLoginTask != null) && (backgroundLoginTask.getStatus() == Status.RUNNING))
        {
           if (pleaseWaitDialog != null)
             pleaseWaitDialog.show();
        }
    }

    /**
     * Go to main menu, finishing this activity
     */
    private void gotoMainMenu()
    {
        startActivity(new Intent(getApplicationContext(), NSFkioskMainMenuActivity.class));
        finish();
    }

    /**
     * 
     * @param setValidatedBooleanTrue If set true, method will set CREDS_HAVE_BEEN_VALIDATED to true in addition to saving username/password.
     */
    private void saveCredentialsToPreferences(boolean setValidatedBooleanTrue)
    {
        SharedPreferences settings = getSharedPreferences(APP_PREFERENCES, MODE_PRIVATE);
        SharedPreferences.Editor prefEditor = settings.edit();
        EditText usernameText = (EditText) findViewById(R.id.editTextUsername);
        EditText pswText = (EditText) findViewById(R.id.editTextPassword);
        prefEditor.putString(USERNAME, usernameText.getText().toString());
        prefEditor.putString(PASSWORD, pswText.getText().toString());
        if (setValidatedBooleanTrue)
        prefEditor.putBoolean(CREDS_HAVE_BEEN_VALIDATED, true);
        prefEditor.commit();
    }

    /**
     * Checks if user is already signed in
     */
    private boolean CredentialsAvailableAndValidated() {
        SharedPreferences settings = getSharedPreferences(APP_PREFERENCES,
                MODE_PRIVATE);
        if (settings.contains(USERNAME) && settings.contains(PASSWORD) && settings.getBoolean(CREDS_HAVE_BEEN_VALIDATED, false) == true)
         return true;   
        else
        return false;
    }

    //Populate stored credentials, if any available
    private void populateStoredCredentials()
    {
        SharedPreferences settings = getSharedPreferences(APP_PREFERENCES,
            MODE_PRIVATE);
        settings.getString(USERNAME, "");
       EditText usernameText = (EditText) findViewById(R.id.editTextUsername);
       usernameText.setText(settings.getString(USERNAME, ""));
       EditText pswText = (EditText) findViewById(R.id.editTextPassword);
       pswText.setText(settings.getString(PASSWORD, ""));
    }

    /**
     * Validate credentials in a seperate thread, displaying a progress circle in the meantime
     * If successful, save credentials in preferences and proceed to main menu activity
     * If not, display an error message
     */
    public void loginButtonClick(View view)
    {
        if (phoneIsOnline())
        {
        EditText usernameText = (EditText) findViewById(R.id.editTextUsername);
        EditText pswText = (EditText) findViewById(R.id.editTextPassword);
           //Call background task worker with username and password params
           backgroundLoginTask = new BackgroundLoginTask();
           backgroundLoginTask.execute(usernameText.getText().toString(), pswText.getText().toString());
        }
        else
        {
        //Display toast informing of no internet access
        String notOnlineMessage = getResources().getString(R.string.noNetworkAccessAvailable);
        Toast toast = Toast.makeText(getApplicationContext(), notOnlineMessage, Toast.LENGTH_SHORT);
        toast.show();
        }
    }

    /**
     * 
     * Takes two params: username and password
     *
     */
    public class BackgroundLoginTask extends AsyncTask<Object, String, Boolean>
    {       
       private Exception e = null;

       @Override
       protected void onPreExecute()
       {
           cont = Controller.getInstance();
           //Show progress dialog
           String pleaseWait = getResources().getString(R.string.pleaseWait);
           String commWithServer = getResources().getString(R.string.communicatingWithServer);
            if (pleaseWaitDialog == null)
              pleaseWaitDialog= ProgressDialog.show(NSFkioskLoginActivity.this, pleaseWait, commWithServer, true);

       }

        @Override
        protected Boolean doInBackground(Object... params)
        {
        try {
            //Returns true if credentials were valid. False if not. Exception if server could not be reached.
            return cont.validateCredentials((String)params[0], (String)params[1]);
        } catch (Exception e) {
            this.e=e;
            return false;
        }
        }

        /**
         * result is passed from doInBackground. Indicates whether credentials were validated.
         */
        @Override
        protected void onPostExecute(Boolean result)
        {
        //Hide progress dialog and handle exceptions
        //Progress dialog may be null if rotation has been switched
        if (pleaseWaitDialog != null)
             {
            pleaseWaitDialog.dismiss();
                pleaseWaitDialog = null;
             }

        if (e != null)
        {
         //Show toast with exception text
                String networkError = getResources().getString(R.string.serverErrorException);
                Toast toast = Toast.makeText(getApplicationContext(), networkError, Toast.LENGTH_SHORT);
            toast.show();
        }
        else
        {
            if (result == true)
            {
            saveCredentialsToPreferences(true);
            gotoMainMenu();
            }
            else
            {
            String toastText = getResources().getString(R.string.invalidCredentialsEntered);
                Toast toast = Toast.makeText(getApplicationContext(), toastText, Toast.LENGTH_SHORT);
            toast.show();
            } 
        }
        }

    }
}

我绝不是一个经验丰富的Android开发人员,所以请随意发表评论。

如果你维护两个布局,所有的UI线程都应该终止。

如果你使用AsynTask,那么你可以很容易地在当前活动的onDestroy()方法中调用.cancel()方法。

@Override
protected void onDestroy (){
    removeDialog(DIALOG_LOGIN_ID); // remove loading dialog
    if (loginTask != null){
        if (loginTask.getStatus() != AsyncTask.Status.FINISHED)
            loginTask.cancel(true); //cancel AsyncTask
    }
    super.onDestroy();
}

对于AsyncTask,请在“取消任务”部分阅读更多信息。

更新: 增加了检查状态的条件,因为只有当它处于运行状态时才能取消。 还要注意,AsyncTask只能执行一次。

将长任务移动到单独的类中。将其实现为主题-观察者模式。每当创建活动时,注册并在关闭时注销任务类。任务类可以使用AsyncTask。

我是这样做的:

    package com.palewar;
    import android.app.Activity;
    import android.app.ProgressDialog;
    import android.os.Bundle;
    import android.os.Handler;
    import android.os.Message;

    public class ThreadActivity extends Activity {


        static ProgressDialog dialog;
        private Thread downloadThread;
        final static Handler handler = new Handler() {

            @Override
            public void handleMessage(Message msg) {

                super.handleMessage(msg);

                dialog.dismiss();

            }

        };

        protected void onDestroy() {
    super.onDestroy();
            if (dialog != null && dialog.isShowing()) {
                dialog.dismiss();
                dialog = null;
            }

        }

        /** Called when the activity is first created. */
        @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.main);

            downloadThread = (Thread) getLastNonConfigurationInstance();
            if (downloadThread != null && downloadThread.isAlive()) {
                dialog = ProgressDialog.show(ThreadActivity.this, "",
                        "Signing in...", false);
            }

            dialog = ProgressDialog.show(ThreadActivity.this, "",
                    "Signing in ...", false);

            downloadThread = new MyThread();
            downloadThread.start();
            // processThread();
        }

        // Save the thread
        @Override
        public Object onRetainNonConfigurationInstance() {
            return downloadThread;
        }


        static public class MyThread extends Thread {
            @Override
            public void run() {

                try {
                    // Simulate a slow network
                    try {
                        new Thread().sleep(5000);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                    handler.sendEmptyMessage(0);

                } finally {

                }
            }
        }

    }

你也可以试着让我知道它对你是否有效