我有一个大对象要转换成JSON并发送。然而,它具有圆形结构。我想丢弃任何存在的循环引用,并发送任何可以字符串化的引用。我该怎么做?

谢谢

var obj = {
  a: "foo",
  b: obj
}

我想将对象字符串化为:

{"a":"foo"}

当前回答

根据其他答案,我最终得到以下代码。它可以很好地处理循环引用、带有自定义构造函数的对象。

从要序列化的给定对象,

缓存遍历对象时遇到的所有对象,并为每个对象分配一个唯一的hashID(自动递增的数字也有效)找到循环引用后,将新对象中的字段标记为循环,并将原始对象的hashID存储为属性。

Github链接-DecycledJSON

DJSHelper = {};
DJSHelper.Cache = [];
DJSHelper.currentHashID = 0;
DJSHelper.ReviveCache = [];

// DOES NOT SERIALIZE FUNCTION
function DJSNode(name, object, isRoot){
    this.name = name;
    // [ATTRIBUTES] contains the primitive fields of the Node
    this.attributes = {};

    // [CHILDREN] contains the Object/Typed fields of the Node
    // All [CHILDREN] must be of type [DJSNode]
    this.children = []; //Array of DJSNodes only

    // If [IS-ROOT] is true reset the Cache and currentHashId
    // before encoding
    isRoot = typeof isRoot === 'undefined'? true:isRoot;
    this.isRoot = isRoot;
    if(isRoot){
        DJSHelper.Cache = [];
        DJSHelper.currentHashID = 0;

        // CACHE THE ROOT
        object.hashID = DJSHelper.currentHashID++;
        DJSHelper.Cache.push(object);
    }

    for(var a in object){
        if(object.hasOwnProperty(a)){
            var val = object[a];

            if (typeof val === 'object') {
                // IF OBJECT OR NULL REF.

                /***************************************************************************/
                // DO NOT REMOVE THE [FALSE] AS THAT WOULD RESET THE [DJSHELPER.CACHE]
                // AND THE RESULT WOULD BE STACK OVERFLOW
                /***************************************************************************/
                if(val !== null) {
                    if (DJSHelper.Cache.indexOf(val) === -1) {
                        // VAL NOT IN CACHE
                        // ADD THE VAL TO CACHE FIRST -> BEFORE DOING RECURSION
                        val.hashID = DJSHelper.currentHashID++;
                        //console.log("Assigned", val.hashID, "to", a);
                        DJSHelper.Cache.push(val);

                        if (!(val instanceof Array)) {
                            // VAL NOT AN [ARRAY]
                            try {
                                this.children.push(new DJSNode(a, val, false));
                            } catch (err) {
                                console.log(err.message, a);
                                throw err;
                            }
                        } else {
                            // VAL IS AN [ARRAY]
                            var node = new DJSNode(a, {
                                array: true,
                                hashID: val.hashID // HashID of array
                            }, false);
                            val.forEach(function (elem, index) {
                                node.children.push(new DJSNode("elem", {val: elem}, false));
                            });
                            this.children.push(node);
                        }
                    } else {
                        // VAL IN CACHE
                        // ADD A CYCLIC NODE WITH HASH-ID
                        this.children.push(new DJSNode(a, {
                            cyclic: true,
                            hashID: val.hashID
                        }, false));
                    }
                }else{
                    // PUT NULL AS AN ATTRIBUTE
                    this.attributes[a] = 'null';
                }
            } else if (typeof val !== 'function') {
                // MUST BE A PRIMITIVE
                // ADD IT AS AN ATTRIBUTE
                this.attributes[a] = val;
            }
        }
    }

    if(isRoot){
        DJSHelper.Cache = null;
    }
    this.constructorName = object.constructor.name;
}
DJSNode.Revive = function (xmlNode, isRoot) {
    // Default value of [isRoot] is True
    isRoot = typeof isRoot === 'undefined'?true: isRoot;
    var root;
    if(isRoot){
        DJSHelper.ReviveCache = []; //Garbage Collect
    }
    if(window[xmlNode.constructorName].toString().indexOf('[native code]') > -1 ) {
        // yep, native in the browser
        if(xmlNode.constructorName == 'Object'){
            root = {};
        }else{
            return null;
        }
    }else {
        eval('root = new ' + xmlNode.constructorName + "()");
    }

    //CACHE ROOT INTO REVIVE-CACHE
    DJSHelper.ReviveCache[xmlNode.attributes.hashID] = root;

    for(var k in xmlNode.attributes){
        // PRIMITIVE OR NULL REF FIELDS
        if(xmlNode.attributes.hasOwnProperty(k)) {
            var a = xmlNode.attributes[k];
            if(a == 'null'){
                root[k] = null;
            }else {
                root[k] = a;
            }
        }
    }

    xmlNode.children.forEach(function (value) {
        // Each children is an [DJSNode]
        // [Array]s are stored as [DJSNode] with an positive Array attribute
        // So is value

        if(value.attributes.array){
            // ITS AN [ARRAY]
            root[value.name] = [];
            value.children.forEach(function (elem) {
                root[value.name].push(elem.attributes.val);
            });
            //console.log("Caching", value.attributes.hashID);
            DJSHelper.ReviveCache[value.attributes.hashID] = root[value.name];
        }else if(!value.attributes.cyclic){
            // ITS AN [OBJECT]
            root[value.name] = DJSNode.Revive(value, false);
            //console.log("Caching", value.attributes.hashID);
            DJSHelper.ReviveCache[value.attributes.hashID] = root[value.name];
        }
    });

    // [SEPARATE ITERATION] TO MAKE SURE ALL POSSIBLE
    // [CYCLIC] REFERENCES ARE CACHED PROPERLY
    xmlNode.children.forEach(function (value) {
        // Each children is an [DJSNode]
        // [Array]s are stored as [DJSNode] with an positive Array attribute
        // So is value

        if(value.attributes.cyclic){
            // ITS AND [CYCLIC] REFERENCE
            root[value.name] = DJSHelper.ReviveCache[value.attributes.hashID];
        }
    });

    if(isRoot){
        DJSHelper.ReviveCache = null; //Garbage Collect
    }
    return root;
};

DecycledJSON = {};
DecycledJSON.stringify = function (obj) {
    return JSON.stringify(new DJSNode("root", obj));
};
DecycledJSON.parse = function (json, replacerObject) {
    // use the replacerObject to get the null values
    return DJSNode.Revive(JSON.parse(json));
};
DJS = DecycledJSON;

示例用法1:

var obj = {
    id:201,
    box: {
        owner: null,
        key: 'storm'
    },
    lines:[
        'item1',
        23
    ]
};

console.log(obj); // ORIGINAL

// SERIALIZE AND THEN PARSE
var jsonObj = DJS.stringify(obj);
console.log(DJS.parse(jsonObj));

示例用法2:

// PERSON OBJECT

function Person() {
    this.name = null;
    this.child = null;
    this.dad = null;
    this.mom = null;
}
var Dad = new Person();
Dad.name = 'John';
var Mom = new Person();
Mom.name = 'Sarah';
var Child = new Person();
Child.name = 'Kiddo';

Dad.child = Mom.child = Child;
Child.dad = Dad;
Child.mom = Mom;

console.log(Child); // ORIGINAL

// SERIALIZE AND THEN PARSE
var jsonChild = DJS.stringify(Child);
console.log(DJS.parse(jsonChild));

其他回答

我为LoggingUtilities类创建了以下方法。以下方法获取源和目标对象,并通过给定的maxLevel将源分配给目标。

  static assignObjectByLevel(
    sourceObject: any,
    targetObject: any,
    currentLevel: number = 0,
    maxLevel: number = 3,
    showUndefinedValues = false
  ): any {
    if (currentLevel >= maxLevel) {
      return;
    }

    const objQueue = [];
    for (const key in sourceObject) {
      if (sourceObject.hasOwnProperty(key)) {
        const value = sourceObject[key];
        if (typeof value === "object") {
          objQueue.push({ key, value });
        } else {
          targetObject[key] = value;
        }
      } else {
        if (showUndefinedValues) {
          targetObject[key] = "undefined/null";
        }
      }
    }

    while (objQueue.length > 0) {
      const objVal = objQueue.pop();
      currentLevel++;
      targetObject[objVal.key] = {};
      this.assignObjectByLevel(
        objVal.value,
        targetObject[objVal.key],
        currentLevel,
        maxLevel,
        false
      );
    }
  }

用法示例:

   const logObjParam = {
      level1: "value1",
      level2: {
        value2: "value2",
        level3: {
          value3: "value3",
          level4: {
            value4: " value4",
            level5: {
              value5: " value5",
            },
          },
        },
      },
    };

 let logObj = {};
 this.assignObjectByLevel(logObjParam, logObj);

结果:

{
  "level1": "value1",
  "level2": {
    "value2": "value2",
    "level3": {
      "value3": "value3",
      "level4": {}
    }
  }
}

superserial完全序列化JavaScript对象。

https://github.com/denostack/superserial

用法:

const serializer = new Serializer();

const nodes = [{ self: null as any, siblings: [] as any[] }, {
  self: null as any,
  siblings: [] as any[],
}];
nodes[0].self = nodes[0];
nodes[0].siblings = nodes;
nodes[1].self = nodes[1];
nodes[1].siblings = nodes;

const serialized = serializer.serialize(nodes);

console.log(serialized);

输出:

[$1,$2];{"self":$1,"siblings":$0};{"self":$2,"siblings":$0}

我真的很喜欢Trindaz的解决方案——更详细,但它有一些缺陷。我也为喜欢它的人修过。

此外,我对缓存对象添加了长度限制。

如果我打印的对象真的很大-我的意思是无限大-我想限制我的算法。

JSON.stringifyOnce = function(obj, replacer, indent){
    var printedObjects = [];
    var printedObjectKeys = [];

    function printOnceReplacer(key, value){
        if ( printedObjects.length > 2000){ // browsers will not print more than 20K, I don't see the point to allow 2K.. algorithm will not be fast anyway if we have too many objects
        return 'object too long';
        }
        var printedObjIndex = false;
        printedObjects.forEach(function(obj, index){
            if(obj===value){
                printedObjIndex = index;
            }
        });

        if ( key == ''){ //root element
             printedObjects.push(obj);
            printedObjectKeys.push("root");
             return value;
        }

        else if(printedObjIndex+"" != "false" && typeof(value)=="object"){
            if ( printedObjectKeys[printedObjIndex] == "root"){
                return "(pointer to root)";
            }else{
                return "(see " + ((!!value && !!value.constructor) ? value.constructor.name.toLowerCase()  : typeof(value)) + " with key " + printedObjectKeys[printedObjIndex] + ")";
            }
        }else{

            var qualifiedKey = key || "(empty key)";
            printedObjects.push(value);
            printedObjectKeys.push(qualifiedKey);
            if(replacer){
                return replacer(key, value);
            }else{
                return value;
            }
        }
    }
    return JSON.stringify(obj, printOnceReplacer, indent);
};

本线程中的大多数答案都是专门针对JSON.stringify使用的——它们没有显示如何实际删除原始对象树中的循环引用。(好吧,除了之后再次调用JSON.parse之外——这需要重新分配,并且会产生更高的性能影响)

要从源对象树中删除循环引用,可以使用以下函数:https://stackoverflow.com/a/63952549/2441655

然后,可以使用这些通用的循环引用移除器函数安全地调用循环引用敏感函数(如JSON.stringify):

const objTree = {normalProp: true};
objTree.selfReference = objTree;
RemoveCircularLinks(objTree); // without this line, the JSON.stringify call errors
console.log(JSON.stringify(objTree));

使用此类对象解决此问题的另一种解决方案是使用此库

https://github.com/ericmuyser/stringy

它很简单,你可以在几个简单的步骤中解决这个问题。