我正在使用AlertDialog显示一个输入框。当我调用AlertDialog.show()时,对话框内部的EditText会自动聚焦,但软键盘不会自动显示。

我如何使软键盘自动显示时,对话框显示?(并且没有物理/硬件键盘)。类似于当我按下Search按钮调用全局搜索时,会自动显示软键盘。


当前回答

这是一个很好的例子:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical" >

    <ScrollView
        android:id="@+id/scrollID"
        android:layout_width="fill_parent"
        android:layout_height="0dip"
        android:layout_weight="1" >

        <LinearLayout
            android:id="@+id/test"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:orientation="vertical" >
        </LinearLayout>
    </ScrollView>

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:baselineAligned="true"
        android:orientation="horizontal"
        android:paddingBottom="5dp"
        android:paddingLeft="5dp"
        android:paddingRight="5dp"
        android:weightSum="1" >

        <EditText
            android:id="@+id/txtInpuConversation"
            android:layout_width="0dip"
            android:layout_height="wrap_content"
            android:layout_weight="0.5"
            android:hint="@string/edt_Conversation" >

            <requestFocus />
        </EditText>

        <Button
            android:id="@+id/btnSend"
            android:layout_width="0dip"
            android:layout_height="wrap_content"
            android:layout_weight="0.5"
            android:text="@string/btn_Conversation" />
    </LinearLayout>

</LinearLayout>

其他回答

我有同样的问题,并解决了它与以下代码。我不确定它在有硬件键盘的手机上会有什么表现。

// TextEdit
final EditText textEdit = new EditText(this);

// Builder
AlertDialog.Builder alert = new AlertDialog.Builder(this);
alert.setTitle("Enter text");
alert.setView(textEdit);

alert.setPositiveButton("Ok", new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {
        String text = textEdit.getText().toString();
        finish();
    }
});

alert.setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {
        finish();
    }
});

// Dialog
AlertDialog dialog = alert.create();
dialog.setOnShowListener(new OnShowListener() {

    @Override
    public void onShow(DialogInterface dialog) {
        InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
        imm.showSoftInput(textEdit, InputMethodManager.SHOW_IMPLICIT);
    }
});

dialog.show();

在AlertDialog中从EditText显示软键盘的问题可能是在AlertDialog.show()中,因为在显示AlertDialog之后应用了EditText。我不确定所有版本的API都是这样,但我认为解决方案来自API级别21,因为它来自AlertDialog.create(),它应该在AlertDialog.show()之前调用。

这是我对这种情况的最佳解决方案。首先,在某个地方创建:

    private int showKeyboard(View view) {
        final InputMethodManager inputManager = (InputMethodManager) requireActivity().getSystemService(Context.INPUT_METHOD_SERVICE);
        if (inputManager != null) {
            boolean isShown = inputManager.showSoftInput(view, InputMethodManager.SHOW_IMPLICIT); // flag=InputMethodManager.SHOW_IMPLICIT ili =
            return (isShown) ? 1: -1;
        }
        return 0;
    }

然后,在AlertDialog之后。生成器生成器= new AlertDialog.Builder(requireContext());继续:

    EditText editText = new EditText(requireContext());
    builder.setView(editText);
    // ... put positive-negative buttons, and etc ...
    AlertDialog dialog = builder.create(); // Create dialog from builder
    dialog.setCancelable(false); // If you need
    Handler handler = new Handler();
    dialog.setOnShowListener(new DialogInterface.OnShowListener() {
        @Override
        public void onShow(DialogInterface dialog) { // 1. When a dialog is displayed
            editText.requestFocus();
            Runnable runnable = new Runnable() { // create one runnable
                int counter = 0;
                public void run() {
                    int status = showKeyboard(editText); // 2. Call func.above for keyboard, but...
                    if(status == -1 && counter < 10){ handler.postDelayed(this, 100); counter ++; } // ...if it inst shown call again after 100ms
                }
            };
            runnable.run(); // Execute runnable first time here
        }
    });
    dialog.show();

不要忘记导入android.os.Handler;等等;-)

感谢大家的投票。

看看https://stackoverflow.com/a/39144104/2914140,我简化了一点:

// In onCreateView():
view.edit_text.run {
    requestFocus()
    post { showKeyboard(this) }
}

fun showKeyboard(view: View) {
    val imm = view.context.getSystemService(
        Context.INPUT_METHOD_SERVICE) as InputMethodManager?
    imm?.showSoftInput(view, InputMethodManager.SHOW_IMPLICIT)
}

它比https://stackoverflow.com/a/11155404/2914140:好

InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);

因为当你按Home键并移动到主屏幕时,键盘会保持打开状态。

如果有人想:

不能从Activity类型对非静态方法getSystemService(String)进行静态引用

尝试向getSystemService调用添加上下文。

So

InputMethodManager imm = 
(InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
imm.toggleSoftInput(InputMethodManager.SHOW_FORCED,0);

edittext.setShowSoftInputOnFocus(真正的);是关于这个问题的最流畅的解决方案。

AlertDialog.Builder alertSearch = new AlertDialog.Builder(activity);
alertSearch.setIcon(R.drawable.ic_launcher);
alertSearch.setTitle("Search");
final EditText edittext = new EditText(activity);
edittext.setSingleLine();
edittext.setHint("...");
edittext.setText(SearchString);

在聚焦时设置键盘

edittext.setShowSoftInputOnFocus(true);

获得焦点

edittext.requestFocus();

And

alertSearch.setView(edittext);
alertSearch.setPositiveButton("OK", new DialogInterface.OnClickListener() {
    public void onClick(DialogInterface dialog, int whichButton) {
        // Do something
        act.recreate();
    }
});
alertSearch.show();