如何检测用户用JavaScript在网页上向某个方向滑动手指?

我想知道是否有一种解决方案可以同时适用于iPhone和Android手机上的网站。


当前回答

jQuery Mobile还包括滑动支持:http://api.jquerymobile.com/swipe/

例子

$("#divId").on("swipe", function(event) {
    alert("It's a swipe!");
});

其他回答

touchStart和touchEnd的句柄:

var handleSwipe = function(elem,callbackOnRight, callbackOnLeft, callbackOnDown, 
      callbackOnUp) => {

        elem.ontouchstart = handleTouchStart;
        elem.ontouchend = handleTouchEnd;

        var xDown = null;
        var yDown = null;

        function getTouches(evt) {
            return evt.touches ||             // browser API
                evt.originalEvent.touches; // jQuery
        }

        function handleTouchStart(evt) {
            const firstTouch = getTouches(evt)[0];
            xDown = firstTouch.clientX;
            yDown = firstTouch.clientY;
        };

        function handleTouchEnd(evt) {
            if (!xDown || !yDown) {
                return;
            }

            var xUp = evt.changedTouches[0].clientX;
            var yUp = evt.changedTouches[0].clientY;

            var xDiff = xDown - xUp;
            var yDiff = yDown - yUp;
            var minDif = 30;

            console.log(`xDiff:${xDiff}, yDiff:${yDiff}`);

            if (Math.abs(xDiff) > Math.abs(yDiff)) {
                if (xDiff > minDif) {
                    if (callbackOnLeft)
                        callbackOnLeft();
                } else if (xDiff < -1 * minDif){
                    if (callbackOnRight)
                        callbackOnRight();
                }
            } else {
                if (yDiff > minDif) {
                    if (callbackOnDown)
                        callbackOnDown();
                } else if (yDiff < -1* minDif){
                    if (callbackOnUp)
                        callbackOnUp();
                }
            }
            
            xDown = null;
            yDown = null;
        };
    }

我重新包装了TouchWipe作为一个简短的jquery插件:detectSwipe

jQuery Mobile还包括滑动支持:http://api.jquerymobile.com/swipe/

例子

$("#divId").on("swipe", function(event) {
    alert("It's a swipe!");
});

我将这里的一些答案合并到一个脚本中,该脚本使用CustomEvent在DOM中触发滑动事件。添加0.7k的swiped-events.min.js脚本到你的页面,并监听滑动事件:

刷卡

document.addEventListener('swiped', function(e) {
    console.log(e.target); // the element that was swiped
    console.log(e.detail.dir); // swiped direction
});

swiped-left

document.addEventListener('swiped-left', function(e) {
    console.log(e.target); // the element that was swiped
});

swiped-right

document.addEventListener('swiped-right', function(e) {
    console.log(e.target); // the element that was swiped
});

swiped-up

document.addEventListener('swiped-up', function(e) {
    console.log(e.target); // the element that was swiped
});

swiped-down

document.addEventListener('swiped-down', function(e) {
    console.log(e.target); // the element that was swiped
});

你也可以直接附加到一个元素:

document.getElementById('myBox').addEventListener('swiped-down', function(e) {
    console.log(e.target); // the element that was swiped
});

可选配置

您可以指定以下属性来调整页面中的滑动交互功能(这些是可选的)。

<div data-swipe-threshold="10"
     data-swipe-timeout="1000"
     data-swipe-ignore="false">
      Swiper, get swiping!
</div>

要在应用程序范围内设置默认值,请在最顶部的元素上设置配置属性:

<body data-swipe-threshold="100" data-swipe-timeout="250">
    <div>Swipe me</div>
    <div>or me</div>
</body>

源代码可在Github

我遇到了触摸端处理程序连续发射的问题,而用户正在拖着一个手指。我不知道这是不是因为我做错了什么但是我重新连接了这个用touchmove来累积移动touchend实际上触发了回调。

我还需要大量这样的实例,所以我添加了启用/禁用方法。

还有一个阈值,短刷不会触发。每次Touchstart 0的计数器。

您可以动态地更改target_node。创建时启用是可选选项。

/** Usage: */
touchevent = new Modules.TouchEventClass(callback, target_node);
touchevent.enable();
touchevent.disable();

/** 
*
*   Touch event module
*
*   @param method   set_target_mode
*   @param method   __touchstart
*   @param method   __touchmove
*   @param method   __touchend
*   @param method   enable
*   @param method   disable
*   @param function callback
*   @param node     target_node
*/
Modules.TouchEventClass = class {

    constructor(callback, target_node, enable=false) {

        /** callback function */
        this.callback = callback;

        this.xdown = null;
        this.ydown = null;
        this.enabled = false;
        this.target_node = null;

        /** move point counts [left, right, up, down] */
        this.counts = [];

        this.set_target_node(target_node);

        /** Enable on creation */
        if (enable === true) {
            this.enable();
        }

    }

    /** 
    *   Set or reset target node
    *
    *   @param string/node target_node
    *   @param string      enable (optional)
    */
    set_target_node(target_node, enable=false) {

        /** check if we're resetting target_node */
        if (this.target_node !== null) {

            /** remove old listener */
           this.disable();
        }

        /** Support string id of node */
        if (target_node.nodeName === undefined) {
            target_node = document.getElementById(target_node);
        }

        this.target_node = target_node;

        if (enable === true) {
            this.enable();
        }
    }

    /** enable listener */
    enable() {
        this.enabled = true;
        this.target_node.addEventListener("touchstart", this.__touchstart.bind(this));
        this.target_node.addEventListener("touchmove", this.__touchmove.bind(this));
        this.target_node.addEventListener("touchend", this.__touchend.bind(this));
    }

    /** disable listener */
    disable() {
        this.enabled = false;
        this.target_node.removeEventListener("touchstart", this.__touchstart);
        this.target_node.removeEventListener("touchmove", this.__touchmove);
        this.target_node.removeEventListener("touchend", this.__touchend);
    }

    /** Touchstart */
    __touchstart(event) {
        event.stopPropagation();
        this.xdown = event.touches[0].clientX;
        this.ydown = event.touches[0].clientY;

        /** reset count of moves in each direction, [left, right, up, down] */
        this.counts = [0, 0, 0, 0];
    }

    /** Touchend */
    __touchend(event) {
        let max_moves = Math.max(...this.counts);
        if (max_moves > 500) { // set this threshold appropriately
            /** swipe happened */
            let index = this.counts.indexOf(max_moves);
            if (index == 0) {
                this.callback("left");
            } else if (index == 1) {
                this.callback("right");
            } else if (index == 2) {
                this.callback("up");
            } else {
                this.callback("down");
            }
        }
    }

    /** Touchmove */
    __touchmove(event) {

        event.stopPropagation();
        if (! this.xdown || ! this.ydown) {
            return;
        }

        let xup = event.touches[0].clientX;
        let yup = event.touches[0].clientY;

        let xdiff = this.xdown - xup;
        let ydiff = this.ydown - yup;

        /** Check x or y has greater distance */
        if (Math.abs(xdiff) > Math.abs(ydiff)) {
            if (xdiff > 0) {
                this.counts[0] += Math.abs(xdiff);
            } else {
                this.counts[1] += Math.abs(xdiff);
            }
        } else {
            if (ydiff > 0) {
                this.counts[2] += Math.abs(ydiff);
            } else {
                this.counts[3] += Math.abs(ydiff);
            }
        }
    }
}