如何检测用户用JavaScript在网页上向某个方向滑动手指?
我想知道是否有一种解决方案可以同时适用于iPhone和Android手机上的网站。
如何检测用户用JavaScript在网页上向某个方向滑动手指?
我想知道是否有一种解决方案可以同时适用于iPhone和Android手机上的网站。
当前回答
我必须为旋转木马编写一个简单的脚本,以检测向左或向右的滑动。
我使用指针事件代替触摸事件。
我希望这对个人有用,我欢迎任何改进我的代码的见解;我觉得很不好意思加入这个线程与显著优秀的JS开发人员。
function getSwipeX({elementId}) {
this.e = document.getElementsByClassName(elementId)[0];
this.initialPosition = 0;
this.lastPosition = 0;
this.threshold = 200;
this.diffInPosition = null;
this.diffVsThreshold = null;
this.gestureState = 0;
this.getTouchStart = (event) => {
event.preventDefault();
if (window.PointerEvent) {
this.e.setPointerCapture(event.pointerId);
}
return this.initalTouchPos = this.getGesturePoint(event);
}
this.getTouchMove = (event) => {
event.preventDefault();
return this.lastPosition = this.getGesturePoint(event);
}
this.getTouchEnd = (event) => {
event.preventDefault();
if (window.PointerEvent) {
this.e.releasePointerCapture(event.pointerId);
}
this.doSomething();
this.initialPosition = 0;
}
this.getGesturePoint = (event) => {
this.point = event.pageX
return this.point;
}
this.whatGestureDirection = (event) => {
this.diffInPosition = this.initalTouchPos - this.lastPosition;
this.diffVsThreshold = Math.abs(this.diffInPosition) > this.threshold;
(Math.sign(this.diffInPosition) > 0) ? this.gestureState = 'L' : (Math.sign(this.diffInPosition) < 0) ? this.gestureState = 'R' : this.gestureState = 'N';
return [this.diffInPosition, this.diffVsThreshold, this.gestureState];
}
this.doSomething = (event) => {
let [gestureDelta,gestureThreshold,gestureDirection] = this.whatGestureDirection();
// USE THIS TO DEBUG
console.log(gestureDelta,gestureThreshold,gestureDirection);
if (gestureThreshold) {
(gestureDirection == 'L') ? // LEFT ACTION : // RIGHT ACTION
}
}
if (window.PointerEvent) {
this.e.addEventListener('pointerdown', this.getTouchStart, true);
this.e.addEventListener('pointermove', this.getTouchMove, true);
this.e.addEventListener('pointerup', this.getTouchEnd, true);
this.e.addEventListener('pointercancel', this.getTouchEnd, true);
}
}
可以使用new调用该函数。
window.addEventListener('load', () => {
let test = new getSwipeX({
elementId: 'your_div_here'
});
})
其他回答
我之前使用的方法是,您必须检测mousedown事件,记录其x,y位置(任何相关的位置),然后检测mouseup事件,并减去两个值。
再加上这个答案。这个增加了对鼠标事件的支持,用于桌面测试:
<!--scripts-->
class SwipeEventDispatcher {
constructor(element, options = {}) {
this.evtMap = {
SWIPE_LEFT: [],
SWIPE_UP: [],
SWIPE_DOWN: [],
SWIPE_RIGHT: []
};
this.xDown = null;
this.yDown = null;
this.element = element;
this.isMouseDown = false;
this.listenForMouseEvents = true;
this.options = Object.assign({ triggerPercent: 0.3 }, options);
element.addEventListener('touchstart', evt => this.handleTouchStart(evt), false);
element.addEventListener('touchend', evt => this.handleTouchEnd(evt), false);
element.addEventListener('mousedown', evt => this.handleMouseDown(evt), false);
element.addEventListener('mouseup', evt => this.handleMouseUp(evt), false);
}
on(evt, cb) {
this.evtMap[evt].push(cb);
}
off(evt, lcb) {
this.evtMap[evt] = this.evtMap[evt].filter(cb => cb !== lcb);
}
trigger(evt, data) {
this.evtMap[evt].map(handler => handler(data));
}
handleTouchStart(evt) {
this.xDown = evt.touches[0].clientX;
this.yDown = evt.touches[0].clientY;
}
handleMouseDown(evt) {
if (this.listenForMouseEvents==false) return;
this.xDown = evt.clientX;
this.yDown = evt.clientY;
this.isMouseDown = true;
}
handleMouseUp(evt) {
if (this.isMouseDown == false) return;
const deltaX = evt.clientX - this.xDown;
const deltaY = evt.clientY - this.yDown;
const distMoved = Math.abs(Math.abs(deltaX) > Math.abs(deltaY) ? deltaX : deltaY);
const activePct = distMoved / this.element.offsetWidth;
if (activePct > this.options.triggerPercent) {
if (Math.abs(deltaX) > Math.abs(deltaY)) {
deltaX < 0 ? this.trigger('SWIPE_LEFT') : this.trigger('SWIPE_RIGHT');
} else {
deltaY > 0 ? this.trigger('SWIPE_UP') : this.trigger('SWIPE_DOWN');
}
}
}
handleTouchEnd(evt) {
const deltaX = evt.changedTouches[0].clientX - this.xDown;
const deltaY = evt.changedTouches[0].clientY - this.yDown;
const distMoved = Math.abs(Math.abs(deltaX) > Math.abs(deltaY) ? deltaX : deltaY);
const activePct = distMoved / this.element.offsetWidth;
if (activePct > this.options.triggerPercent) {
if (Math.abs(deltaX) > Math.abs(deltaY)) {
deltaX < 0 ? this.trigger('SWIPE_LEFT') : this.trigger('SWIPE_RIGHT');
} else {
deltaY > 0 ? this.trigger('SWIPE_UP') : this.trigger('SWIPE_DOWN');
}
}
}
}
// add a listener on load
window.addEventListener("load", function(event) {
const dispatcher = new SwipeEventDispatcher(document.body);
dispatcher.on('SWIPE_RIGHT', () => { console.log('I swiped right!') })
dispatcher.on('SWIPE_LEFT', () => { console.log('I swiped left!') })
});
我重做了@ruben-martinez的答案,使用来自@givanse的惊人的解决方案,使用自定义反应钩子处理滑动事件。
import React, { useEffect, useRef, useState } from "react";
export default function useSwiper() {
const [domRef, setDomRef] = useState<any>();
const xDown: React.MutableRefObject<number | null> = useRef(null);
const yDown: React.MutableRefObject<number | null> = useRef(null);
useEffect(() => {
if (!domRef) return;
function getTouches(event: React.TouchEvent<HTMLDivElement>) {
return event.touches;
}
function handleTouchStart(event: any) {
const firstTouch = getTouches(event)[0];
xDown.current = firstTouch.clientX;
yDown.current = firstTouch.clientY;
}
function handleTouchMove(event: React.TouchEvent<HTMLDivElement>) {
if (!xDown.current || !yDown.current) return;
const firstTouch = getTouches(event)[0];
const xUp = firstTouch.clientX;
const yUp = firstTouch.clientY;
const xDiff = xDown.current - xUp;
const yDiff = yDown.current - yUp;
if (Math.abs(xDiff) > Math.abs(yDiff)) {
// handle horizontal swipes
if (xDiff > 0) {
// we swiped right
console.log("right");
} else {
// we swiped left
console.log("left");
}
} else {
// handle vertical swipes
if (yDiff > 0) {
// we swiped down
console.log("down");
} else {
// we swiped up
console.log("up");
}
}
}
function handleTouchEnd(event: React.TouchEvent<HTMLDivElement>) {
xDown.current = null;
yDown.current = null;
}
domRef.addEventListener("touchstart", handleTouchStart, false);
domRef.addEventListener("touchmove", handleTouchMove, false);
domRef.addEventListener("touchend", handleTouchEnd, false);
return () => {
domRef.removeEventListener("touchstart", handleTouchStart, false);
domRef.removeEventListener("touchmove", handleTouchMove, false);
domRef.removeEventListener("touchend", handleTouchEnd, false);
};
}, [domRef]);
return (ref: any) => setDomRef(ref);
}
我在实现他的答案时遇到的主要挑战是不知道如何将swipe元素的ref绑定到自定义钩子中的ref。
基本上,所发生的是我们从自定义钩子返回一个函数。这个函数允许我们传入一个来自我们想要监听的滑动动作的元素的ref。自定义钩子接收到ref后,用元素的ref更新钩子状态,从而触发重新渲染,这样我们就有了实际的元素!
这种函数式的ref样式还允许我们对多个元素使用钩子。如下所示,我想使用它的项目列表,以启用滑动删除:)
import useSwiper from "./hooks/useSwipe";
const EntryCard = ({ entry, godMode, reload }: EntryProps) => {
const swiperRef = useSwiper();
const handleEntryClick =
(entry: Entry) => async (event: React.MouseEvent<HTMLDivElement>) => {
if (!godMode) return;
try {
reload((state) => !state);
} catch (err) {
console.log("Error deleting entry: ", err);
}
};
return (
<div className="item" onClick={handleEntryClick(entry)} ref={swiperRef}>
<div className="username">{entry.userName}</div>
<div className="score">{entry.weekScore}</div>
</div>
);
};
PS:你可以把函数传递给钩子来接收滑动值。谢谢:)如果你喜欢,请投票:)
我将这里的一些答案合并到一个脚本中,该脚本使用CustomEvent在DOM中触发滑动事件。添加0.7k的swiped-events.min.js脚本到你的页面,并监听滑动事件:
刷卡
document.addEventListener('swiped', function(e) {
console.log(e.target); // the element that was swiped
console.log(e.detail.dir); // swiped direction
});
swiped-left
document.addEventListener('swiped-left', function(e) {
console.log(e.target); // the element that was swiped
});
swiped-right
document.addEventListener('swiped-right', function(e) {
console.log(e.target); // the element that was swiped
});
swiped-up
document.addEventListener('swiped-up', function(e) {
console.log(e.target); // the element that was swiped
});
swiped-down
document.addEventListener('swiped-down', function(e) {
console.log(e.target); // the element that was swiped
});
你也可以直接附加到一个元素:
document.getElementById('myBox').addEventListener('swiped-down', function(e) {
console.log(e.target); // the element that was swiped
});
可选配置
您可以指定以下属性来调整页面中的滑动交互功能(这些是可选的)。
<div data-swipe-threshold="10"
data-swipe-timeout="1000"
data-swipe-ignore="false">
Swiper, get swiping!
</div>
要在应用程序范围内设置默认值,请在最顶部的元素上设置配置属性:
<body data-swipe-threshold="100" data-swipe-timeout="250">
<div>Swipe me</div>
<div>or me</div>
</body>
源代码可在Github
简单的JS代码示例:
document.addEventListener('touchstart', handleTouchStart, false);
document.addEventListener('touchmove', handleTouchMove, false);
var xDown = null;
var yDown = null;
function getTouches(evt) {
return evt.touches || // browser API
evt.originalEvent.touches; // jQuery
}
function handleTouchStart(evt) {
const firstTouch = getTouches(evt)[0];
xDown = firstTouch.clientX;
yDown = firstTouch.clientY;
};
function handleTouchMove(evt) {
if ( ! xDown || ! yDown ) {
return;
}
var xUp = evt.touches[0].clientX;
var yUp = evt.touches[0].clientY;
var xDiff = xDown - xUp;
var yDiff = yDown - yUp;
if ( Math.abs( xDiff ) > Math.abs( yDiff ) ) {/*most significant*/
if ( xDiff > 0 ) {
/* right swipe */
} else {
/* left swipe */
}
} else {
if ( yDiff > 0 ) {
/* down swipe */
} else {
/* up swipe */
}
}
/* reset values */
xDown = null;
yDown = null;
};
Android测试。