在我的Objective-C项目中,我经常使用一个全局常量文件来存储像通知名称和NSUserDefaults键这样的东西。它看起来是这样的:

@interface GlobalConstants : NSObject

extern NSString *someNotification;

@end

@implementation GlobalConstants

NSString *someNotification = @"aaaaNotification";

@end

我如何在Swift中做完全相同的事情?


当前回答

正如其他人所提到的,在类之外声明的任何东西都是全局的。

你也可以创建单例对象:

class TestClass {
    static let sharedInstance = TestClass()
    // Anything else goes here
    var number = 0
}

当你想要使用这个类中的一些东西时,你可以这样写:

TestClass.sharedInstance.number = 1

如果您现在从项目的任何地方写入println(TestClass.sharedInstance.number),您将向日志中输出1。这适用于所有类型的对象。

tl;dr:任何时候你想让一个类中的所有东西都是全局的,在类中添加静态let sharedInstance = YourClassName(),并用前缀YourClassName.sharedInstance来处理类的所有值

其他回答

或者只在GlobalConstants.swift中:

import Foundation

let someNotification = "aaaaNotification"

虽然我更喜欢@Francescu的方式(使用带有静态属性的结构体),但你也可以定义全局常量和变量:

let someNotification = "TEST"

但是请注意,与局部变量/常量和类/结构属性不同,全局变量是隐式惰性的,这意味着它们在第一次访问时被初始化。

建议阅读:全局变量和局部变量,以及Swift中的全局变量都不是变量

我来晚会晚了一点。

不管这里是我如何管理常量文件,以便它对开发人员更有意义,而写代码在swift。

网址:

//URLConstants.swift

  struct APPURL {

    private struct Domains {
        static let Dev = "http://test-dev.cloudapp.net"
        static let UAT = "http://test-UAT.com"
        static let Local = "192.145.1.1"
        static let QA = "testAddress.qa.com"
    }

    private  struct Routes {
        static let Api = "/api/mobile"
    }

    private  static let Domain = Domains.Dev
    private  static let Route = Routes.Api
    private  static let BaseURL = Domain + Route

    static var FacebookLogin: String {
        return BaseURL  + "/auth/facebook"
    }
}

CUSTOMFONTS:

//FontsConstants.swift
struct FontNames {

    static let LatoName = "Lato"
    struct Lato {
        static let LatoBold = "Lato-Bold"
        static let LatoMedium = "Lato-Medium"
        static let LatoRegular = "Lato-Regular"
        static let LatoExtraBold = "Lato-ExtraBold"
    }
}

应用程序中使用的所有键

//KeyConstants.swift
    struct Key {

        static let DeviceType = "iOS"
        struct Beacon{
            static let ONEXUUID = "xxxx-xxxx-xxxx-xxxx"
        }

        struct UserDefaults {
            static let k_App_Running_FirstTime = "userRunningAppFirstTime"
        }

        struct Headers {
            static let Authorization = "Authorization"
            static let ContentType = "Content-Type"
        }
        struct Google{
            static let placesKey = "some key here"//for photos
            static let serverKey = "some key here"
        }

        struct ErrorMessage{
            static let listNotFound = "ERROR_LIST_NOT_FOUND"
            static let validationError = "ERROR_VALIDATION"
        }
    }

颜色常数:

//ColorConstants.swift
struct AppColor {

    private struct Alphas {
        static let Opaque = CGFloat(1)
        static let SemiOpaque = CGFloat(0.8)
        static let SemiTransparent = CGFloat(0.5)
        static let Transparent = CGFloat(0.3)
    }

    static let appPrimaryColor =  UIColor.white.withAlphaComponent(Alphas.SemiOpaque)
    static let appSecondaryColor =  UIColor.blue.withAlphaComponent(Alphas.Opaque)

    struct TextColors {
        static let Error = AppColor.appSecondaryColor
        static let Success = UIColor(red: 0.1303, green: 0.9915, blue: 0.0233, alpha: Alphas.Opaque) 
    }

    struct TabBarColors{
        static let Selected = UIColor.white
        static let NotSelected = UIColor.black
    }

    struct OverlayColor {
        static let SemiTransparentBlack = UIColor.black.withAlphaComponent(Alphas.Transparent)
        static let SemiOpaque = UIColor.black.withAlphaComponent(Alphas.SemiOpaque)
        static let demoOverlay = UIColor.black.withAlphaComponent(0.6)
    }
}

在Xcode项目中,你可以将这些文件打包到一个名为Constants的公共组中。

更多信息请观看这个视频

结构作为命名空间

在我看来,处理这类常量的最好方法是创建一个Struct。

struct Constants {
    static let someNotification = "TEST"
}

然后,例如,在你的代码中这样调用它:

print(Constants.someNotification)

嵌套

如果你想要一个更好的组织,我建议你使用分段子结构

struct K {
    struct NotificationKey {
        static let Welcome = "kWelcomeNotif"
    }

    struct Path {
        static let Documents = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as String
        static let Tmp = NSTemporaryDirectory()
    }
}

然后您可以使用实例K.Path.Tmp

现实世界的例子

这只是一个技术解决方案,在我的代码中的实际实现看起来更像:

struct GraphicColors {

    static let grayDark = UIColor(0.2)
    static let grayUltraDark = UIColor(0.1)

    static let brown  = UIColor(rgb: 126, 99, 89)
    // etc.
}

and


enum Env: String {
    case debug
    case testFlight
    case appStore
}

struct App {
    struct Folders {
        static let documents: NSString = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as NSString
        static let temporary: NSString = NSTemporaryDirectory() as NSString
    }
    static let version: String = Bundle.main.object(forInfoDictionaryKey: "CFBundleShortVersionString") as! String
    static let build: String = Bundle.main.object(forInfoDictionaryKey: "CFBundleVersion") as! String

    // This is private because the use of 'appConfiguration' is preferred.
    private static let isTestFlight = Bundle.main.appStoreReceiptURL?.lastPathComponent == "sandboxReceipt"

    // This can be used to add debug statements.
    static var isDebug: Bool {
        #if DEBUG
        return true
        #else
        return false
        #endif
    }

    static var env: Env {
        if isDebug {
            return .debug
        } else if isTestFlight {
            return .testFlight
        } else {
            return .appStore
        }
    }
}

对于通知,你可以使用扩展,像这样:

extension Notification.Name {
    static let testNotification = "kTestNotification"
}

然后像NotificationCenter.default.post那样使用它(名称:.testNotification,对象:nil)