给定这个函数,我想用随机颜色生成器替换颜色。

document.overlay = GPolyline.fromEncoded({
    color: "#0000FF",
    weight: 10,
    points: encoded_points,
    zoomFactor: 32,
    levels: encoded_levels,
    numLevels: 4
});

我该怎么做呢?


当前回答

一个简短的答案,有精确大小的填充:

'#' + ((1<<24)*(Math.random()+1)|0).toString(16).substr(1)

其他回答

这个只生成饱和色

let randomSaturatedColor = () => {
    let r = Math.random().toString(16).slice(2, 4)
    let value_012345 = Math.random().toString(6).slice(2, 3)
    let hex = {
        [0]: `${r}00FF`,
        [1]: `00${r}FF`,
        [2]: `00FF${r}`,
        [3]: `${r}FF00`,
        [4]: `FF${r}00`,
        [5]: `FF00${r}`,
    }[value_012345]
    return '#' + hex
}

Use:

function random_color(format)
{
    var rint = Math.round(0xffffff * Math.random());
    switch(format)
    {
        case 'hex':
            return ('#0' + rint.toString(16)).replace(/^#0([0-9a-f]{6})$/i, '#$1');
            break;

        case 'rgb':
            return 'rgb(' + (rint >> 16) + ',' + (rint >> 8 & 255) + ',' + (rint & 255) + ')';
            break;

        default:
            return rint;
            break;
    }
}

升级版:

function random_color( format ){
  var rint = Math.floor( 0x100000000 * Math.random());
  switch( format ){
    case 'hex':
      return '#' + ('00000'   + rint.toString(16)).slice(-6).toUpperCase();
    case 'hexa':
      return '#' + ('0000000' + rint.toString(16)).slice(-8).toUpperCase();
    case 'rgb':
      return 'rgb('  + (rint & 255) + ',' + (rint >> 8 & 255) + ',' + (rint >> 16 & 255) + ')';
    case 'rgba':
      return 'rgba(' + (rint & 255) + ',' + (rint >> 8 & 255) + ',' + (rint >> 16 & 255) + ',' + (rint >> 24 & 255)/255 + ')';
    default:
      return rint;
  }
}
function generateRandomColor()
{
    var randomColor = '#'+Math.floor(Math.random()*16777215).toString(16);
    return randomColor;
    //random color will be freshly served
}
document.body.style.backgroundColor = generateRandomColor() // -> #e1ac94
someDiv.style.color = generateRandomColor() // -> #34c7aa
function getRandomColor()
{
    var color = "#";

    for (var i = 0; i < 3; i++)
    {
        var part = Math.round(Math.random() * 255).toString(16);

        color += (part.length > 1) ? part : "0" + part;
    }

    return color;
}

此方法将获得一个随机数,将其转换为十六进制字符串,然后提取它的一部分,从而得到一个随机十六进制。

function randomColor() {
    return "#" + Math.random().toString(16).slice(2,8);
}