我试着

var timer = NSTimer()
timer(timeInterval: 0.01, target: self, selector: update, userInfo: nil, repeats: false)

但是,我得到了一个错误

'(timeInterval: $T1, target: ViewController, selector: () -> (), userInfo: NilType, repeats: Bool) -> $T6' is not identical to 'NSTimer'

当前回答

这是可行的:

override func viewDidLoad() {
    super.viewDidLoad()
    // Swift block syntax (iOS 10+)
    let timer = Timer(timeInterval: 0.4, repeats: true) { _ in print("Done!") }
    // Swift >=3 selector syntax
    let timer = Timer.scheduledTimer(timeInterval: 0.4, target: self, selector: #selector(self.update), userInfo: nil, repeats: true)
    // Swift 2.2 selector syntax
    let timer = NSTimer.scheduledTimerWithTimeInterval(0.4, target: self, selector: #selector(MyClass.update), userInfo: nil, repeats: true)
    // Swift <2.2 selector syntax
    let timer = NSTimer.scheduledTimerWithTimeInterval(0.4, target: self, selector: "update", userInfo: nil, repeats: true)
}

// must be internal or public. 
@objc func update() {
    // Something cool
}

对于Swift 4,你想要获取选择器的方法必须暴露在Objective-C中,因此@objc属性必须添加到方法声明中。

其他回答

更新到Swift 4,利用userInfo:

class TimerSample {

    var timer: Timer?

    func startTimer() {
        timer = Timer.scheduledTimer(timeInterval: 5.0,
                                     target: self,
                                     selector: #selector(eventWith(timer:)),
                                     userInfo: [ "foo" : "bar" ],
                                     repeats: true)
    }

    // Timer expects @objc selector
    @objc func eventWith(timer: Timer!) {
        let info = timer.userInfo as Any
        print(info)
    }

}

检查:

斯威夫特2

var timer = NSTimer.scheduledTimerWithTimeInterval(0.01, target: self, selector: Selector("update"), userInfo: nil, repeats: true)

斯威夫特,3,4,5

var timer = Timer.scheduledTimer(timeInterval: 0.01, target: self, selector: #selector(self.update), userInfo: nil, repeats: true)

在Swift 4.2中,NSTimer被重命名为Timer。 这个语法将在4.2中工作:

let timer = Timer.scheduledTimer(timeInterval: 1.0, target: self, selector: #selector(UIMenuController.update), userInfo: nil, repeats: true)
timer = Timer.scheduledTimer(timeInterval: 1, target: self, selector: #selector(createEnemy), userInfo: nil, repeats: true)

通过createEnemy这个名字创造乐趣

fund createEnemy ()
{
do anything ////
}

斯威夫特5

我个人更喜欢带块闭包的定时器:

    Timer.scheduledTimer(withTimeInterval: 1, repeats: false) { (_) in
       // TODO: - whatever you want
    }