如何在ImageView中使用URL引用的图像?


当前回答

不管怎样,人们问我的评论,把它作为答案。我正在发帖。

URL newurl = new URL(photo_url_str); 
mIcon_val = BitmapFactory.decodeStream(newurl.openConnection().getInputStream());
profile_photo.setImageBitmap(mIcon_val);

其他回答

你也可以使用LoadingImageView视图从url加载图片:

http://blog.blundellapps.com/imageview-with-loading-spinner/

一旦你从链接中添加了类文件,你就可以实例化一个url图像视图:

在xml:

<com.blundell.tut.LoaderImageView
  android:id="@+id/loaderImageView"
  android:layout_width="wrap_content"
  android:layout_height="wrap_content"
  image="http://developer.android.com/images/dialog_buttons.png"
 />

在代码:

final LoaderImageView image = new LoaderImageView(this, "http://developer.android.com/images/dialog_buttons.png");

并更新它使用:

image.setImageDrawable("http://java.sogeti.nl/JavaBlog/wp-content/uploads/2009/04/android_icon_256.png");

这将帮助你……

定义imageview并将图像加载到.....

Imageview i = (ImageView) vv.findViewById(R.id.img_country);
i.setImageBitmap(DownloadFullFromUrl(url));

然后定义这个方法:

    public Bitmap DownloadFullFromUrl(String imageFullURL) {
    Bitmap bm = null;
    try {
        URL url = new URL(imageFullURL);
        URLConnection ucon = url.openConnection();
        InputStream is = ucon.getInputStream();
        BufferedInputStream bis = new BufferedInputStream(is);
        ByteArrayBuffer baf = new ByteArrayBuffer(50);
        int current = 0;
        while ((current = bis.read()) != -1) {
            baf.append((byte) current);
        }
        bm = BitmapFactory.decodeByteArray(baf.toByteArray(), 0,
                baf.toByteArray().length);
    } catch (IOException e) {
        Log.d("ImageManager", "Error: " + e);
    }
    return bm;
}

试试这个方法,希望能帮助你解决问题。

这里我解释了如何使用“AndroidQuery”外部库以asyncTask方式从url/server加载图像,并将加载的图像缓存到设备文件或缓存区。

从这里下载“AndroidQuery”库 复制/粘贴这个jar到项目lib文件夹,并将这个库添加到项目构建路径 现在我展示演示如何使用它。

activity_main.xml

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:gravity="center">

        <FrameLayout
            android:layout_width="wrap_content"
            android:layout_height="wrap_content">

            <ImageView
                android:id="@+id/imageFromUrl"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:adjustViewBounds="true"/>
            <ProgressBar
                android:id="@+id/pbrLoadImage"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:layout_gravity="center"/>

        </FrameLayout>
    </LinearLayout>

MainActivity.java

public class MainActivity extends Activity {

private AQuery aQuery;
@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    aQuery = new AQuery(this);
    aQuery.id(R.id.imageFromUrl).progress(R.id.pbrLoadImage).image("http://itechthereforeiam.com/wp-content/uploads/2013/11/android-gone-packing.jpg",true,true);
 }
}

Note : Here I just implemented common method to load image from url/server but you can use various types of method which can be provided by "AndroidQuery"to load your image easily.

我写了一个类来处理这个问题,因为它似乎是我各种项目中反复出现的需求:

https://github.com/koush/UrlImageViewHelper

UrlImageViewHelper will fill an ImageView with an image that is found at a URL. The sample will do a Google Image Search and load/show the results asynchronously. UrlImageViewHelper will automatically download, save, and cache all the image urls the BitmapDrawables. Duplicate urls will not be loaded into memory twice. Bitmap memory is managed by using a weak reference hash table, so as soon as the image is no longer used by you, it will be garbage collected automatically.

    private Bitmap getImageBitmap(String url) {
        Bitmap bm = null;
        try {
            URL aURL = new URL(url);
            URLConnection conn = aURL.openConnection();
            conn.connect();
            InputStream is = conn.getInputStream();
            BufferedInputStream bis = new BufferedInputStream(is);
            bm = BitmapFactory.decodeStream(bis);
            bis.close();
            is.close();
       } catch (IOException e) {
           Log.e(TAG, "Error getting bitmap", e);
       }
       return bm;
    }