我开始尝试SwiftUI,我很惊讶,它似乎不是简单的改变一个视图的背景颜色。你如何使用SwiftUI做到这一点?


当前回答

(SwiftUI / Xcode 11)

1 .background(Color.black) //系统颜色

2 .background(Color("green")) //用于您在Assets.xcassets中创建的颜色

或者你可以用Command+Click在元素上改变它。

希望能有所帮助:)

其他回答

解决方案:

你可以创建一个彩色视图,并将其设置为VStack背景。

struct ColoredView: UIViewRepresentable {
    var color: Color
    func makeUIView(context: Context) -> UIView {
        let view = UIView()
        view.backgroundColor = UIColor(color)
        DispatchQueue.main.async {
            view.superview?.superview?.backgroundColor = .clear
        }
        return view
    }
    func updateUIView(_ uiView: UIView, context: Context) {}
}

用法:

 VStack {
    Text("VStack with Red backgound")
    Text("VStack with Red backgound")
    Text("VStack with Red backgound")
    Text("VStack with Red backgound")
 }.background(ColoredView(color: .red))

结果:

像这样

struct ContentView : View {
    @State var fullName: String = "yushuyi"
    var body: some View {        
        VStack
            {
                TextField($fullName).background(SwiftUI.Color.red)
                Spacer()
        }.background(SwiftUI.Color.yellow.edgesIgnoringSafeArea(.all))
    }
}

首先,你应该使用

 ZStack {
      Color("Desired_color_name").ignoresSafeArea()
// if you create any color set then give that colour set name
// otherwise use Color.gray or as you want the colour name
    
     //Here you should start your design
    }

填充整个屏幕:

var body: some View {
    Color.green.edgesIgnoringSafeArea(.all)
}
Code Result

这个解决方案有效吗?:

添加以下行到SceneDelegate: window.rootViewController?backgroundColor = .black

func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
        if let windowScene = scene as? UIWindowScene {

                window.rootViewController?.view.backgroundColor = .black
}