MSDN文档是这么说的

public class SomeObject
{
  public void SomeOperation()
  {
    lock(this)
    {
      //Access instance variables
    }
  }
}

是“如果实例可以公开访问,则会出现问题”。我想知道为什么?这是因为锁持有的时间比需要的时间长吗?还是有更阴险的原因?


当前回答

请参考下面的链接,它解释了为什么锁(这)不是一个好主意。

https://learn.microsoft.com/en-us/dotnet/standard/threading/managed-threading-best-practices

所以解决方案是添加一个私有对象,例如,lockObject到类中,并将代码区域放在lock语句中,如下所示:

lock (lockObject)
{
...
}

其他回答

因为如果人们可以获得你的对象实例(即:你的this)指针,那么他们也可以尝试锁定相同的对象。现在他们可能没有意识到您在内部锁定了这个,所以这可能会导致问题(可能是死锁)

除此之外,这也是一种糟糕的做法,因为它锁定了“太多”

例如,你可能有一个成员变量List<int>,你唯一需要锁定的就是这个成员变量。如果你在你的函数中锁定了整个对象,那么其他调用这些函数的东西将被阻塞等待锁定。如果这些函数不需要访问成员列表,则会导致其他代码等待,并毫无理由地降低应用程序的速度。

你可以建立一个规则,规定一个类可以有锁定'this'或类中代码实例化的任何对象的代码。所以只有不遵循这个模式才会有问题。

如果您想保护自己不受不遵循此模式的代码的影响,那么接受的答案是正确的。但如果遵循这个模式,那就不是问题。

锁的优点是效率高。如果你有一个简单的“值对象”,它只包含一个值。它只是一个包装器,它被实例化了数百万次。通过要求仅为锁定而创建一个私有同步对象,基本上使对象的大小增加了一倍,分配的数量也增加了一倍。当性能很重要时,这是一个优势。

当您不关心分配数量或内存占用时,出于其他答案中指出的原因,避免锁定(这)是可取的。

以下是一些更容易遵循的示例代码(IMO):(将在LinqPad中工作,参考以下名称空间:System。Net和System.Threading.Tasks)

需要记住的一点是,lock(x)基本上是语法糖,它所做的就是使用Monitor。输入,然后使用try、catch和finally块调用Monitor.Exit。参见:https://learn.microsoft.com/en-us/dotnet/api/system.threading.monitor.enter(备注部分)

或者使用c#锁语句(Visual Basic中的SyncLock语句), 它将Enter和Exit方法包装在一个try…finally块中。

void Main()
{
    //demonstrates why locking on THIS is BADD! (you should never lock on something that is publicly accessible)
    ClassTest test = new ClassTest();
    lock(test) //locking on the instance of ClassTest
    {
        Console.WriteLine($"CurrentThread {Thread.CurrentThread.ManagedThreadId}");
        Parallel.Invoke(new Action[]
        {
            () => {
                //this is there to just use up the current main thread. 
                Console.WriteLine($"CurrentThread {Thread.CurrentThread.ManagedThreadId}");
                },
            //none of these will enter the lock section.
            () => test.DoWorkUsingThisLock(1),//this will dead lock as lock(x) uses Monitor.Enter
            () => test.DoWorkUsingMonitor(2), //this will not dead lock as it uses Montory.TryEnter
        });
    }
}

public class ClassTest
{
    public void DoWorkUsingThisLock(int i)
    {
        Console.WriteLine($"Start ClassTest.DoWorkUsingThisLock {i} CurrentThread {Thread.CurrentThread.ManagedThreadId}");
        lock(this) //this can be bad if someone has locked on this already, as it will cause it to be deadlocked!
        {
            Console.WriteLine($"Running: ClassTest.DoWorkUsingThisLock {i} CurrentThread {Thread.CurrentThread.ManagedThreadId}");
            Thread.Sleep(1000);
        }
        Console.WriteLine($"End ClassTest.DoWorkUsingThisLock Done {i}  CurrentThread {Thread.CurrentThread.ManagedThreadId}");
    }

    public void DoWorkUsingMonitor(int i)
    {
        Console.WriteLine($"Start ClassTest.DoWorkUsingMonitor {i} CurrentThread {Thread.CurrentThread.ManagedThreadId}");
        if (Monitor.TryEnter(this))
        {
            Console.WriteLine($"Running: ClassTest.DoWorkUsingMonitor {i} CurrentThread {Thread.CurrentThread.ManagedThreadId}");
            Thread.Sleep(1000);
            Monitor.Exit(this);
        }
        else
        {
            Console.WriteLine($"Skipped lock section!  {i} CurrentThread {Thread.CurrentThread.ManagedThreadId}");
        }

        Console.WriteLine($"End ClassTest.DoWorkUsingMonitor Done {i} CurrentThread {Thread.CurrentThread.ManagedThreadId}");
        Console.WriteLine();
    }
}

输出

CurrentThread 15
CurrentThread 15
Start ClassTest.DoWorkUsingMonitor 2 CurrentThread 13
Start ClassTest.DoWorkUsingThisLock 1 CurrentThread 12
Skipped lock section!  2 CurrentThread 13
End ClassTest.DoWorkUsingMonitor Done 2 CurrentThread 13

注意线程#12永远不会因为死锁而结束。

...同样的论点也适用于这个结构:

lock(typeof(SomeObject))

如果在共享资源上锁定,则this指针上的锁定可能很糟糕。共享资源可以是一个静态变量,也可以是计算机上的一个文件——即在类的所有用户之间共享的一些东西。原因是,每次实例化类时,this指针将包含对内存中某个位置的不同引用。在一个类的实例中锁定这个和在另一个类的实例中锁定这个是不同的。

请检查这段代码,了解我的意思。在控制台应用程序的主程序中添加以下代码:

    static void Main(string[] args)
    {
         TestThreading();
         Console.ReadLine();
    }

    public static void TestThreading()
    {
        Random rand = new Random();
        Thread[] threads = new Thread[10];
        TestLock.balance = 100000;
        for (int i = 0; i < 10; i++)
        {
            TestLock tl = new TestLock();
            Thread t = new Thread(new ThreadStart(tl.WithdrawAmount));
            threads[i] = t;
        }
        for (int i = 0; i < 10; i++)
        {
            threads[i].Start();
        }
        Console.Read();
    }

创建一个如下所示的新类。

 class TestLock
{
    public static int balance { get; set; }
    public static readonly Object myLock = new Object();

    public void Withdraw(int amount)
    {
      // Try both locks to see what I mean
      //             lock (this)
       lock (myLock)
        {
            Random rand = new Random();
            if (balance >= amount)
            {
                Console.WriteLine("Balance before Withdrawal :  " + balance);
                Console.WriteLine("Withdraw        : -" + amount);
                balance = balance - amount;
                Console.WriteLine("Balance after Withdrawal  :  " + balance);
            }
            else
            {
                Console.WriteLine("Can't process your transaction, current balance is :  " + balance + " and you tried to withdraw " + amount);
            }
        }

    }
    public void WithdrawAmount()
    {
        Random rand = new Random();
        Withdraw(rand.Next(1, 100) * 100);
    }
}

这里是一个程序的运行锁定这个。

   Balance before Withdrawal :  100000
    Withdraw        : -5600
    Balance after Withdrawal  :  94400
    Balance before Withdrawal :  100000
    Balance before Withdrawal :  100000
    Withdraw        : -5600
    Balance after Withdrawal  :  88800
    Withdraw        : -5600
    Balance after Withdrawal  :  83200
    Balance before Withdrawal :  83200
    Withdraw        : -9100
    Balance after Withdrawal  :  74100
    Balance before Withdrawal :  74100
    Withdraw        : -9100
    Balance before Withdrawal :  74100
    Withdraw        : -9100
    Balance after Withdrawal  :  55900
    Balance after Withdrawal  :  65000
    Balance before Withdrawal :  55900
    Withdraw        : -9100
    Balance after Withdrawal  :  46800
    Balance before Withdrawal :  46800
    Withdraw        : -2800
    Balance after Withdrawal  :  44000
    Balance before Withdrawal :  44000
    Withdraw        : -2800
    Balance after Withdrawal  :  41200
    Balance before Withdrawal :  44000
    Withdraw        : -2800
    Balance after Withdrawal  :  38400

下面是在myLock上锁定程序的运行。

Balance before Withdrawal :  100000
Withdraw        : -6600
Balance after Withdrawal  :  93400
Balance before Withdrawal :  93400
Withdraw        : -6600
Balance after Withdrawal  :  86800
Balance before Withdrawal :  86800
Withdraw        : -200
Balance after Withdrawal  :  86600
Balance before Withdrawal :  86600
Withdraw        : -8500
Balance after Withdrawal  :  78100
Balance before Withdrawal :  78100
Withdraw        : -8500
Balance after Withdrawal  :  69600
Balance before Withdrawal :  69600
Withdraw        : -8500
Balance after Withdrawal  :  61100
Balance before Withdrawal :  61100
Withdraw        : -2200
Balance after Withdrawal  :  58900
Balance before Withdrawal :  58900
Withdraw        : -2200
Balance after Withdrawal  :  56700
Balance before Withdrawal :  56700
Withdraw        : -2200
Balance after Withdrawal  :  54500
Balance before Withdrawal :  54500
Withdraw        : -500
Balance after Withdrawal  :  54000