基元类型(数字、字符串等)是通过值传递的,但对象是未知的,因为它们既可以通过值传递(如果我们认为持有对象的变量实际上是对对象的引用),也可以通过引用传递(当我们认为对象的变量持有对象本身)。

虽然最后这并不重要,但我想知道通过约定来表达论点的正确方式是什么。是否有JavaScript规范的摘录,该规范定义了与此相关的语义?


当前回答

在JavaScript中向函数传递参数类似于传递参数(按C中的指针值):

/*
The following C program demonstrates how arguments
to JavaScript functions are passed in a way analogous
to pass-by-pointer-value in C. The original JavaScript
test case by @Shog9 follows with the translation of
the code into C. This should make things clear to
those transitioning from C to JavaScript.

function changeStuff(num, obj1, obj2)
{
    num = num * 10;
    obj1.item = "changed";
    obj2 = {item: "changed"};
}

var num = 10;
var obj1 = {item: "unchanged"};
var obj2 = {item: "unchanged"};
changeStuff(num, obj1, obj2);
console.log(num);
console.log(obj1.item);    
console.log(obj2.item);

This produces the output:

10
changed
unchanged
*/

#include <stdio.h>
#include <stdlib.h>

struct obj {
    char *item;
};

void changeStuff(int *num, struct obj *obj1, struct obj *obj2)
{
    // make pointer point to a new memory location
    // holding the new integer value
    int *old_num = num;
    num = malloc(sizeof(int));
    *num = *old_num * 10;
    // make property of structure pointed to by pointer
    // point to the new value
    obj1->item = "changed";
    // make pointer point to a new memory location
    // holding the new structure value
    obj2 = malloc(sizeof(struct obj));
    obj2->item = "changed";
    free(num); // end of scope
    free(obj2); // end of scope
}

int num = 10;
struct obj obj1 = { "unchanged" };
struct obj obj2 = { "unchanged" };

int main()
{
    // pass pointers by value: the pointers
    // will be copied into the argument list
    // of the called function and the copied
    // pointers will point to the same values
    // as the original pointers
    changeStuff(&num, &obj1, &obj2);
    printf("%d\n", num);
    puts(obj1.item);
    puts(obj2.item);
    return 0;
}

其他回答

我发现Undercore.js库的extend方法非常有用,当我想将一个对象作为一个参数传递时,它可以被修改或完全替换。

function replaceOrModify(aObj) {
  if (modify) {

    aObj.setNewValue('foo');

  } else {

   var newObj = new MyObject();
   // _.extend(destination, *sources) 
   _.extend(newObj, aObj);
  }
}

确定某个对象是否“通过引用传递”的一个简单方法是您是否可以编写“交换”函数。例如,在C中,您可以执行以下操作:

void swap(int *i, int *j)
{
    int t;
    t = *i;
    *i = *j;
    *j = t;
}

如果你不能在JavaScript中做到这一点,那就不是“通过引用传递”。

基本体(数字、布尔值等)按值传递。字符串是不可变的,所以对它们来说并不重要。对象通过引用传递(引用通过值传递)。

在JavaScript中向函数传递参数类似于传递参数(按C中的指针值):

/*
The following C program demonstrates how arguments
to JavaScript functions are passed in a way analogous
to pass-by-pointer-value in C. The original JavaScript
test case by @Shog9 follows with the translation of
the code into C. This should make things clear to
those transitioning from C to JavaScript.

function changeStuff(num, obj1, obj2)
{
    num = num * 10;
    obj1.item = "changed";
    obj2 = {item: "changed"};
}

var num = 10;
var obj1 = {item: "unchanged"};
var obj2 = {item: "unchanged"};
changeStuff(num, obj1, obj2);
console.log(num);
console.log(obj1.item);    
console.log(obj2.item);

This produces the output:

10
changed
unchanged
*/

#include <stdio.h>
#include <stdlib.h>

struct obj {
    char *item;
};

void changeStuff(int *num, struct obj *obj1, struct obj *obj2)
{
    // make pointer point to a new memory location
    // holding the new integer value
    int *old_num = num;
    num = malloc(sizeof(int));
    *num = *old_num * 10;
    // make property of structure pointed to by pointer
    // point to the new value
    obj1->item = "changed";
    // make pointer point to a new memory location
    // holding the new structure value
    obj2 = malloc(sizeof(struct obj));
    obj2->item = "changed";
    free(num); // end of scope
    free(obj2); // end of scope
}

int num = 10;
struct obj obj1 = { "unchanged" };
struct obj obj2 = { "unchanged" };

int main()
{
    // pass pointers by value: the pointers
    // will be copied into the argument list
    // of the called function and the copied
    // pointers will point to the same values
    // as the original pointers
    changeStuff(&num, &obj1, &obj2);
    printf("%d\n", num);
    puts(obj1.item);
    puts(obj2.item);
    return 0;
}

函数内部的简单值不会改变函数外部的值(通过值传递),而复杂值会(通过引用传递)。

function willNotChange(x) {

    x = 1;
}

var x = 1000;

willNotChange(x);

document.write('After function call, x = ' + x + '<br>'); // Still 1000

function willChange(y) {

    y.num = 2;
}

var y = {num: 2000};

willChange(y);
document.write('After function call y.num = ' + y.num + '<br>'); // Now 2, not 2000