我有一个网络调用要执行。但在此之前,我需要检查设备是否有互联网连接。

这是我目前为止所做的:

  var connectivityResult = new Connectivity().checkConnectivity();// User defined class
    if (connectivityResult == ConnectivityResult.mobile ||
        connectivityResult == ConnectivityResult.wifi) {*/
    this.getData();
    } else {
      neverSatisfied();
    }

上述方法行不通。


当前回答

要检查你是否可以上网,即使你连接了wifi,也可以使用下面的功能。

Future<bool> checkInternetStatus() async {
    try {
      final url = Uri.https('google.com');
      var response = await http.get(url);
      if (response.statusCode == 200) {
        return true;
      } else {
        return false;
      }
    } catch (e) {
      return false;
    }
  }

还要添加http: ^0.13.5依赖项 然后导入'package:http/http。Dart '作为http;

其他回答

我有一个问题与提出的解决方案,使用查找并不总是返回预期的值。

这是由于DNS缓存,调用的值被缓存,而不是在下一次尝试时进行正确的调用,它会返回缓存的值。当然,这是一个问题,因为这意味着如果你失去了连接和调用查找,它仍然可以返回缓存的值,就像你有互联网一样,相反,如果你重新连接你的互联网后,查找返回null,它仍然会在缓存的持续时间内返回null,这可能是几分钟,即使你现在有互联网。

查找返回一些东西并不一定意味着你有网络,它不返回任何东西并不一定意味着你没有网络。它不可靠。

我从data_connection_checker插件中获得灵感,实现了以下解决方案:

 /// If any of the pings returns true then you have internet (for sure). If none do, you probably don't.
  Future<bool> _checkInternetAccess() {
    /// We use a mix of IPV4 and IPV6 here in case some networks only accept one of the types.
    /// Only tested with an IPV4 only network so far (I don't have access to an IPV6 network).
    final List<InternetAddress> dnss = [
      InternetAddress('8.8.8.8', type: InternetAddressType.IPv4), // Google
      InternetAddress('2001:4860:4860::8888', type: InternetAddressType.IPv6), // Google
      InternetAddress('1.1.1.1', type: InternetAddressType.IPv4), // CloudFlare
      InternetAddress('2606:4700:4700::1111', type: InternetAddressType.IPv6), // CloudFlare
      InternetAddress('208.67.222.222', type: InternetAddressType.IPv4), // OpenDNS
      InternetAddress('2620:0:ccc::2', type: InternetAddressType.IPv6), // OpenDNS
      InternetAddress('180.76.76.76', type: InternetAddressType.IPv4), // Baidu
      InternetAddress('2400:da00::6666', type: InternetAddressType.IPv6), // Baidu
    ];

    final Completer<bool> completer = Completer<bool>();

    int callsReturned = 0;
    void onCallReturned(bool isAlive) {
      if (completer.isCompleted) return;

      if (isAlive) {
        completer.complete(true);
      } else {
        callsReturned++;
        if (callsReturned >= dnss.length) {
          completer.complete(false);
        }
      }
    }

    dnss.forEach((dns) => _pingDns(dns).then(onCallReturned));

    return completer.future;
  }

  Future<bool> _pingDns(InternetAddress dnsAddress) async {
    const int dnsPort = 53;
    const Duration timeout = Duration(seconds: 3);

    Socket socket;
    try {
      socket = await Socket.connect(dnsAddress, dnsPort, timeout: timeout);
      socket?.destroy();
      return true;
    } on SocketException {
      socket?.destroy();
    }
    return false;
  }

对_checkInternetAccess的调用最多需要一个超时时间才能完成(这里是3秒),如果我们可以到达任何一个DNS,它将在到达第一个DNS时立即完成,而不需要等待其他DNS(因为到达一个DNS就足以知道您有internet)。所有对_pingDns的调用都是并行完成的。

它似乎在IPV4网络上工作得很好,当我不能在IPV6网络上测试它时(我没有访问IPV6网络),我认为它仍然可以工作。它也适用于发布模式构建,但我还必须将我的应用提交给苹果,看看他们是否发现了这个解决方案的任何问题。

它也应该在大多数国家(包括中国)工作,如果它不能在一个工作,你可以添加一个DNS到列表中,可以从你的目标国家访问。

这是我的解决方案,它检查互联网连接以及数据连接,我希望你喜欢它。

First of all add dependencies in your pubsec.yaml
dependencies:        
    data_connection_checker:
And Here Is The main.dart Of My Solution
import 'dart:async';

import 'package:data_connection_checker/data_connection_checker.dart';
import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: "Data Connection Checker",
      home: HomePage(),
    );
  }
}

class HomePage extends StatefulWidget {
  @override
  _HomePageState createState() => _HomePageState();
}

class _HomePageState extends State<HomePage> {
  StreamSubscription<DataConnectionStatus> listener;

  var Internetstatus = "Unknown";

  @override
  void initState() {
    // TODO: implement initState
    super.initState();
//    _updateConnectionStatus();
      CheckInternet();
  }

  @override
  void dispose() {
    // TODO: implement dispose
    listener.cancel();
    super.dispose();
  }

  CheckInternet() async {
    // Simple check to see if we have internet
    print("The statement 'this machine is connected to the Internet' is: ");
    print(await DataConnectionChecker().hasConnection);
    // returns a bool

    // We can also get an enum instead of a bool
    print("Current status: ${await DataConnectionChecker().connectionStatus}");
    // prints either DataConnectionStatus.connected
    // or DataConnectionStatus.disconnected

    // This returns the last results from the last call
    // to either hasConnection or connectionStatus
    print("Last results: ${DataConnectionChecker().lastTryResults}");

    // actively listen for status updates
    listener = DataConnectionChecker().onStatusChange.listen((status) {
      switch (status) {
        case DataConnectionStatus.connected:
          Internetstatus="Connectd TO THe Internet";
          print('Data connection is available.');
          setState(() {

          });
          break;
        case DataConnectionStatus.disconnected:
          Internetstatus="No Data Connection";
          print('You are disconnected from the internet.');
          setState(() {

          });
          break;
      }
    });

    // close listener after 30 seconds, so the program doesn't run forever
//    await Future.delayed(Duration(seconds: 30));
//    await listener.cancel();
    return await await DataConnectionChecker().connectionStatus;
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text("Data Connection Checker"),
      ),
      body: Container(
        child: Center(
          child: Text("$Internetstatus"),
        ),
      ),
    );
  }
}

对于登陆这里的其他人,我想添加到Günter Zöchbauer的答案,这是我实现一个实用程序的解决方案,以知道是否有互联网,而不管其他任何事情。

免责声明:

我对Dart和Flutter都是新手,所以这可能不是最好的方法,但很想得到反馈。


结合flutter_connectivity和Günter Zöchbauer的连接测试

我的需求

我不希望在需要检查连接的任何地方出现一堆重复的代码,我希望它在发生变化时自动更新组件或其他与连接相关的东西。

ConnectionStatusSingleton

首先我们设置一个Singleton。如果你不熟悉这种模式,网上有很多关于它们的好信息。但要点在于,您希望在应用程序生命周期中创建类的单个实例,并且能够在任何地方使用它。

这个单例连接到flutter_connectivity并监听连接性更改,然后测试网络连接,然后使用StreamController更新任何关心的内容。

它是这样的:

import 'dart:io'; //InternetAddress utility
import 'dart:async'; //For StreamController/Stream

import 'package:connectivity/connectivity.dart';

class ConnectionStatusSingleton {
    //This creates the single instance by calling the `_internal` constructor specified below
    static final ConnectionStatusSingleton _singleton = new ConnectionStatusSingleton._internal();
    ConnectionStatusSingleton._internal();

    //This is what's used to retrieve the instance through the app
    static ConnectionStatusSingleton getInstance() => _singleton;

    //This tracks the current connection status
    bool hasConnection = false;

    //This is how we'll allow subscribing to connection changes
    StreamController connectionChangeController = new StreamController.broadcast();

    //flutter_connectivity
    final Connectivity _connectivity = Connectivity();

    //Hook into flutter_connectivity's Stream to listen for changes
    //And check the connection status out of the gate
    void initialize() {
        _connectivity.onConnectivityChanged.listen(_connectionChange);
        checkConnection();
    }

    Stream get connectionChange => connectionChangeController.stream;

    //A clean up method to close our StreamController
    //   Because this is meant to exist through the entire application life cycle this isn't
    //   really an issue
    void dispose() {
        connectionChangeController.close();
    }

    //flutter_connectivity's listener
    void _connectionChange(ConnectivityResult result) {
        checkConnection();
    }

    //The test to actually see if there is a connection
    Future<bool> checkConnection() async {
        bool previousConnection = hasConnection;

        try {
            final result = await InternetAddress.lookup('google.com');
            if (result.isNotEmpty && result[0].rawAddress.isNotEmpty) {
                hasConnection = true;
            } else {
                hasConnection = false;
            }
        } on SocketException catch(_) {
            hasConnection = false;
        }

        //The connection status changed send out an update to all listeners
        if (previousConnection != hasConnection) {
            connectionChangeController.add(hasConnection);
        }

        return hasConnection;
    }
}

使用

初始化

首先,我们必须确保调用了我们单例的initialize。但只有一次。 这部分取决于你,但我在我的应用程序的main():

void main() {
    ConnectionStatusSingleton connectionStatus = ConnectionStatusSingleton.getInstance();
    connectionStatus.initialize();

    runApp(MyApp());

    //Call this if initialization is occuring in a scope that will end during app lifecycle
    //connectionStatus.dispose();   
}

在Widget或其他地方

import 'dart:async'; //For StreamSubscription

...

class MyWidgetState extends State<MyWidget> {
    StreamSubscription _connectionChangeStream;

    bool isOffline = false;

    @override
    initState() {
        super.initState();

        ConnectionStatusSingleton connectionStatus = ConnectionStatusSingleton.getInstance();
        _connectionChangeStream = connectionStatus.connectionChange.listen(connectionChanged);
    }

    void connectionChanged(dynamic hasConnection) {
        setState(() {
            isOffline = !hasConnection;
        });
    }

    @override
    Widget build(BuildContext ctxt) {
        ...
    }
}

希望其他人觉得这有用!


示例github repo: https://github.com/dennmat/flutter-connectiontest-example

在模拟器中切换飞行模式以查看结果

对我来说,我只是在Firebase中创建一个数据,并使用未来构建器来等待数据。在这里,就像这样,你可以检查连接是否太慢,所以数据将被加载:

FutureBuilder(
    future: _getImage(context),
    builder: (context, snapshot) {
      switch (snapshot.connectionState) {
        case ConnectionState.none:
          return Text('Press button to start.');
        case ConnectionState.active:
        case ConnectionState.waiting:
          return Container(
              height:
                  MediaQuery.of(context).size.height / 1.25,
              width:
                  MediaQuery.of(context).size.width / 1.25,
              child: Loading());
        case ConnectionState.done:
          if (snapshot.hasData) {
            return snapshot.data;
          } else {
            return FlatButton(
              onPressed: () {
                Navigator.push(
                    context,
                    MaterialPageRoute(
                        builder: (context) =>
                            ProfilePage()));
              },
              child: Icon(
                Icons.add_a_photo,
                size: 50,
              ),
            );
          }
        // You can reach your snapshot.data['url'] in here
      }
      return null;
    },
  ),

我几乎读了所有的帖子,@dennmat的帖子对我最有用。虽然它对我没用,而且也过时了。我有更新颤振更新连接包(I。E connectivity_plus)和data_connection_checker(检查移动和wifi是否有实际的互联网连接)。 在这篇文章之后,你将能够连续监听互联网连接。

1. 添加依赖关系 A)连通性:^1.0.6 B) data_connection_checker: ^0.3.4

2. 处理所有连接的自定义类。

import 'dart:async';
import 'package:connectivity_plus/connectivity_plus.dart';
import 'package:data_connection_checker/data_connection_checker.dart'; 

class ConnectionUtil {
  //This creates the single instance by calling the `_internal` constructor specified below
  static final ConnectionUtil _singleton = new ConnectionUtil._internal();
  ConnectionUtil._internal();
  //This is what's used to retrieve the instance through the app
  static ConnectionUtil getInstance() => _singleton;
  //This tracks the current connection status
  bool hasConnection = false;
  //This is how we'll allow subscribing to connection changes
  StreamController connectionChangeController = StreamController();
  //flutter_connectivity
  final Connectivity _connectivity = Connectivity();
  void initialize() {
    _connectivity.onConnectivityChanged.listen(_connectionChange);
  }
  //flutter_connectivity's listener
  void _connectionChange(ConnectivityResult result) {
    hasInternetInternetConnection();
  }
  Stream get connectionChange => connectionChangeController.stream;
  Future<bool> hasInternetInternetConnection() async {
    bool previousConnection = hasConnection;
    var connectivityResult = await (Connectivity().checkConnectivity());
    //Check if device is just connect with mobile network or wifi
    if (connectivityResult == ConnectivityResult.mobile ||
        connectivityResult == ConnectivityResult.wifi) {
      //Check there is actual internet connection with a mobile network or wifi
      if (await DataConnectionChecker().hasConnection) {
        // Network data detected & internet connection confirmed.
        hasConnection = true;
      } else {
        // Network data detected but no internet connection found.
        hasConnection = false;
      }
    }
    // device has no mobile network and wifi connection at all
    else {
      hasConnection = false;
    }
    // The connection status changed send out an update to all listeners
    if (previousConnection != hasConnection) {
      connectionChangeController.add(hasConnection);
    }
    return hasConnection;
  }
}

检查任何地方的连接并倾听变化。

@override
  initState() {
    print('called');
    //Create instance
    ConnectionUtil connectionStatus = ConnectionUtil.getInstance();
    //Initialize
    connectionStatus.initialize();
    //Listen for connection change
    _connectionChangeStream = connectionStatus.connectionChange.listen((event) {
      print(event);
    });

    super.initState();
  }

切换飞行模式时检查日志。你应该得到有true和false值的日志。

注意:这将无法在flutter web工作,如果你想让它工作,请使用dio或http插件而不是data_connection_checker。

项目示例可以在这里找到。谢谢