在我看来,Linux使用/proc/self/exe很容易但是我想知道是否有一种方便的方法来找到当前应用程序的目录在C/ c++与跨平台接口。我见过一些项目胡乱摆弄argv[0],但它似乎并不完全可靠。

如果你必须支持,比如说,Mac OS X,它没有/proc/,你会怎么做?使用#ifdefs来隔离平台特定的代码(例如NSBundle)?或者尝试从argv[0], $ path和诸如此类的东西中推断可执行文件的路径,冒着在边缘情况下发现错误的风险?


当前回答

Gregory Pakosz的whereami库使用mark4o文章中提到的api为各种平台实现了这一点。如果您“只是”需要一个适用于可移植项目的解决方案,而对各种平台的特性不感兴趣,那么这是最有趣的。

在撰写本文时,受支持的平台有:

窗户 Linux Mac iOS 安卓 QNX Neutrino FreeBSD NetBSD 蜻蜓BSD SunOS

该库由whereami.c和whereami.h组成,并在MIT和WTFPL2下获得许可。将文件放入您的项目中,包括头文件并使用它:

#include "whereami.h"

int main() {
  int length = wai_getExecutablePath(NULL, 0, NULL);
  char* path = (char*)malloc(length + 1);
  wai_getExecutablePath(path, length, &dirname_length);
  path[length] = '\0';

  printf("My path: %s", path);

  free(path);
  return 0;
}

其他回答

在Linux上使用/proc/self/exe或argv[0]的另一种选择是使用ELF解释器传递的信息,由glibc提供:

#include <stdio.h>
#include <sys/auxv.h>

int main(int argc, char **argv)
{
    printf("%s\n", (char *)getauxval(AT_EXECFN));
    return(0);
}

请注意,getauxval是一个glibc扩展,为了健壮起见,您应该检查它是否返回NULL(表明ELF解释器没有提供AT_EXECFN参数),但我认为这在Linux上实际上从来都不是问题。

依我看,没有这种办法。还有一个不明确的地方:如果同一个可执行文件有多个硬链接指向它,您希望得到什么作为答案?(硬链接实际上并不“指向”,它们是同一个文件,只是位于文件系统层次结构中的另一个位置。)

一旦execve()成功执行了一个新的二进制文件,所有关于原始程序参数的信息都将丢失。

当然,这并不适用于所有项目。 尽管如此,QCoreApplication::applicationFilePath()在6年的c++ /Qt开发中从未让我失望过。

当然,在尝试使用它之前,应该彻底阅读文档:

警告:在Linux上,此函数将尝试从 /proc文件系统。如果失败,则假定argv[0]包含 可执行文件的绝对文件名。这个函数也假设 应用程序没有更改当前目录。

老实说,我认为#ifdef和其他类似的解决方案根本不应该在现代代码中使用。

我相信更小的跨平台库也存在。让他们把所有特定于平台的东西封装在里面。

除了mark4o的答案,FreeBSD也有

const char* getprogname(void)

它应该也可以在macOS中使用。它可以通过libbsd在GNU/Linux中获得。

这只是我的个人意见。通过使用这段代码,您可以在具有跨平台接口的C/ c++中找到当前应用程序的目录。

void getExecutablePath(char ** path, unsigned int * pathLength)
{
    // Early exit when invalid out-parameters are passed
    if (!checkStringOutParameter(path, pathLength))
    {
        return;
    }

#if defined SYSTEM_LINUX

    // Preallocate PATH_MAX (e.g., 4096) characters and hope the executable path isn't longer (including null byte)
    char exePath[PATH_MAX];

    // Return written bytes, indicating if memory was sufficient
    int len = readlink("/proc/self/exe", exePath, PATH_MAX);

    if (len <= 0 || len == PATH_MAX) // memory not sufficient or general error occured
    {
        invalidateStringOutParameter(path, pathLength);
        return;
    }

    // Copy contents to caller, create caller ownership
    copyToStringOutParameter(exePath, len, path, pathLength);

#elif defined SYSTEM_WINDOWS

    // Preallocate MAX_PATH (e.g., 4095) characters and hope the executable path isn't longer (including null byte)
    char exePath[MAX_PATH];

    // Return written bytes, indicating if memory was sufficient
    unsigned int len = GetModuleFileNameA(GetModuleHandleA(0x0), exePath, MAX_PATH);
    if (len == 0) // memory not sufficient or general error occured
    {
        invalidateStringOutParameter(path, pathLength);
        return;
    }

    // Copy contents to caller, create caller ownership
    copyToStringOutParameter(exePath, len, path, pathLength);

#elif defined SYSTEM_SOLARIS

    // Preallocate PATH_MAX (e.g., 4096) characters and hope the executable path isn't longer (including null byte)
    char exePath[PATH_MAX];

    // Convert executable path to canonical path, return null pointer on error
    if (realpath(getexecname(), exePath) == 0x0)
    {
        invalidateStringOutParameter(path, pathLength);
        return;
    }

    // Copy contents to caller, create caller ownership
    unsigned int len = strlen(exePath);
    copyToStringOutParameter(exePath, len, path, pathLength);

#elif defined SYSTEM_DARWIN

    // Preallocate PATH_MAX (e.g., 4096) characters and hope the executable path isn't longer (including null byte)
    char exePath[PATH_MAX];

    unsigned int len = (unsigned int)PATH_MAX;

    // Obtain executable path to canonical path, return zero on success
    if (_NSGetExecutablePath(exePath, &len) == 0)
    {
        // Convert executable path to canonical path, return null pointer on error
        char * realPath = realpath(exePath, 0x0);

        if (realPath == 0x0)
        {
            invalidateStringOutParameter(path, pathLength);
            return;
        }

        // Copy contents to caller, create caller ownership
        unsigned int len = strlen(realPath);
        copyToStringOutParameter(realPath, len, path, pathLength);

        free(realPath);
    }
    else // len is initialized with the required number of bytes (including zero byte)
    {
        char * intermediatePath = (char *)malloc(sizeof(char) * len);

        // Convert executable path to canonical path, return null pointer on error
        if (_NSGetExecutablePath(intermediatePath, &len) != 0)
        {
            free(intermediatePath);
            invalidateStringOutParameter(path, pathLength);
            return;
        }

        char * realPath = realpath(intermediatePath, 0x0);

        free(intermediatePath);

        // Check if conversion to canonical path succeeded
        if (realPath == 0x0)
        {
            invalidateStringOutParameter(path, pathLength);
            return;
        }

        // Copy contents to caller, create caller ownership
        unsigned int len = strlen(realPath);
        copyToStringOutParameter(realPath, len, path, pathLength);

        free(realPath);
    }

#elif defined SYSTEM_FREEBSD

    // Preallocate characters and hope the executable path isn't longer (including null byte)
    char exePath[2048];

    unsigned int len = 2048;

    int mib[] = { CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1 };

    // Obtain executable path by syscall
    if (sysctl(mib, 4, exePath, &len, 0x0, 0) != 0)
    {
        invalidateStringOutParameter(path, pathLength);
        return;
    }

    // Copy contents to caller, create caller ownership
    copyToStringOutParameter(exePath, len, path, pathLength);

#else

    // If no OS could be detected ... degrade gracefully
    invalidateStringOutParameter(path, pathLength);

#endif
}

你可以在这里详细看看。