在JavaScript中,可以像这样声明多个变量:

var variable1 = "Hello, World!";
var variable2 = "Testing...";
var variable3 = 42;

...或者像这样:

var variable1 = "Hello, World!",
    variable2 = "Testing...",
    variable3 = 42;

一种方法比另一种更好/更快吗?


当前回答

我相信在我们开始使用ES6之前,使用单一的var声明的方法既不好也不好(如果你有lints和'use strict'的话)。这真的是一种口味偏好。但现在我的情况变了。以下是我对多行声明的一些看法:

Now we have two new kinds of variables, and var became obsolete. It is good practice to use const everywhere until you really need let. So quite often your code will contain variable declarations with assignment in the middle of the code, and because of block scoping you quite often will move variables between blocks in case of small changes. I think that it is more convenient to do that with multiline declarations. ES6 syntax became more diverse, we got destructors, template strings, arrow functions and optional assignments. When you heavily use all those features with single variable declarations, it hurts readability.

其他回答

使用ES6解构赋值:它会将数组中的值或对象中的属性解压缩到不同的变量中。

Let [variable1, variable2, variable3] = ["Hello, World!", "Testing…",42]; console.log (variable1);//你好,世界! 如上所述console.log(的操作);/ /测试…… console.log (variable3);/ / 42

我们可以使用所有的方法,没有必要只选择其中一种。应用不同的方法可以使代码更易于阅读。

我将展示我Vue.js 3项目中的一个真实例子:

示例1

const [store, route] = [useStore(), useRoute()]
        
const    
   showAlert = computed(() => store.getters['utils/show']),
   userIsLogged = computed(() => store.getters['auth/userIsLogged']),
   albumTitle = computed(() => store.getters['albums/title']);

示例2

const    
   store = useStore(),
   username = ref(''),
   website = ref(''),
   about = ref('');

const 
   isAppFirstRender = computed(() => store.getters['utils/isAppFirstRender']),
   showToast = ref(false);

正如你在上面看到的,我们可以有一小块变量声明。没有必要声明大块。假设我有12个变量,我可以以一种有意义或看起来更容易阅读的方式将它们分组,而不需要冗长:

const
  numberOne = 5,
  numberTwo = 10,
  numberThree = 15;

const
  stringOne = 'asd',
  stringTwo = 'asd2',
  stringThree = 'asd3';

let [one, two, three] = [1,2,3]

当然,每个人都有自己的风格。这是我个人的偏好,混合使用所有方法。

我个人不喜欢冗长。我喜欢有它所需要的而不是更多的代码。

我唯一的,也是最重要的,逗号的用法是在for循环中:

for (var i = 0, n = a.length; i < n; i++) {
  var e = a[i];
  console.log(e);
}

我在JavaScript中查看了一下这个是否可以。

即使它是可行的,一个问题仍然是n是否对函数是局部的。

这验证了n是本地的:

a = [3, 5, 7, 11];
(function l () { for (var i = 0, n = a.length; i < n; i++) {
  var e = a[i];
  console.log(e);
}}) ();
console.log(typeof n == "undefined" ?
  "as expected, n was local" : "oops, n was global");

在语言之间切换,我一时拿不准。

我相信在我们开始使用ES6之前,使用单一的var声明的方法既不好也不好(如果你有lints和'use strict'的话)。这真的是一种口味偏好。但现在我的情况变了。以下是我对多行声明的一些看法:

Now we have two new kinds of variables, and var became obsolete. It is good practice to use const everywhere until you really need let. So quite often your code will contain variable declarations with assignment in the middle of the code, and because of block scoping you quite often will move variables between blocks in case of small changes. I think that it is more convenient to do that with multiline declarations. ES6 syntax became more diverse, we got destructors, template strings, arrow functions and optional assignments. When you heavily use all those features with single variable declarations, it hurts readability.

除了可维护性,第一种方法消除了意外创建全局变量的可能性:

(function () {
var variable1 = "Hello, World!" // Semicolon is missed out accidentally
var variable2 = "Testing..."; // Still a local variable
var variable3 = 42;
}());

而第二种方式就不那么宽容了:

(function () {
var variable1 = "Hello, World!" // Comma is missed out accidentally
    variable2 = "Testing...", // Becomes a global variable
    variable3 = 42; // A global variable as well
}());