我有以下代码:

info = new System.Diagnostics.ProcessStartInfo("TheProgram.exe", String.Join(" ", args));
info.CreateNoWindow = true;
info.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden;
info.RedirectStandardOutput = true;
info.UseShellExecute = false;
System.Diagnostics.Process p = System.Diagnostics.Process.Start(info);
p.WaitForExit();
Console.WriteLine(p.StandardOutput.ReadToEnd()); //need the StandardOutput contents

我知道我正在启动的进程的输出大约有7MB长。在Windows控制台中运行它可以正常工作。不幸的是,从编程的角度来看,它会无限期地挂在WaitForExit上。还要注意,对于较小的输出(比如3KB),这段代码不会挂起。

ProcessStartInfo中的内部StandardOutput是否可能不能缓冲7MB?如果是,我该怎么办?如果不是,我做错了什么?


当前回答

我读了很多答案,并给出了自己的答案。不确定这个在任何情况下都会修复,但它在我的环境中修复了。我没有使用WaitForExit,而是使用WaitHandle。在输出和错误端信号上等待所有。如果有人能发现可能存在的问题,我会很高兴。或者它是否能帮助别人。对我来说更好,因为不用暂停。

private static int DoProcess(string workingDir, string fileName, string arguments)
{
    int exitCode;
    using (var process = new Process
    {
        StartInfo =
        {
            WorkingDirectory = workingDir,
            WindowStyle = ProcessWindowStyle.Hidden,
            CreateNoWindow = true,
            UseShellExecute = false,
            FileName = fileName,
            Arguments = arguments,
            RedirectStandardError = true,
            RedirectStandardOutput = true
        },
        EnableRaisingEvents = true
    })
    {
        using (var outputWaitHandle = new AutoResetEvent(false))
        using (var errorWaitHandle = new AutoResetEvent(false))
        {
            process.OutputDataReceived += (sender, args) =>
            {
                // ReSharper disable once AccessToDisposedClosure
                if (args.Data != null) Debug.Log(args.Data);
                else outputWaitHandle.Set();
            };
            process.ErrorDataReceived += (sender, args) =>
            {
                // ReSharper disable once AccessToDisposedClosure
                if (args.Data != null) Debug.LogError(args.Data);
                else errorWaitHandle.Set();
            };

            process.Start();
            process.BeginOutputReadLine();
            process.BeginErrorReadLine();

            WaitHandle.WaitAll(new WaitHandle[] { outputWaitHandle, errorWaitHandle });

            exitCode = process.ExitCode;
        }
    }
    return exitCode;
}

其他回答

未处理的ObjectDisposedException问题发生在进程超时时。在这种情况下,条件的其他部分:

if (process.WaitForExit(timeout) 
    && outputWaitHandle.WaitOne(timeout) 
    && errorWaitHandle.WaitOne(timeout))

不执行。我用以下方法解决了这个问题:

using (AutoResetEvent outputWaitHandle = new AutoResetEvent(false))
using (AutoResetEvent errorWaitHandle = new AutoResetEvent(false))
{
    using (Process process = new Process())
    {
        // preparing ProcessStartInfo

        try
        {
            process.OutputDataReceived += (sender, e) =>
                {
                    if (e.Data == null)
                    {
                        outputWaitHandle.Set();
                    }
                    else
                    {
                        outputBuilder.AppendLine(e.Data);
                    }
                };
            process.ErrorDataReceived += (sender, e) =>
                {
                    if (e.Data == null)
                    {
                        errorWaitHandle.Set();
                    }
                    else
                    {
                        errorBuilder.AppendLine(e.Data);
                    }
                };

            process.Start();

            process.BeginOutputReadLine();
            process.BeginErrorReadLine();

            if (process.WaitForExit(timeout))
            {
                exitCode = process.ExitCode;
            }
            else
            {
                // timed out
            }

            output = outputBuilder.ToString();
        }
        finally
        {
            outputWaitHandle.WaitOne(timeout);
            errorWaitHandle.WaitOne(timeout);
        }
    }
}

我认为这是一个简单和更好的方法(我们不需要AutoResetEvent):

public static string GGSCIShell(string Path, string Command)
{
    using (Process process = new Process())
    {
        process.StartInfo.WorkingDirectory = Path;
        process.StartInfo.FileName = Path + @"\ggsci.exe";
        process.StartInfo.CreateNoWindow = true;
        process.StartInfo.RedirectStandardOutput = true;
        process.StartInfo.RedirectStandardInput = true;
        process.StartInfo.UseShellExecute = false;

        StringBuilder output = new StringBuilder();
        process.OutputDataReceived += (sender, e) =>
        {
            if (e.Data != null)
            {
                output.AppendLine(e.Data);
            }
        };

        process.Start();
        process.StandardInput.WriteLine(Command);
        process.BeginOutputReadLine();


        int timeoutParts = 10;
        int timeoutPart = (int)TIMEOUT / timeoutParts;
        do
        {
            Thread.Sleep(500);//sometimes halv scond is enough to empty output buff (therefore "exit" will be accepted without "timeoutPart" waiting)
            process.StandardInput.WriteLine("exit");
            timeoutParts--;
        }
        while (!process.WaitForExit(timeoutPart) && timeoutParts > 0);

        if (timeoutParts <= 0)
        {
            output.AppendLine("------ GGSCIShell TIMEOUT: " + TIMEOUT + "ms ------");
        }

        string result = output.ToString();
        return result;
    }
}

Mark Byers的回答非常棒,但我想补充以下内容:

OutputDataReceived和ErrorDataReceived委托需要在outputWaitHandle和errorWaitHandle被释放之前被移除。如果进程在超过超时时间后继续输出数据,然后终止,则outputWaitHandle和errorWaitHandle变量将在被释放后被访问。

(仅供参考,我不得不加上这个警告作为回答,因为我不能评论他的帖子。)

我认为使用async,可以有一个更优雅的解决方案,即使同时使用standardOutput和standardError也不会出现死锁:

using (Process process = new Process())
{
    process.StartInfo.FileName = filename;
    process.StartInfo.Arguments = arguments;
    process.StartInfo.UseShellExecute = false;
    process.StartInfo.RedirectStandardOutput = true;
    process.StartInfo.RedirectStandardError = true;

    process.Start();

    var tStandardOutput = process.StandardOutput.ReadToEndAsync();
    var tStandardError = process.StandardError.ReadToEndAsync();

    if (process.WaitForExit(timeout))
    {
        string output = await tStandardOutput;
        string errors = await tStandardError;

        // Process completed. Check process.ExitCode here.
    }
    else
    {
        // Timed out.
    }
}

这是基于Mark Byers的回答。 如果你不在异步方法中,你可以使用string output = tStandardOutput.result;而不是等待

https://stackoverflow.com/a/17600012/4151626的信用归于EM0

我的应用程序的其他解决方案(包括EM0)仍然处于死锁状态,这是由于内部超时以及派生应用程序同时使用StandardOutput和standderror。以下是对我有效的方法:

Process p = new Process()
{
  StartInfo = new ProcessStartInfo()
  {
    FileName = exe,
    Arguments = args,
    UseShellExecute = false,
    RedirectStandardOutput = true,
    RedirectStandardError = true
  }
};
p.Start();

string cv_error = null;
Thread et = new Thread(() => { cv_error = p.StandardError.ReadToEnd(); });
et.Start();

string cv_out = null;
Thread ot = new Thread(() => { cv_out = p.StandardOutput.ReadToEnd(); });
ot.Start();

p.WaitForExit();
ot.Join();
et.Join();

编辑:添加初始化StartInfo代码示例