我正在使用AlertDialog显示一个输入框。当我调用AlertDialog.show()时,对话框内部的EditText会自动聚焦,但软键盘不会自动显示。
我如何使软键盘自动显示时,对话框显示?(并且没有物理/硬件键盘)。类似于当我按下Search按钮调用全局搜索时,会自动显示软键盘。
我正在使用AlertDialog显示一个输入框。当我调用AlertDialog.show()时,对话框内部的EditText会自动聚焦,但软键盘不会自动显示。
我如何使软键盘自动显示时,对话框显示?(并且没有物理/硬件键盘)。类似于当我按下Search按钮调用全局搜索时,会自动显示软键盘。
当前回答
显示键盘使用情况:
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.toggleSoftInput(InputMethodManager.SHOW_FORCED,0);
隐藏键盘使用:
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(view.getWindowToken(),0);
其他回答
来自其他答案的代码片段也可以工作,但将它们放在代码中的哪个位置并不总是很明显,特别是在使用AlertDialog时。Builder和遵循官方对话框教程,因为它不使用最终AlertDialog…或alertDialog.show()。
alertDialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
更可取
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.toggleSoftInput(InputMethodManager.SHOW_FORCED,0);
因为如果焦点从EditText移开,SOFT_INPUT_STATE_ALWAYS_VISIBLE将隐藏键盘,而SHOW_FORCED将保持键盘显示,直到显式地关闭,即使用户返回到主屏幕或显示最近的应用程序。
下面是使用自定义布局和XML定义的EditText创建的AlertDialog的工作代码。它还设置键盘有一个“go”键,并允许它触发积极按钮。
alert_dialog.xml:
<RelativeLayout
android:id="@+id/dialogRelativeLayout"
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<!-- android:imeOptions="actionGo" sets the keyboard to have a "go" key instead of a "new line" key. -->
<!-- android:inputType="textUri" disables spell check in the EditText and changes the "go" key from a check mark to an arrow. -->
<EditText
android:id="@+id/editText"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
android:layout_marginLeft="4dp"
android:layout_marginRight="4dp"
android:layout_marginBottom="16dp"
android:imeOptions="actionGo"
android:inputType="textUri"/>
</RelativeLayout>
AlertDialog.java:
import android.app.Activity;
import android.app.Dialog;
import android.content.DialogInterface;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.support.annotation.NonNull;
import android.support.v4.app.DialogFragment;
import android.support.v7.app.AlertDialog;
import android.support.v7.app.AppCompatDialogFragment;
import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.View;
import android.view.WindowManager;
import android.widget.EditText;
public class CreateDialog extends AppCompatDialogFragment {
// The public interface is used to send information back to the activity that called CreateDialog.
public interface CreateDialogListener {
void onCreateDialogCancel(DialogFragment dialog);
void onCreateDialogOK(DialogFragment dialog);
}
CreateDialogListener mListener;
// Check to make sure that the activity that called CreateDialog implements both listeners.
public void onAttach(Activity activity) {
super.onAttach(activity);
try {
mListener = (CreateDialogListener) activity;
} catch (ClassCastException e) {
throw new ClassCastException(activity.toString() + " must implement CreateDialogListener.");
}
}
// onCreateDialog requires @NonNull.
@Override
@NonNull
public Dialog onCreateDialog(Bundle savedInstanceState) {
AlertDialog.Builder alertDialogBuilder = new AlertDialog.Builder(getActivity());
LayoutInflater customDialogInflater = getActivity().getLayoutInflater();
// Setup dialogBuilder.
alertDialogBuilder.setTitle(R.string.title);
alertDialogBuilder.setView(customDialogInflater.inflate(R.layout.alert_dialog, null));
alertDialogBuilder.setNegativeButton(R.string.cancel, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
mListener.onCreateDialogCancel(CreateDialog.this);
}
});
alertDialogBuilder.setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
mListener.onCreateDialogOK(CreateDialog.this);
}
});
// Assign the resulting built dialog to an AlertDialog.
final AlertDialog alertDialog = alertDialogBuilder.create();
// Show the keyboard when the dialog is displayed on the screen.
alertDialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
// We need to show alertDialog before we can setOnKeyListener below.
alertDialog.show();
EditText editText = (EditText) alertDialog.findViewById(R.id.editText);
// Allow the "enter" key on the keyboard to execute "OK".
editText.setOnKeyListener(new View.OnKeyListener() {
public boolean onKey(View v, int keyCode, KeyEvent event) {
// If the event is a key-down event on the "enter" button, select the PositiveButton "OK".
if ((event.getAction() == KeyEvent.ACTION_DOWN) && (keyCode == KeyEvent.KEYCODE_ENTER)) {
// Trigger the create listener.
mListener.onCreateDialogOK(CreateDialog.this);
// Manually dismiss alertDialog.
alertDialog.dismiss();
// Consume the event.
return true;
} else {
// If any other key was pressed, do not consume the event.
return false;
}
}
});
// onCreateDialog requires the return of an AlertDialog.
return alertDialog;
}
}
试试这个
SomeUtils.java showKeyboard(Activity Activity, boolean show) { InputMethodManager = (InputMethodManager) activity.getSystemService(Context.INPUT_METHOD_SERVICE); 如果(显示) inputMethodManager.toggleSoftInput (InputMethodManager.SHOW_FORCED 0); 其他的 inputMethodManager.toggleSoftInput (InputMethodManager.HIDE_IMPLICIT_ONLY 0); }
让我指出一些额外的信息,解决yuku,因为我发现很难得到这个工作!我如何从我的AlertDialog. builder获得AlertDialog对象?嗯,这是alert.show()执行的结果:
final AlertDialog.Builder alert = new AlertDialog.Builder(getActivity());
final EditText input = new EditText(getActivity());
alert.setView(input);
// do what you need, like setting positive and negative buttons...
final AlertDialog dialog = alert.show();
input.setOnFocusChangeListener(new OnFocusChangeListener() {
@Override
public void onFocusChange(View v, boolean hasFocus) {
if(hasFocus) {
dialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
}
}
});
是的,你可以用setOnFocusChangeListener来做,它会帮助你。
editText.setOnFocusChangeListener(new View.OnFocusChangeListener() {
@Override
public void onFocusChange(View v, boolean hasFocus) {
if (hasFocus) {
dialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);
}
}
});
好吧,这是一个相当老的帖子,仍然有一些东西需要添加。这是两个简单的方法,帮助我保持键盘在控制之下,他们工作得非常完美:
显示键盘
public void showKeyboard() {
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
View v = getCurrentFocus();
if (v != null)
imm.showSoftInput(v, 0);
}
隐藏键盘
public void hideKeyboard() {
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
View v = getCurrentFocus();
if (v != null)
imm.hideSoftInputFromWindow(v.getWindowToken(), 0);
}