在c++中是否有跨平台的方法来获取当前的日期和时间?


当前回答

#include <iostream>
#include <chrono>
#include <string>
#pragma warning(disable: 4996)
// Ver: C++ 17 
// IDE: Visual Studio
int main() {
    using namespace std; 
    using namespace chrono;
    time_point tp = system_clock::now();
    time_t tt = system_clock::to_time_t(tp);
    cout << "Current time: " << ctime(&tt) << endl;
    return 0;
}

其他回答

你可以使用boost和chrono库:

#include <iostream>
#include <chrono>
#include <boost/date_time/posix_time/posix_time.hpp>

using boost::posix_time::to_iso_extended_string;
using boost::posix_time::from_time_t;
using std::chrono::system_clock;

int main()
{
  auto now = system_clock::now();
  std::cout << to_iso_extended_string(from_time_t(system_clock::to_time_t(now)));
}
#include <Windows.h>

void main()
{
     //Following is a structure to store date / time

SYSTEMTIME SystemTime, LocalTime;

    //To get the local time

int loctime = GetLocalTime(&LocalTime);

    //To get the system time

int systime = GetSystemTime(&SystemTime)

}

你可以使用下面的代码在c++中获取当前的系统日期和时间:

    #include <iostream>
    #include <time.h> //It may be #include <ctime> or any other header file depending upon
                     // compiler or IDE you're using 
    using namespace std;

    int main() {
       // current date/time based on current system
       time_t now = time(0);

       // convert now to string form
       string dt = ctime(&now);

       cout << "The local date and time is: " << dt << endl;
    return 0;
    }

PS:访问这个网站了解更多信息。

总有__TIMESTAMP__预处理器宏。

#include <iostream>

using namespace std

void printBuildDateTime () {
    cout << __TIMESTAMP__ << endl;
}

int main() {
    printBuildDateTime();
}

例:2014年4月13日太阳11:28:08

#include <iostream>
#include <chrono>
#include <string>
#pragma warning(disable: 4996)
// Ver: C++ 17 
// IDE: Visual Studio
int main() {
    using namespace std; 
    using namespace chrono;
    time_point tp = system_clock::now();
    time_t tt = system_clock::to_time_t(tp);
    cout << "Current time: " << ctime(&tt) << endl;
    return 0;
}