我一直在到处找这个,但我似乎找不到。我知道如何解雇使用Objective-C键盘,但我不知道如何使用Swift?有人知道吗?


当前回答

斯威夫特3:

扩展选择器作为参数,能够做额外的东西在解散函数和cancelsTouchesInView,以防止扭曲与触摸的其他元素的视图。

extension UIViewController {
    func hideKeyboardOnTap(_ selector: Selector) {
        let tap: UITapGestureRecognizer = UITapGestureRecognizer(target: self, action: selector)
        tap.cancelsTouchesInView = false
        view.addGestureRecognizer(tap)
    }
}

用法:

override func viewDidLoad() {
    super.viewDidLoad()
    self.hideKeyboardOnTap(#selector(self.dismissKeyboard))
}

func dismissKeyboard() {
    view.endEditing(true)
    // do aditional stuff
}

其他回答

对于Swift3

在viewDidLoad中注册一个事件识别器

let tap = UITapGestureRecognizer(target: self, action: #selector(hideKeyBoard))

然后我们需要在相同的viewDidLoad中添加手势到视图中。

self.view.addGestureRecognizer(tap)

然后我们需要初始化注册的方法

func hideKeyBoard(sender: UITapGestureRecognizer? = nil){
    view.endEditing(true)
}

Dash的回答是正确的。一个更“焦土”的方法是调用view. enditing (true)。这将导致视图及其所有子视图resignFirstResponder。如果您没有想要删除的视图的引用,这是一种俗气但有效的解决方案。

请注意,我个人认为你应该有一个引用的视图,你想要有辞职第一响应者. enditing (force: Bool)是一个野蛮的方法;请不要使用它。

override func viewDidLoad() {
    super.viewDidLoad()
          
    //Looks for single or multiple taps. 
     let tap = UITapGestureRecognizer(target: self, action: #selector(UIInputViewController.dismissKeyboard))

    //Uncomment the line below if you want the tap not not interfere and cancel other interactions.
    //tap.cancelsTouchesInView = false 

    view.addGestureRecognizer(tap)
}

//Calls this function when the tap is recognized.
@objc func dismissKeyboard() {
    //Causes the view (or one of its embedded text fields) to resign the first responder status.
    view.endEditing(true)
}

如果你打算在多个uiviewcontroller中使用这个功能,这里有另一种方法来完成这个任务:

// Put this piece of code anywhere you like
extension UIViewController {
    func hideKeyboardWhenTappedAround() {
        let tap = UITapGestureRecognizer(target: self, action: #selector(UIViewController.dismissKeyboard))
        tap.cancelsTouchesInView = false            
        view.addGestureRecognizer(tap)
    }
    
    @objc func dismissKeyboard() {
        view.endEditing(true)
    }
}

现在在每个UIViewController中,你要做的就是调用这个函数:

override func viewDidLoad() {
    super.viewDidLoad()
    self.hideKeyboardWhenTappedAround() 
}

这个函数是我的repo中包含的标准函数,它包含了很多有用的Swift扩展,比如这个,看看:https://github.com/goktugyil/EZSwiftExtensions

在故事板:

选择TableView 在右边,选择属性检查器 在键盘部分-选择你想要的解散模式

我没有看到它被提到过,但是NotificationCenter可以告诉你键盘何时打开和关闭。例如,如果你想改变cancelsTouchesInView或一起删除手势识别器,这可以被使用。

例子:

var dismissKeyboardGestureRecognizer = UITapGestureRecognizer()

override func viewDidLoad() {
    super.viewDidLoad()

    //Setup dismiss keyboard gesture
    self.dismissKeyboardGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(dismissKeyboard))

    //Add Notifications
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardDidShow), name:UIResponder.keyboardDidShowNotification, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardDidHide), name:UIResponder.keyboardDidHideNotification, object: nil)
}

@objc func keyboardDidShow() {
    dismissKeyboardGestureRecognizer.cancelsTouchesInView = true
    view.addGestureRecognizer(dismissKeyboardGestureRecognizer)
}

@objc func keyboardDidHide() {
    dismissKeyboardGestureRecognizer.cancelsTouchesInView = false
    view.removeGestureRecognizer(dismissKeyboardGestureRecognizer)
}

@objc func dismissKeyboard() {
    view.endEditing(true)
}