要创建一个带有公共方法的JavaScript类,我可以这样做:

function Restaurant() {}

Restaurant.prototype.buy_food = function(){
   // something here
}

Restaurant.prototype.use_restroom = function(){
   // something here
}

这样,我类的用户就可以:

var restaurant = new Restaurant();
restaurant.buy_food();
restaurant.use_restroom();

如何创建一个私有方法,可以由buy_food和use_restroom方法调用,但不能由类的用户外部调用?

换句话说,我希望我的方法实现能够做到:

Restaurant.prototype.use_restroom = function() {
   this.private_stuff();
}

但这是行不通的:

var r = new Restaurant();
r.private_stuff();

如何将private_stuff定义为私有方法,使两者都成立?

我读过Doug Crockford的文章几次,但它似乎不像“私有”方法可以被公共方法调用,而“特权”方法可以被外部调用。


当前回答

就我个人而言,我更喜欢用JavaScript创建类的以下模式:

var myClass = (function() {
    // Private class properties go here

    var blueprint = function() {
        // Private instance properties go here
        ...
    };

    blueprint.prototype = { 
        // Public class properties go here
        ...
    };

    return  {
         // Public class properties go here
        create : function() { return new blueprint(); }
        ...
    };
})();

如您所见,它允许您定义类属性和实例属性,每个属性都可以是公共的和私有的。


Demo

var Restaurant = function() { var totalfoodcount = 0; // Private class property var totalrestroomcount = 0; // Private class property var Restaurant = function(name){ var foodcount = 0; // Private instance property var restroomcount = 0; // Private instance property this.name = name this.incrementFoodCount = function() { foodcount++; totalfoodcount++; this.printStatus(); }; this.incrementRestroomCount = function() { restroomcount++; totalrestroomcount++; this.printStatus(); }; this.getRestroomCount = function() { return restroomcount; }, this.getFoodCount = function() { return foodcount; } }; Restaurant.prototype = { name : '', buy_food : function(){ this.incrementFoodCount(); }, use_restroom : function(){ this.incrementRestroomCount(); }, getTotalRestroomCount : function() { return totalrestroomcount; }, getTotalFoodCount : function() { return totalfoodcount; }, printStatus : function() { document.body.innerHTML += '<h3>Buying food at '+this.name+'</h3>' + '<ul>' + '<li>Restroom count at ' + this.name + ' : '+ this.getRestroomCount() + '</li>' + '<li>Food count at ' + this.name + ' : ' + this.getFoodCount() + '</li>' + '<li>Total restroom count : '+ this.getTotalRestroomCount() + '</li>' + '<li>Total food count : '+ this.getTotalFoodCount() + '</li>' + '</ul>'; } }; return { // Singleton public properties create : function(name) { return new Restaurant(name); }, printStatus : function() { document.body.innerHTML += '<hr />' + '<h3>Overview</h3>' + '<ul>' + '<li>Total restroom count : '+ Restaurant.prototype.getTotalRestroomCount() + '</li>' + '<li>Total food count : '+ Restaurant.prototype.getTotalFoodCount() + '</li>' + '</ul>' + '<hr />'; } }; }(); var Wendys = Restaurant.create("Wendy's"); var McDonalds = Restaurant.create("McDonald's"); var KFC = Restaurant.create("KFC"); var BurgerKing = Restaurant.create("Burger King"); Restaurant.printStatus(); Wendys.buy_food(); Wendys.use_restroom(); KFC.use_restroom(); KFC.use_restroom(); Wendys.use_restroom(); McDonalds.buy_food(); BurgerKing.buy_food(); Restaurant.printStatus(); BurgerKing.buy_food(); Wendys.use_restroom(); McDonalds.buy_food(); KFC.buy_food(); Wendys.buy_food(); BurgerKing.buy_food(); McDonalds.buy_food(); Restaurant.printStatus();

看看这小提琴。

其他回答

模块模式的典范:揭示模块模式

一个非常健壮的模式的简洁的小扩展。

这是我得出的结论:

需要一类糖代码,你可以在这里找到。还支持保护,继承,虚拟,静态的东西…

;( function class_Restaurant( namespace )
{
    'use strict';

    if( namespace[ "Restaurant" ] ) return    // protect against double inclusions

        namespace.Restaurant = Restaurant
    var Static               = TidBits.OoJs.setupClass( namespace, "Restaurant" )


    // constructor
    //
    function Restaurant()
    {
        this.toilets = 3

        this.Private( private_stuff )

        return this.Public( buy_food, use_restroom )
    }

    function private_stuff(){ console.log( "There are", this.toilets, "toilets available") }

    function buy_food     (){ return "food"        }
    function use_restroom (){ this.private_stuff() }

})( window )


var chinese = new Restaurant

console.log( chinese.buy_food()      );  // output: food
console.log( chinese.use_restroom()  );  // output: There are 3 toilets available
console.log( chinese.toilets         );  // output: undefined
console.log( chinese.private_stuff() );  // output: undefined

// and throws: TypeError: Object #<Restaurant> has no method 'private_stuff'

ES2021 / ES12 -私有方法

私有方法名以哈希前缀#开头,并且只能在定义它的类内部访问。

class Restaurant {

  // private method
  #private_stuff() {
    console.log("private stuff");
  }

  // public method
  buy_food() {
    this.#private_stuff();
  }

};

const restaurant = new Restaurant();
restaurant.buy_food(); // "private stuff";
restaurant.private_stuff(); // Uncaught TypeError: restaurant.private_stuff is not a function

关于这个问题已经有很多答案了,但是没有一个符合我的需求。所以我提出了自己的解决方案,希望对别人有用:

function calledPrivate(){
    var stack = new Error().stack.toString().split("\n");
    function getClass(line){
        var i = line.indexOf(" ");
        var i2 = line.indexOf(".");
        return line.substring(i,i2);
    }
    return getClass(stack[2])==getClass(stack[3]);
}

class Obj{
    privateMethode(){
        if(calledPrivate()){
            console.log("your code goes here");
        }
    }
    publicMethode(){
        this.privateMethode();
    }
}

var obj = new Obj();
obj.publicMethode(); //logs "your code goes here"
obj.privateMethode(); //does nothing

正如你所看到的,当在javascript中使用这种类型的类时,这个系统可以工作。据我所知,上面评论的方法都没有。

我认为这样的问题一次又一次地出现是因为缺乏对闭包的理解。Сlosures是JS中最重要的东西。每个JS程序员都必须感受到它的本质。

1. 首先,我们需要创建单独的作用域(闭包)。

function () {

}

2. 在这个领域,我们想做什么就做什么。没人会知道的。

function () {
    var name,
        secretSkills = {
            pizza: function () { return new Pizza() },
            sushi: function () { return new Sushi() }
        }

    function Restaurant(_name) {
        name = _name
    }
    Restaurant.prototype.getFood = function (name) {
        return name in secretSkills ? secretSkills[name]() : null
    }
}

3.为了让全世界知道我们的餐厅班, 我们必须从闭包中返回它。

var Restaurant = (function () {
    // Restaurant definition
    return Restaurant
})()

4. 最后,我们有:

var Restaurant = (function () {
    var name,
        secretSkills = {
            pizza: function () { return new Pizza() },
            sushi: function () { return new Sushi() }
        }

    function Restaurant(_name) {
        name = _name
    }
    Restaurant.prototype.getFood = function (name) {
        return name in secretSkills ? secretSkills[name]() : null
    }
    return Restaurant
})()

5. 此外,这种方法具有继承和模板的潜力

// Abstract class
function AbstractRestaurant(skills) {
    var name
    function Restaurant(_name) {
        name = _name
    }
    Restaurant.prototype.getFood = function (name) {
        return skills && name in skills ? skills[name]() : null
    }
    return Restaurant
}

// Concrete classes
SushiRestaurant = AbstractRestaurant({ 
    sushi: function() { return new Sushi() } 
})

PizzaRestaurant = AbstractRestaurant({ 
    pizza: function() { return new Pizza() } 
})

var r1 = new SushiRestaurant('Yo! Sushi'),
    r2 = new PizzaRestaurant('Dominos Pizza')

r1.getFood('sushi')
r2.getFood('pizza')

我希望这能帮助人们更好地理解这个主题