在另一个问题中,Mark高度评价了ide,说“有些人仍然不知道”为什么“他们应该使用一个……”。作为一个使用vim进行编程的人,并且在大多数/所有同事都使用vim或emacs进行所有工作的环境中工作的人,ide的优势是什么?我为什么要用它?

我相信这对一些人来说是一个棘手的问题,我对开始一场论战不感兴趣,所以请只回复你认为基于ide的方法更好的原因。我对听到为什么我不应该使用IDE不感兴趣;我已经不用了。可以这么说,我感兴趣的是听取“栅栏的另一边”的意见。

如果您认为ide可能适合某些类型的工作,但不适合其他类型的工作,我也很想知道为什么。


当前回答

这取决于你使用的语言,但在c#和Java中,我发现ide对以下方面有好处:

Quickly navigating to a type without needing to worry about namespace, project etc Navigating to members by treating them as hyperlinks Autocompletion when you can't remember the names of all members by heart Automatic code generation Refactoring (massive one) Organise imports (automatically adding appropriate imports in Java, using directives in C#) Warning-as-you-type (i.e. some errors don't even require a compile cycle) Hovering over something to see the docs Keeping a view of files, errors/warnings/console/unit tests etc and source code all on the screen at the same time in a useful way Ease of running unit tests from the same window Integrated debugging Integrated source control Navigating to where a compile-time error or run-time exception occurred directly from the error details. Etc!

所有这些都节省时间。这些事情我可以手动完成,但会更痛苦:我宁愿编写代码。

其他回答

节省开发时间 通过提供集成调试、智能感知等功能,使生活更轻松。

有很多,但我会建议使用一个,他们比明显。

我使用它的主要原因是当代码超过100个文件时。

虽然ctags可以完成这项工作,但一些ide有一种非常好的方法来轻松快速地浏览文件。

当你有很多工作要做的时候,这样可以节省时间。

这在很大程度上取决于你在做什么,以及你用什么语言来做。就我个人而言,我倾向于不使用IDE(或“我的IDE包含3 xterm vim运行,运行数据库客户端,和一个bash提示或尾矿日志”,这取决于你广泛的定义IDE)的大部分时间里我的工作,但是,如果我发现自己开发一个platform-native GUI,然后我会找一个瞬间看清IDE——国际海事组织、IDE和图形形式编辑显然是天生的一对。

我使用Emacs作为开发和邮件/新闻的主要环境已经有大约10年了(1994-2004)。当我在2004年强迫自己学习Java时,我发现了IDE的力量,令我惊讶的是,我实际上喜欢IDE (IntelliJ IDEA)。

我不会详细说明原因,因为很多原因已经在这里提到过了——只要记住,不同的人喜欢不同的功能。我和一个同事使用同一个IDE,我们都只使用了可用功能的一小部分,我们都不喜欢彼此使用IDE的方式(但我们都喜欢IDE本身)。

但是我想强调的是ide相对于Emacs/Vim相关环境有一个优势:您可以花费更少的时间安装/配置所需的特性。

使用Wing IDE(适用于Python),我可以在安装后15-20分钟开始开发。不知道我需要多少小时才能让我使用的特性在Emacs/Vim中运行。:)

我从相反的方向来回答这个问题。我从小就在Makefile+Emacs的环境中编程。从我最早的DOS编译器,微软的Quick C,我有一个IDE自动化的事情。我在Visual c++ 6.0上工作了很多年,当我毕业到Enterprise Java时,我使用Borland JBuilder,然后决定使用Eclipse,这对我来说已经变得非常高效。

Throughout my initial self-teaching, college, and now professional career, I have come to learn that any major software development done solely within the IDE becomes counterproductive. I say this because most IDE's wants you to work in their peculiar I-control-how-the-world-works style. You have to slice and dice your projects along their lines. You have manage your project builds using their odd dialog boxes. Most IDE's manage complex build dependencies between projects poorly, and dependencies can be difficult to get working 100%. I have been in situations where IDE's would not produce a working build of my code unless I did a Clean/Rebuild All. Finally, there's rarely a clean way to move your software out of development and into other environments like QA or Production from an IDE. It's usually a clicky fest to get all your deployment units built, or you've got some awkward tool that the IDE vendor gives you to bundle stuff up. But again, that tool usually demands that your project and build structure absolutely conforms to their rules - and sometimes that just won't work for your projects' requirements.

我了解到,要与团队一起进行大规模开发,如果我们使用IDE开发代码,并使用手动编写的命令行脚本进行所有构建,那么我们可以获得最高的效率。(我们喜欢用Apache Ant进行Java开发。)我们发现在IDE中运行我们的脚本对于复杂的构建来说只是一个点击或者自动化的噩梦,用alt+tab到一个shell并在那里运行脚本要容易得多(而且破坏性更小)。

Manual builds requires us to miss out on some of the niceties in the modern IDE like background compilation, but what we gain is much more critical: clean and easy builds that can live in multiple environments. The "one click build" all those agile guys talk about? We have it. Our build scripts can be directly invoked by continuous integration systems as well. Having builds managed through continuous integration allows us to more formally stage and migrate your code deployments to different environments, and lets us know almost immediately when someone checks in bad code that breaks the build or unit tests.

In truth, my taking the role of build away from the IDE hasn't hurt us too badly. The intellisense and refactoring tools in Eclipse are still completely useful and valid - the background compilation simply serves to support those tools. And, Eclipse's peculiar slicing of projects has served as a very nice way to mentally break down our problem sets in a way everyone can understand (still a tad bit verbose for my tastes though). I think one of the most important things about Eclipse is the excellent SCM integrations, that's what makes team development so enjoyable. We use Subversion+Eclipse, and that has been very productive and very easy to train our people to become experts at.