我在看Pluralsight关于React的课程,老师说道具不应该被改变。我现在正在读一篇关于道具vs.国家的文章(uberVU/react-guide),它说

道具和状态更改都会触发呈现更新。

文章后面说:

Props(属性的缩写)是组件的配置,如果可以的话,是它的选项。它们是从上面接收的,是不可变的。

所以道具可以改变,但它们应该是不可变的? 什么时候应该使用道具,什么时候应该使用状态? 如果你有一个React组件需要的数据,它应该通过道具或设置在React组件通过getInitialState?


当前回答

状态是react处理组件所持有信息的方式。

假设有一个组件需要从服务器获取一些数据。您通常希望通知用户请求是否正在处理,请求是否失败,等等。这是一条与特定组件相关的信息。这就是状态进入游戏的地方。

通常定义状态的最佳方法如下:

class MyComponent extends React.Component {
  constructor() {
    super();
    this.state = { key1: value1, key2: value2 }    
  }
}

但是在react native的最新实现中,你可以这样做:

class MyComponent extends React.Component {
  state = { key1: value1, key2: value2 }    
}

这两个例子以完全相同的方式执行,这只是语法上的改进。

那么,与我们在面向对象编程中总是使用对象属性有什么不同呢?通常,在您的状态中保存的信息并不是静态的,它会随着时间的推移而变化,您的视图需要更新以反映这些变化。State以一种简单的方式提供了此功能。

状态是不可改变的!我再怎么强调也不为过。这意味着什么?这意味着你永远不应该做这样的事情。

 state.key2 = newValue;

正确的做法是:

this.setState({ key2: newValue });

使用这个。setState你的组件在更新周期中运行,如果状态的任何部分发生变化,你的组件呈现方法将被再次调用以反映这些变化。

请查看react文档以获得更详细的解释: https://facebook.github.io/react/docs/state-and-lifecycle.html

其他回答

在回答最初关于道具不可变的问题时,我们说它们在子组件中是不可变的,但在父组件中是可以改变的。

摘自:Andrea Chiarelli的书《开始React:用React简化前端开发工作流,增强应用程序的用户体验》:

Every React component has a props property. The purpose of this property is to collect data input passed to the component itself. JSX attribute is attached to a React element, a property with the same name is attached to the props object. So, we can access the passed data by using the attached property. In addition, the immutability of props allows us to think of components as pure functions, which are functions that have no side effects (since they don't change their input data). We can think of data passing from one component to another as a unidirectional data flow, from the parent component toward the child components. This gives us a more controllable system.

React provides a mechanism to support the automatic rendering of a component when data changes. Such a mechanism is based on the concept of state. React state is a property that represents data that changes over time. Every component supports the state property, but it should be used carefully. Components that store data that can change over time are said to be stateful components. A stateful component stores the state in the this.state property. To inform a component that the state has changed, you must use the setState() method. State initialization is the only case where you can assign a value to the this.state property without using setState().

setState()将新数据与已包含在状态中的旧数据合并,并覆盖先前的状态 setState()会触发render()方法的执行,所以永远不要显式地调用render()

道具和状态之间的关键区别在于,状态是内部的,由组件本身控制,而道具是外部的,由呈现组件的任何东西控制。

Basically, props and state are two ways the component can know what and how to render. Which part of the application state belongs to state and which to some top-level store, is more related to your app design, than to how React works. The simplest way to decide, IMO, is to think, whether this particular piece of data is useful for application as a whole, or it's some local information. Also, it's important to not duplicate state, so if some piece of data can be calculated from props - it should calculated from props.

For example, let's say you have some dropdown control (which wraps standart HTML select for custom styling), which can a) select some value from list, and b) be opened or closed (i.e., the options list displayed or hidden). Now, let's say your app displays a list of items of some sort and your dropdown controls filter for list entries. Then, it would be best to pass active filter value as a prop, and keep opened/closed state local. Also, to make it functional, you would pass an onChange handler from parent component, which would be called inside dropdown element and send updated information (new selected filter) to the store immediately. On the other hand, opened/closed state can be kept inside dropdown component, because the rest of the application doesn't really care if the control is opened, until user actually changes it value.

下面的代码是不完全工作,它需要css和处理下拉单击/模糊/改变事件,但我想保持示例最小。希望这有助于理解其中的区别。

const _store = {
    items: [
    { id: 1, label: 'One' },
    { id: 2, label: 'Two' },
    { id: 3, label: 'Three', new: true },
    { id: 4, label: 'Four', new: true },
    { id: 5, label: 'Five', important: true },
    { id: 6, label: 'Six' },
    { id: 7, label: 'Seven', important: true },
    ],
  activeFilter: 'important',
  possibleFilters: [
    { key: 'all', label: 'All' },
    { key: 'new', label: 'New' },
    { key: 'important', label: 'Important' }
  ]
}

function getFilteredItems(items, filter) {
    switch (filter) {
    case 'all':
        return items;

    case 'new':
        return items.filter(function(item) { return Boolean(item.new); });

    case 'important':
        return items.filter(function(item) { return Boolean(item.important); });

    default:
        return items;
  }
}

const App = React.createClass({
  render: function() {
    return (
            <div>
            My list:

            <ItemList   items={this.props.listItems} />
          <div>
            <Dropdown 
              onFilterChange={function(e) {
                _store.activeFilter = e.currentTarget.value;
                console.log(_store); // in real life, some action would be dispatched here
              }}
              filterOptions={this.props.filterOptions}
              value={this.props.activeFilter}
              />
          </div>
        </div>
      );
  }
});

const ItemList = React.createClass({
  render: function() {
    return (
      <div>
        {this.props.items.map(function(item) {
          return <div key={item.id}>{item.id}: {item.label}</div>;
        })}
      </div>
    );
  }
});

const Dropdown = React.createClass({
    getInitialState: function() {
    return {
        isOpen: false
    };
  },

  render: function() {
    return (
        <div>
            <select 
            className="hidden-select" 
          onChange={this.props.onFilterChange}
          value={this.props.value}>
            {this.props.filterOptions.map(function(option) {
            return <option value={option.key} key={option.key}>{option.label}</option>
          })}
        </select>

        <div className={'custom-select' + (this.state.isOpen ? ' open' : '')} onClick={this.onClick}>
            <div className="selected-value">{this.props.activeFilter}</div>
          {this.props.filterOptions.map(function(option) {
            return <div data-value={option.key} key={option.key}>{option.label}</div>
          })}
        </div>
      </div>
    );
  },

  onClick: function(e) {
    this.setState({
        isOpen: !this.state.isOpen
    });
  }
});

ReactDOM.render(
  <App 
    listItems={getFilteredItems(_store.items, _store.activeFilter)} 
    filterOptions={_store.possibleFilters}
    activeFilter={_store.activeFilter}
    />,
  document.getElementById('root')
);

简而言之。

道具值不能改变[不可变] 使用setState方法[mutable]可以改变状态值