我是c#中扩展方法的粉丝,但还没有成功地将扩展方法添加到静态类中,比如Console。

例如,如果我想添加一个名为“WriteBlueLine”的扩展到控制台,这样我就可以:

Console.WriteBlueLine("This text is blue");

我尝试通过添加一个本地的公共静态方法,并将Console作为“this”参数…但是不行!

public static class Helpers {
    public static void WriteBlueLine(this Console c, string text)
    {
        Console.ForegroundColor = ConsoleColor.Blue;
        Console.WriteLine(text);
        Console.ResetColor();
    }
}

这没有添加'WriteBlueLine'方法控制台…我做错了吗?或者要求不可能的事情?


当前回答

如果你愿意通过创建静态类的变量并将其赋值为null来“frig”它,你可以这样做。然而,这个方法对类的静态调用是不可用的,所以不确定它会有多少用处:

Console myConsole = null;
myConsole.WriteBlueLine("my blue line");

public static class Helpers {
    public static void WriteBlueLine(this Console c, string text)
    {
        Console.ForegroundColor = ConsoleColor.Blue;
        Console.WriteLine(text);
        Console.ResetColor();
    }
}

其他回答

从c# 7开始,这是不支持的。然而,关于在c# 8中集成这样的东西的讨论和建议值得支持。

不。扩展方法需要对象的实例变量(值)。但是,您可以围绕ConfigurationManager接口编写一个静态包装器。如果实现包装器,则不需要扩展方法,因为可以直接添加方法。

 public static class ConfigurationManagerWrapper
 {
      public static ConfigurationSection GetSection( string name )
      {
         return ConfigurationManager.GetSection( name );
      }

      .....

      public static ConfigurationSection GetWidgetSection()
      {
          return GetSection( "widgets" );
      }
 }

你能在c#中为类添加静态扩展吗?不,但你可以这样做:

public static class Extensions
{
    public static T Create<T>(this T @this)
        where T : class, new()
    {
        return Utility<T>.Create();
    }
}

public static class Utility<T>
    where T : class, new()
{
    static Utility()
    {
        Create = Expression.Lambda<Func<T>>(Expression.New(typeof(T).GetConstructor(Type.EmptyTypes))).Compile();
    }
    public static Func<T> Create { get; private set; }
}

下面是它的工作原理。虽然在技术上不能编写静态扩展方法,但这段代码利用了扩展方法中的漏洞。这个漏洞是你可以在空对象上调用扩展方法而不会得到空异常(除非你通过@this访问任何东西)。

下面是你如何使用这个短语:

    var ds1 = (null as DataSet).Create(); // as oppose to DataSet.Create()
    // or
    DataSet ds2 = null;
    ds2 = ds2.Create();

    // using some of the techniques above you could have this:
    (null as Console).WriteBlueLine(...); // as oppose to Console.WriteBlueLine(...)

现在为什么我选择调用默认构造函数作为一个例子,为什么我不只是返回新的T()在第一个代码片段而不做所有的表达式垃圾? 今天是你的幸运日,因为你有一个2。任何高级的。net开发人员都知道,new T()很慢,因为它生成了对System的调用。激活器,它在调用默认构造函数之前使用反射获取默认构造函数。该死的微软! 然而,我的代码直接调用对象的默认构造函数。

静态扩展将比这更好,但紧急时刻需要紧急措施。

不幸的是,你不能扩展静态类

https://onecompiler.com/csharp/3xvbe7axg

using System;

namespace HelloWorld
{
  public static class console_extensions {
    public static void EXTENSION(this object item) {
      System.Console.WriteLine("HELLO THERE!");
    }
  }
  
    public class Program
    {
        public static void Main(string[] args)
        {
            Console.WriteLine("Hello, World!");
            Console.EXTENSION();
            ((Console)null).EXTENSION();
            Console l = new Console();
            l.EXTENSION();
        }
    }
}

输出

Compilation failed: 4 error(s), 0 warnings

HelloWorld.cs(16,12): error CS0117: `System.Console' does not contain a definition for `EXTENSION'
/usr/lib/mono/4.5/mscorlib.dll (Location of the symbol related to previous error)
HelloWorld.cs(17,5): error CS0716: Cannot convert to static type `System.Console'
HelloWorld.cs(18,4): error CS0723: `l': cannot declare variables of static types
/usr/lib/mono/4.5/mscorlib.dll (Location of the symbol related to previous error)
HelloWorld.cs(18,16): error CS0712: Cannot create an instance of the static class `System.Console'
/usr/lib/mono/4.5/mscorlib.dll (Location of the symbol related to previous error)

但是你可以将null传递给扩展方法

using System;

namespace HelloWorld
{
  public static class static_extensions {
      public static void print(this object item, int data = 0) {
      Console.WriteLine("EXT: I AM A STATIC EXTENSION!");
      Console.WriteLine("EXT: MY ITEM IS: " + item);
      Console.WriteLine("EXT: MY DATA IS: " + data);
      string i;
      if (item == null) {
        i = "null";
      } else {
        i = item.GetType().Name;
      }
      Console.WriteLine("EXT: MY TYPE IS: " + i + "\n");
    }
  }

    public class Program
    {
    
        public static void Main(string[] args)
        {
          // an extension method can be
          //   called directly
          //  (null is an instance)
          static_extensions.print(null);

          // an extension method can also be
          //   called directly with arguments
          //  (null is an instance)
          static_extensions.print(null, 1);
          
          // an extension method can also be
          //   called as part of an instance
          int x = 0; // initialize int
          x.print();
          
          // an extension method can also be
          //   called as part of an instance
          //   and with data
          int x2 = 0; // initialize int
          x2.print(2);
          
          // an extension method can also be
          //   called directly from null
          //   since `null` is an instance
          ((string)null).print();
          
          // an extension method can also be
          //   called directly from null
          //   and with data
          //   since `null` is an instance
          ((string)null).print(4);
        }
    }
}

实例:https://onecompiler.com/csharp/3xvbc8s6w

输出:

EXT: I AM A STATIC EXTENSION!
EXT: MY ITEM IS: 
EXT: MY DATA IS: 0
EXT: MY TYPE IS: null

EXT: I AM A STATIC EXTENSION!
EXT: MY ITEM IS: 
EXT: MY DATA IS: 1
EXT: MY TYPE IS: null

EXT: I AM A STATIC EXTENSION!
EXT: MY ITEM IS: 0
EXT: MY DATA IS: 0
EXT: MY TYPE IS: Int32

EXT: I AM A STATIC EXTENSION!
EXT: MY ITEM IS: 0
EXT: MY DATA IS: 2
EXT: MY TYPE IS: Int32

EXT: I AM A STATIC EXTENSION!
EXT: MY ITEM IS: 
EXT: MY DATA IS: 0
EXT: MY TYPE IS: null

EXT: I AM A STATIC EXTENSION!
EXT: MY ITEM IS: 
EXT: MY DATA IS: 4
EXT: MY TYPE IS: null

至于扩展方法,扩展方法本身是静态的;但是它们被调用时就好像它们是实例方法一样。由于静态类是不可实例化的,因此永远不会有该类的实例来从中调用扩展方法。因此,编译器不允许为静态类定义扩展方法。

obannoy先生写道:“任何高级的。net开发人员都知道,new T()很慢,因为它生成了一个对System的调用。激活器,在调用它之前使用反射来获取默认构造函数”。

如果New()类型在编译时已知,则编译为IL "newobj"指令。Newobj接受一个用于直接调用的构造函数。调用System.Activator.CreateInstance()编译为IL“call”指令来调用System.Activator.CreateInstance()。对泛型类型使用New()将导致对System.Activator.CreateInstance()的调用。讨厌先生的帖子在这一点上不清楚……嗯,令人讨厌。

这段代码:

System.Collections.ArrayList _al = new System.Collections.ArrayList();
System.Collections.ArrayList _al2 = (System.Collections.ArrayList)System.Activator.CreateInstance(typeof(System.Collections.ArrayList));

产生此IL:

  .locals init ([0] class [mscorlib]System.Collections.ArrayList _al,
           [1] class [mscorlib]System.Collections.ArrayList _al2)
  IL_0001:  newobj     instance void [mscorlib]System.Collections.ArrayList::.ctor()
  IL_0006:  stloc.0
  IL_0007:  ldtoken    [mscorlib]System.Collections.ArrayList
  IL_000c:  call       class [mscorlib]System.Type [mscorlib]System.Type::GetTypeFromHandle(valuetype [mscorlib]System.RuntimeTypeHandle)
  IL_0011:  call       object [mscorlib]System.Activator::CreateInstance(class [mscorlib]System.Type)
  IL_0016:  castclass  [mscorlib]System.Collections.ArrayList
  IL_001b:  stloc.1