我正在用c#写一个程序,需要反复访问1个图像文件。大多数时候它是有效的,但如果我的计算机运行得很快,它会在文件保存回文件系统之前尝试访问该文件,并抛出一个错误:

文件正在被另一个进程使用

我想找到一个解决这个问题的方法,但我在谷歌上的所有搜索都只能通过使用异常处理来创建检查。这违背了我的宗教信仰,所以我想知道有没有更好的方法?


当前回答

我所知道的唯一方法是使用Win32独占锁API,这不是太快,但例子存在。

对于大多数人来说,一个简单的解决方案就是尝试/捕捉/睡眠循环。

其他回答

上面接受的答案遇到了一个问题,如果文件已被打开以使用FileShare写入。读取模式或如果文件具有只读属性,代码将无法工作。这个修改后的解决方案最可靠,需要记住两件事(对于公认的解决方案也是如此):

它将不适用于已以写共享模式打开的文件 这没有考虑到线程问题,所以你需要锁定它或单独处理线程问题。

记住上面的内容,这将检查文件是被写入锁定还是被阻止读取锁定:

public static bool FileLocked(string FileName)
{
    FileStream fs = null;

    try
    {
        // NOTE: This doesn't handle situations where file is opened for writing by another process but put into write shared mode, it will not throw an exception and won't show it as write locked
        fs = File.Open(FileName, FileMode.Open, FileAccess.ReadWrite, FileShare.None); // If we can't open file for reading and writing then it's locked by another process for writing
    }
    catch (UnauthorizedAccessException) // https://msdn.microsoft.com/en-us/library/y973b725(v=vs.110).aspx
    {
        // This is because the file is Read-Only and we tried to open in ReadWrite mode, now try to open in Read only mode
        try
        {
            fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.None);
        }
        catch (Exception)
        {
            return true; // This file has been locked, we can't even open it to read
        }
    }
    catch (Exception)
    {
        return true; // This file has been locked
    }
    finally
    {
        if (fs != null)
            fs.Close();
    }
    return false;
}

尝试将文件移动/复制到临时目录。如果可以的话,它没有锁,您可以安全地在临时目录中工作而不需要锁。否则就在x秒内再移动一次。

也许您可以使用FileSystemWatcher并观察“已更改”事件。

我自己还没用过这个,但也许值得一试。如果对于这种情况,文件系统监控器显得有点重,那么我将使用try/catch/sleep循环。

除了工作3-liner,只是为了参考:如果你想要完整的信息-在微软开发中心有一个小项目:

https://code.msdn.microsoft.com/windowsapps/How-to-know-the-process-704839f4

现发现于: https://github.com/TacticalHorse/LockFinder/blob/master/LockFinder.cs

引言:

The C# sample code developed in .NET Framework 4.0 would help in finding out which is the process that is having a lock on a file. RmStartSession function which is included in rstrtmgr.dll has been used to create a restart manager session and according to the return result a new instance of Win32Exception object is created. After registering the resources to a Restart Manager session via RmRegisterRescources function, RmGetList function is invoked to check what are the applications are using a particular file by enumerating the RM_PROCESS_INFO array.

它通过连接到“重启管理器会话”来工作。

重启管理器使用向会话注册的资源列表 确定哪些应用程序和服务必须关闭并重新启动。 资源可以通过文件名、服务短名称或 描述正在运行的应用程序的RM_UNIQUE_PROCESS结构。

为了满足你的特殊需求,它可能有点过度设计了…… 但如果这是你想要的,那就去拿vs-project吧。

使用此命令检查文件是否被锁定:

using System.IO;
using System.Runtime.InteropServices;
internal static class Helper
{
const int ERROR_SHARING_VIOLATION = 32;
const int ERROR_LOCK_VIOLATION = 33;

private static bool IsFileLocked(Exception exception)
{
    int errorCode = Marshal.GetHRForException(exception) & ((1 << 16) - 1);
    return errorCode == ERROR_SHARING_VIOLATION || errorCode == ERROR_LOCK_VIOLATION;
}

internal static bool CanReadFile(string filePath)
{
    //Try-Catch so we dont crash the program and can check the exception
    try {
        //The "using" is important because FileStream implements IDisposable and
        //"using" will avoid a heap exhaustion situation when too many handles  
        //are left undisposed.
        using (FileStream fileStream = File.Open(filePath, FileMode.Open, FileAccess.ReadWrite, FileShare.None)) {
            if (fileStream != null) fileStream.Close();  //This line is me being overly cautious, fileStream will never be null unless an exception occurs... and I know the "using" does it but its helpful to be explicit - especially when we encounter errors - at least for me anyway!
        }
    }
    catch (IOException ex) {
        //THE FUNKY MAGIC - TO SEE IF THIS FILE REALLY IS LOCKED!!!
        if (IsFileLocked(ex)) {
            // do something, eg File.Copy or present the user with a MsgBox - I do not recommend Killing the process that is locking the file
            return false;
        }
    }
    finally
    { }
    return true;
}
}

出于性能考虑,我建议您在同一操作中读取文件内容。下面是一些例子:

public static byte[] ReadFileBytes(string filePath)
{
    byte[] buffer = null;
    try
    {
        using (FileStream fileStream = File.Open(filePath, FileMode.Open, FileAccess.ReadWrite, FileShare.None))
        {
            int length = (int)fileStream.Length;  // get file length
            buffer = new byte[length];            // create buffer
            int count;                            // actual number of bytes read
            int sum = 0;                          // total number of bytes read

            // read until Read method returns 0 (end of the stream has been reached)
            while ((count = fileStream.Read(buffer, sum, length - sum)) > 0)
                sum += count;  // sum is a buffer offset for next reading

            fileStream.Close(); //This is not needed, just me being paranoid and explicitly releasing resources ASAP
        }
    }
    catch (IOException ex)
    {
        //THE FUNKY MAGIC - TO SEE IF THIS FILE REALLY IS LOCKED!!!
        if (IsFileLocked(ex))
        {
            // do something? 
        }
    }
    catch (Exception ex)
    {
    }
    finally
    {
    }
    return buffer;
}

public static string ReadFileTextWithEncoding(string filePath)
{
    string fileContents = string.Empty;
    byte[] buffer;
    try
    {
        using (FileStream fileStream = File.Open(filePath, FileMode.Open, FileAccess.ReadWrite, FileShare.None))
        {
            int length = (int)fileStream.Length;  // get file length
            buffer = new byte[length];            // create buffer
            int count;                            // actual number of bytes read
            int sum = 0;                          // total number of bytes read

            // read until Read method returns 0 (end of the stream has been reached)
            while ((count = fileStream.Read(buffer, sum, length - sum)) > 0)
            {
                sum += count;  // sum is a buffer offset for next reading
            }

            fileStream.Close(); //Again - this is not needed, just me being paranoid and explicitly releasing resources ASAP

            //Depending on the encoding you wish to use - I'll leave that up to you
            fileContents = System.Text.Encoding.Default.GetString(buffer);
        }
    }
    catch (IOException ex)
    {
        //THE FUNKY MAGIC - TO SEE IF THIS FILE REALLY IS LOCKED!!!
        if (IsFileLocked(ex))
        {
            // do something? 
        }
    }
    catch (Exception ex)
    {
    }
    finally
    { }     
    return fileContents;
}

public static string ReadFileTextNoEncoding(string filePath)
{
    string fileContents = string.Empty;
    byte[] buffer;
    try
    {
        using (FileStream fileStream = File.Open(filePath, FileMode.Open, FileAccess.ReadWrite, FileShare.None))
        {
            int length = (int)fileStream.Length;  // get file length
            buffer = new byte[length];            // create buffer
            int count;                            // actual number of bytes read
            int sum = 0;                          // total number of bytes read

            // read until Read method returns 0 (end of the stream has been reached)
            while ((count = fileStream.Read(buffer, sum, length - sum)) > 0) 
            {
                sum += count;  // sum is a buffer offset for next reading
            }

            fileStream.Close(); //Again - this is not needed, just me being paranoid and explicitly releasing resources ASAP

            char[] chars = new char[buffer.Length / sizeof(char) + 1];
            System.Buffer.BlockCopy(buffer, 0, chars, 0, buffer.Length);
            fileContents = new string(chars);
        }
    }
    catch (IOException ex)
    {
        //THE FUNKY MAGIC - TO SEE IF THIS FILE REALLY IS LOCKED!!!
        if (IsFileLocked(ex))
        {
            // do something? 
        }
    }
    catch (Exception ex)
    {
    }
    finally
    {
    }

    return fileContents;
}

你自己试试吧:

byte[] output1 = Helper.ReadFileBytes(@"c:\temp\test.txt");
string output2 = Helper.ReadFileTextWithEncoding(@"c:\temp\test.txt");
string output3 = Helper.ReadFileTextNoEncoding(@"c:\temp\test.txt");