我想知道是否有可能获得枚举值的属性,而不是枚举本身?例如,假设我有以下枚举:

using System.ComponentModel; // for DescriptionAttribute

enum FunkyAttributesEnum
{
    [Description("Name With Spaces1")]
    NameWithoutSpaces1,    
    [Description("Name With Spaces2")]
    NameWithoutSpaces2
}

我想要的是给定枚举类型,产生枚举字符串值及其描述的二元组。

价值很简单:

Array values = System.Enum.GetValues(typeof(FunkyAttributesEnum));
foreach (int value in values)
    Tuple.Value = Enum.GetName(typeof(FunkyAttributesEnum), value);

但我如何获得描述属性的值,以填充Tuple.Desc?如果属性属于枚举本身,我可以想到如何做到这一点,但我不知道如何从枚举的值中获得它。


当前回答

    public enum DataFilters
    {
        [Display(Name= "Equals")]
        Equals = 1,// Display Name and Enum Name are same 
        [Display(Name= "Does Not Equal")]
        DoesNotEqual = 2, // Display Name and Enum Name are different             
    }

在这个例子中它会产生错误1 "等于"

public static string GetDisplayName(this Enum enumValue)
    {
        var enumMember = enumValue.GetType().GetMember(enumValue.ToString()).First();
        return enumMember.GetCustomAttribute<DisplayAttribute>() != null ? enumMember.GetCustomAttribute<DisplayAttribute>().Name : enumMember.Name;
    }

如果它是相同的返回enum名称而不是显示名称因为 enumMember.GetCustomAttribute () 如果displayname和enum name相同,则返回null .....

其他回答

性能问题

如果你想要更好的性能,这是一种方法:

public static class AdvancedEnumExtensions
{
    /// <summary>
    /// Gets the custom attribute <typeparamref name="T"/> for the enum constant, if such a constant is defined and has such an attribute; otherwise null.
    /// </summary>
    public static T GetCustomAttribute<T>(this Enum value) where T : Attribute
    {
        return GetField(value)?.GetCustomAttribute<T>(inherit: false);
    }

    /// <summary>
    /// Gets the FieldInfo for the enum constant, if such a constant is defined; otherwise null.
    /// </summary>
    public static FieldInfo GetField(this Enum value)
    {
        ulong u64 = ToUInt64(value);
        return value
            .GetType()
            .GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static)
            .Where(f => ToUInt64(f.GetRawConstantValue()) == u64)
            .FirstOrDefault();
    }

    /// <summary>
    /// Checks if an enum constant is defined for this enum value
    /// </summary>
    public static bool IsDefined(this Enum value)
    {
        return GetField(value) != null;
    }

    /// <summary>
    /// Converts the enum value to UInt64
    /// </summary>
    public static ulong ToUInt64(this Enum value) => ToUInt64((object)value);

    private static ulong ToUInt64(object value)
    {
        switch (Convert.GetTypeCode(value))
        {
            case TypeCode.SByte:
            case TypeCode.Int16:
            case TypeCode.Int32:
            case TypeCode.Int64:
                return unchecked((ulong)Convert.ToInt64(value, CultureInfo.InvariantCulture));

            case TypeCode.Byte:
            case TypeCode.UInt16:
            case TypeCode.UInt32:
            case TypeCode.UInt64:
            case TypeCode.Char:
            case TypeCode.Boolean:
                return Convert.ToUInt64(value, CultureInfo.InvariantCulture);

            default: throw new InvalidOperationException("UnknownEnumType");
        }
    }
}

为什么这个有更好的性能?

因为内置方法都使用与此非常相似的代码,除了它们还运行一堆我们不关心的其他代码。c#的Enum代码通常都很糟糕。

上面的代码已经经过linq化和精简,所以它只包含我们关心的部分。

为什么内置代码很慢?

首先关于枚举. tostring () -vs-枚举. getname (..)

总是使用后者。(或者两者都不做更好,如下文将会清楚说明。)

ToString()在内部使用后者,但同样,也做了一堆我们不想要的其他事情,例如尝试组合标志,打印出数字等。我们只对枚举中定义的常量感兴趣。

枚举。GetName依次获取所有字段,为所有名称创建一个字符串数组,在它们的所有RawConstantValues上使用上述ToUInt64创建一个包含所有值的UInt64数组,根据UInt64值对两个数组进行排序,最后通过在UInt64-array中执行BinarySearch来找到我们想要的值的索引,从而从name-array中获取名称。

...然后我们把字段和排序的数组扔掉用这个名字重新找到字段。

一个词:“呃!”

这应该能满足你的需要。

try
{
  var enumType = typeof(FunkyAttributesEnum);
  var memberInfos = 
  enumType.GetMember(FunkyAttributesEnum.NameWithoutSpaces1.ToString());
  var enumValueMemberInfo = memberInfos.FirstOrDefault(m => 
  m.DeclaringType == enumType);
  var valueAttributes = 
  enumValueMemberInfo.GetCustomAttributes(typeof(DescriptionAttribute), false);
  var description = ((DescriptionAttribute)valueAttributes[0]).Description;
}
catch
{
    return FunkyAttributesEnum.NameWithoutSpaces1.ToString()
}

下面是从Display属性获取信息的代码。它使用泛型方法检索属性。如果没有找到该属性,它将枚举值转换为字符串,将pascal/camel大小写转换为标题大小写(此处获得的代码)

public static class EnumHelper
{
    // Get the Name value of the Display attribute if the   
    // enum has one, otherwise use the value converted to title case.  
    public static string GetDisplayName<TEnum>(this TEnum value)
        where TEnum : struct, IConvertible
    {
        var attr = value.GetAttributeOfType<TEnum, DisplayAttribute>();
        return attr == null ? value.ToString().ToSpacedTitleCase() : attr.Name;
    }

    // Get the ShortName value of the Display attribute if the   
    // enum has one, otherwise use the value converted to title case.  
    public static string GetDisplayShortName<TEnum>(this TEnum value)
        where TEnum : struct, IConvertible
    {
        var attr = value.GetAttributeOfType<TEnum, DisplayAttribute>();
        return attr == null ? value.ToString().ToSpacedTitleCase() : attr.ShortName;
    }

    /// <summary>
    /// Gets an attribute on an enum field value
    /// </summary>
    /// <typeparam name="TEnum">The enum type</typeparam>
    /// <typeparam name="T">The type of the attribute you want to retrieve</typeparam>
    /// <param name="value">The enum value</param>
    /// <returns>The attribute of type T that exists on the enum value</returns>
    private static T GetAttributeOfType<TEnum, T>(this TEnum value)
        where TEnum : struct, IConvertible
        where T : Attribute
    {

        return value.GetType()
                    .GetMember(value.ToString())
                    .First()
                    .GetCustomAttributes(false)
                    .OfType<T>()
                    .LastOrDefault();
    }
}

这是字符串转换为title case的扩展方法:

    /// <summary>
    /// Converts camel case or pascal case to separate words with title case
    /// </summary>
    /// <param name="s"></param>
    /// <returns></returns>
    public static string ToSpacedTitleCase(this string s)
    {
        //https://stackoverflow.com/a/155486/150342
        CultureInfo cultureInfo = Thread.CurrentThread.CurrentCulture;
        TextInfo textInfo = cultureInfo.TextInfo;
        return textInfo
           .ToTitleCase(Regex.Replace(s, 
                        "([a-z](?=[A-Z0-9])|[A-Z](?=[A-Z][a-z]))", "$1 "));
    }

对于一些程序员的幽默,一行代码就像一个笑话:

public static string GetDescription(this Enum value) => value.GetType().GetMember(value.ToString()).First().GetCustomAttribute<DescriptionAttribute>() is DescriptionAttribute attribute ? attribute.Description : string.Empty;

以更易读的形式:

using System;
using System.ComponentModel;
using System.Linq;
using System.Reflection;

public static class EnumExtensions
{
    // get description from enum:

    public static string GetDescription(this Enum value)
    {
        return value.GetType().
            GetMember(value.ToString()).
            First().
            GetCustomAttribute<DescriptionAttribute>() is DescriptionAttribute attribute
            ? attribute.Description
            : throw new Exception($"Enum member '{value.GetType()}.{value}' doesn't have a [DescriptionAttribute]!");
    }

    // get enum from description:

    public static T GetEnum<T>(this string description) where T : Enum
    {
        foreach (FieldInfo fieldInfo in typeof(T).GetFields())
        {
            if (fieldInfo.GetCustomAttribute<DescriptionAttribute>() is DescriptionAttribute attribute && attribute.Description == description)
                return (T)fieldInfo.GetRawConstantValue();
        }

        throw new Exception($"Enum '{typeof(T)}' doesn't have a member with a [DescriptionAttribute('{description}')]!");
    }
}

流利的一句话…

这里我使用的DisplayAttribute包含Name和Description属性。

public static DisplayAttribute GetDisplayAttributesFrom(this Enum enumValue, Type enumType)
{
    return enumType.GetMember(enumValue.ToString())
                   .First()
                   .GetCustomAttribute<DisplayAttribute>();
}

例子

public enum ModesOfTransport
{
    [Display(Name = "Driving",    Description = "Driving a car")]        Land,
    [Display(Name = "Flying",     Description = "Flying on a plane")]    Air,
    [Display(Name = "Sea cruise", Description = "Cruising on a dinghy")] Sea
}

void Main()
{
    ModesOfTransport TransportMode = ModesOfTransport.Sea;
    DisplayAttribute metadata = TransportMode.GetDisplayAttributesFrom(typeof(ModesOfTransport));
    Console.WriteLine("Name: {0} \nDescription: {1}", metadata.Name, metadata.Description);
}

输出

Name: Sea cruise 
Description: Cruising on a dinghy