我想在EditText被聚焦时自动显示软键盘(如果设备没有物理键盘),我有两个问题:

当我的活动显示时,我的EditText是集中的,但键盘不显示,我需要再次单击它来显示键盘(它应该显示时,我的活动显示)。 当我在键盘上点击完成时,键盘被解散,但EditText保持集中,我不想(因为我的编辑已经完成)。

继续说,我的问题是有一些更像iPhone的东西:保持键盘与我的EditText状态同步(聚焦/不聚焦),当然,如果有物理键盘,也不会呈现软键盘。


当前回答

在Activity的onResume()部分,你可以调用方法bringKeyboard();

 onResume() {
     EditText yourEditText= (EditText) findViewById(R.id.yourEditText);
     bringKeyboard(yourEditText);
 }


  protected boolean bringKeyboard(EditText view) {
    if (view == null) {
        return false;
    }
    try {
      // Depending if edittext has some pre-filled values you can decide whether to bring up soft keyboard or not
        String value = view.getText().toString();
        if (value == null) {
            InputMethodManager imm = (InputMethodManager)context.getSystemService(Context.INPUT_METHOD_SERVICE);
            imm.hideSoftInputFromWindow(view.getWindowToken(), 0);
            return true;
        }
    } catch (Exception e) {
        Log.e(TAG, "decideFocus. Exception", e);
    }
    return false;
  }

其他回答

您还可以创建EditText的自定义扩展,该扩展在接收到焦点时知道打开软键盘。这就是我最后要做的。以下是对我有效的方法:

public class WellBehavedEditText extends EditText {
    private InputMethodManager inputMethodManager;
    private boolean showKeyboard = false;

    public WellBehavedEditText(Context context) {
        super(context);
        this.initializeWellBehavedEditText(context);
    }

    public WellBehavedEditText(Context context, AttributeSet attributes) {
        super(context, attributes);
        this.initializeWellBehavedEditText(context);
    }

    public WellBehavedEditText(Context context, AttributeSet attributes, int defStyleAttr) {
        super(context, attributes, defStyleAttr);
        this.initializeWellBehavedEditText(context);
    }

    public WellBehavedEditText(Context context, AttributeSet attributes, int defStyleAttr, int defStyleRes) {
        super(context, attributes, defStyleAttr, defStyleRes);
        this.initializeWellBehavedEditText(context);
    }

    private void initializeWellBehavedEditText(Context context) {
        this.inputMethodManager = (InputMethodManager)context.getSystemService(Context.INPUT_METHOD_SERVICE);

        final WellBehavedEditText editText = this;
        this.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
            @Override
            public void onGlobalLayout() {
                if(showKeyboard) {
                    showKeyboard = !(inputMethodManager.showSoftInput(editText, InputMethodManager.SHOW_FORCED));
                }
            }
        });
    }

    @Override
    protected void onFocusChanged(boolean focused, int direction, Rect previouslyFocusedRect) {
        if(!focused) this.showKeyboard = false;
        super.onFocusChanged(focused, direction, previouslyFocusedRect);
    }

    @Override
    public boolean requestFocus(int direction, Rect previouslyFocusedRect) {
        boolean result = super.requestFocus(direction, previouslyFocusedRect);
        this.showKeyboard = true;
        final WellBehavedEditText self = this;
        this.post(new Runnable() {
            @Override
            public void run() {
                showKeyboard = !(inputMethodManager.showSoftInput(self, InputMethodManager.SHOW_FORCED));
            }
        });
        return result;
    }
}

当我阅读官方文档时,我认为这是最好的答案,只是将视图传递给参数,如您的EditText,但showSoftKeyboard似乎不能在横向上工作

private fun showSoftKeyboard(view: View) {
    if (view.requestFocus()) {
        val imm = getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
        imm.showSoftInput(view, InputMethodManager.SHOW_IMPLICIT)
    }
}

private fun closeSoftKeyboard(view: View) {
    if (view.requestFocus()) {
        val imm = getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
        imm.hideSoftInputFromWindow(view.windowToken, InputMethodManager.HIDE_NOT_ALWAYS)
    }
}

我在各种不同的情况下都有同样的问题,我发现的解决方案在一些情况下工作,但在其他情况下不工作,所以这里是一个在我发现的大多数情况下工作的组合解决方案:

public static void showVirtualKeyboard(Context context, final View view) {
    if (context != null) {
        final InputMethodManager imm =  (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
        view.clearFocus();

        if(view.isShown()) {
            imm.showSoftInput(view, 0);
            view.requestFocus();
        } else {
            view.addOnAttachStateChangeListener(new View.OnAttachStateChangeListener() {
                @Override
                public void onViewAttachedToWindow(View v) {
                    view.post(new Runnable() {
                        @Override
                        public void run() {
                            view.requestFocus();
                            imm.showSoftInput(view, 0);
                        }
                    });

                    view.removeOnAttachStateChangeListener(this);
                }

                @Override
                public void onViewDetachedFromWindow(View v) {
                    view.removeOnAttachStateChangeListener(this);
                }
            });
        }
    }
}

如果EditText是在回收器或ListView和/或这有禁用状态使用下面的代码。

public static void showKeyboardByFocus(final View view)
    {
        view.requestFocus();

        InputMethodManager keyboard = SystemMaster.getInputMethodManager();
        keyboard.showSoftInput(view, InputMethodManager.SHOW_IMPLICIT);

        Runnable re = new Runnable()
        {
            @Override
            public void run()
            {
                view.setEnabled(true);
                view.requestFocus();
            }
        };

        Handler h = new Handler(Looper.getMainLooper());
        h.postDelayed(re, 360);
    }

我使用这个扩展函数来显示Kotlin的键盘。

fun EditText.requestFocusWithKeyboard() {
    post {
        dispatchTouchEvent(MotionEvent.obtain(SystemClock.uptimeMillis(), SystemClock.uptimeMillis(), MotionEvent.ACTION_DOWN, 0f, 0f, 0))
        dispatchTouchEvent(MotionEvent.obtain(SystemClock.uptimeMillis(), SystemClock.uptimeMillis(), MotionEvent.ACTION_UP, 0f, 0f, 0))
        setSelection(length())
    }
}

你可以把它叫做:

editText.requestFocusWithKeyboard()

除了非常方便之外:

您不必担心在所有可能的情况下关闭它,例如当您使用InputMethodManager.SHOW_FORCED导航返回时。 除了请求焦点,它还设置选择(光标到文本末尾)。