我如何用c#优雅地做到这一点?
例如,一个数字可以是1到100之间。
我知道一个简单的if (x >= 1 && x <= 100)就足够了;但是有很多语法糖和新特性不断添加到c# /。Net这个问题是关于更习惯的(一个可以称之为优雅的)写法。
性能不是问题,但请在非O(1)的解决方案中添加性能说明,因为人们可能会复制粘贴建议。
我如何用c#优雅地做到这一点?
例如,一个数字可以是1到100之间。
我知道一个简单的if (x >= 1 && x <= 100)就足够了;但是有很多语法糖和新特性不断添加到c# /。Net这个问题是关于更习惯的(一个可以称之为优雅的)写法。
性能不是问题,但请在非O(1)的解决方案中添加性能说明,因为人们可能会复制粘贴建议。
当前回答
编辑:提供了新的答案。 当我写这个问题的第一个答案时,我刚刚开始使用c#,事后我意识到我的“解决方案”是幼稚和低效的。
我最初的回答是: 我会选择更简单的版本:
' if(Enumerable.Range(1100).Contains(intInQuestion)){…DoStuff;} '
更好的方法
因为我还没有看到任何其他更有效的解决方案(至少根据我的测试),我将再试一次。
新的和更好的方法,也适用于负范围:
// Returns true if x is in range [min..max], else false
bool inRange(int x, int min=1, int max=100) => ((x - max)*(x - min) <= 0);
这可以用于正负范围,并且默认为
1 . . 100(包括)并使用x作为数字来检查,然后是由min和max定义的可选范围。
为好的措施添加例子
示例1:
// Returns true if x is in range [min..max], else false
bool inRange(int x, int min=1, int max=100) => ((x - max)*(x - min) <= 0);
Console.WriteLine(inRange(25));
Console.WriteLine(inRange(1));
Console.WriteLine(inRange(100));
Console.WriteLine(inRange(25, 30, 150));
Console.WriteLine(inRange(-25, -50, 0));
返回:
True
True
True
False
True
示例2: 使用100000个1到150之间的随机整数的列表
// Returns true if x is in range [min..max], else false
bool inRange(int x, int min=1, int max=100) => ((x - max)*(x - min) <= 0);
// Generate 100000 ints between 1 and 150
var intsToCheck = new List<int>();
var randGen = new Random();
for(int i = 0; i < 100000; ++i){
intsToCheck.Add(randGen.Next(150) + 1);
}
var counter = 0;
foreach(int n in intsToCheck) {
if(inRange(n)) ++counter;
}
Console.WriteLine("{0} ints found in range 1..100", counter);
返回:
66660 ints found in range 1..100
Execution Time: 0.016 second(s)
其他回答
你的意思是?
if(number >= 1 && number <= 100)
or
bool TestRange (int numberToCheck, int bottom, int top)
{
return (numberToCheck >= bottom && numberToCheck <= top);
}
因为所有其他答案都不是我发明的,这里只是我的实现:
public enum Range
{
/// <summary>
/// A range that contains all values greater than start and less than end.
/// </summary>
Open,
/// <summary>
/// A range that contains all values greater than or equal to start and less than or equal to end.
/// </summary>
Closed,
/// <summary>
/// A range that contains all values greater than or equal to start and less than end.
/// </summary>
OpenClosed,
/// <summary>
/// A range that contains all values greater than start and less than or equal to end.
/// </summary>
ClosedOpen
}
public static class RangeExtensions
{
/// <summary>
/// Checks if a value is within a range that contains all values greater than start and less than or equal to end.
/// </summary>
/// <param name="value">The value that should be checked.</param>
/// <param name="start">The first value of the range to be checked.</param>
/// <param name="end">The last value of the range to be checked.</param>
/// <returns><c>True</c> if the value is greater than start and less than or equal to end, otherwise <c>false</c>.</returns>
public static bool IsWithin<T>(this T value, T start, T end) where T : IComparable<T>
{
return IsWithin(value, start, end, Range.ClosedOpen);
}
/// <summary>
/// Checks if a value is within the given range.
/// </summary>
/// <param name="value">The value that should be checked.</param>
/// <param name="start">The first value of the range to be checked.</param>
/// <param name="end">The last value of the range to be checked.</param>
/// <param name="range">The kind of range that should be checked. Depending on the given kind of range the start end end value are either inclusive or exclusive.</param>
/// <returns><c>True</c> if the value is within the given range, otherwise <c>false</c>.</returns>
public static bool IsWithin<T>(this T value, T start, T end, Range range) where T : IComparable<T>
{
if (value == null)
throw new ArgumentNullException(nameof(value));
if (start == null)
throw new ArgumentNullException(nameof(start));
if (end == null)
throw new ArgumentNullException(nameof(end));
switch (range)
{
case Range.Open:
return value.CompareTo(start) > 0
&& value.CompareTo(end) < 0;
case Range.Closed:
return value.CompareTo(start) >= 0
&& value.CompareTo(end) <= 0;
case Range.OpenClosed:
return value.CompareTo(start) > 0
&& value.CompareTo(end) <= 0;
case Range.ClosedOpen:
return value.CompareTo(start) >= 0
&& value.CompareTo(end) < 0;
default:
throw new ArgumentException($"Unknown parameter value {range}.", nameof(range));
}
}
}
然后你可以这样使用它:
var value = 5;
var start = 1;
var end = 10;
var result = value.IsWithin(start, end, Range.Closed);
我建议:
public static bool IsWithin<T>(this T value, T minimum, T maximum) where T : IComparable<T> {
if (value.CompareTo(minimum) < 0)
return false;
if (value.CompareTo(maximum) > 0)
return false;
return true;
}
例子:
45.IsWithin(32, 89)
true
87.2.IsWithin(87.1, 87.15)
false
87.2.IsWithin(87.1, 87.25)
true
当然还有变量:
myvalue.IsWithin(min, max)
它易于阅读(接近人类语言),并适用于任何可比类型(整数,双精度,自定义类型……)。
让代码易于阅读是很重要的,因为开发人员不会浪费“大脑周期”去理解它。在长时间的编码过程中,浪费的大脑周期会使开发人员更早地疲劳并容易出现错误。
像这样的怎么样?
if (theNumber.isBetween(low, high, IntEx.Bounds.INCLUSIVE_INCLUSIVE))
{
}
扩展方法如下(已测试):
public static class IntEx
{
public enum Bounds
{
INCLUSIVE_INCLUSIVE,
INCLUSIVE_EXCLUSIVE,
EXCLUSIVE_INCLUSIVE,
EXCLUSIVE_EXCLUSIVE
}
public static bool isBetween(this int theNumber, int low, int high, Bounds boundDef)
{
bool result;
switch (boundDef)
{
case Bounds.INCLUSIVE_INCLUSIVE:
result = ((low <= theNumber) && (theNumber <= high));
break;
case Bounds.INCLUSIVE_EXCLUSIVE:
result = ((low <= theNumber) && (theNumber < high));
break;
case Bounds.EXCLUSIVE_INCLUSIVE:
result = ((low < theNumber) && (theNumber <= high));
break;
case Bounds.EXCLUSIVE_EXCLUSIVE:
result = ((low < theNumber) && (theNumber < high));
break;
default:
throw new System.ArgumentException("Invalid boundary definition argument");
}
return result;
}
}
优雅是因为它不需要确定两个边界值中哪个先大。它也不包含分支。
public static bool InRange(float val, float a, float b)
{
// Determine if val lies between a and b without first asking which is larger (a or b)
return ( a <= val & val < b ) | ( b <= val & val < a );
}