我试图在运行时生成一个渐变颜色背景(纯色到透明)的视图。有办法做到吗?
当前回答
斯威夫特4:
正确显示IB中的梯度:
@IBDesignable public class GradientView: UIView {
override open class var layerClass: AnyClass {
return CAGradientLayer.classForCoder()
}
required public init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
configureGradientLayer()
}
public override init(frame: CGRect) {
super.init(frame: frame)
configureGradientLayer()
}
func configureGradientLayer() {
let gradientLayer = layer as! CAGradientLayer
gradientLayer.colors = [UIColor(hex: 0x003399).cgColor, UIColor(hex: 0x00297b).cgColor]
}
}
其他回答
快速的方法
This answer builds on the answers above and provides implementation for dealing with the problem of the gradient not being properly applied during rotation. It satisfies this problem by changing the gradient layer to a square so that rotation in all directions results in a correct gradient. The function signature includes a Swift variadic argument that allows one to pass in as many CGColorRef's (CGColor) as needed (see sample usage). Also provided is an example as a Swift extension so that one can apply a gradient to any UIView.
func configureGradientBackground(colors:CGColorRef...){
let gradient: CAGradientLayer = CAGradientLayer()
let maxWidth = max(self.view.bounds.size.height,self.view.bounds.size.width)
let squareFrame = CGRect(origin: self.view.bounds.origin, size: CGSizeMake(maxWidth, maxWidth))
gradient.frame = squareFrame
gradient.colors = colors
view.layer.insertSublayer(gradient, atIndex: 0)
}
使用方法:
在viewDidLoad ...
override func viewDidLoad() {
super.viewDidLoad()
configureGradientBackground(UIColor.redColor().CGColor, UIColor.whiteColor().CGColor)
}
扩展的实现
extension CALayer {
func configureGradientBackground(colors:CGColorRef...){
let gradient = CAGradientLayer()
let maxWidth = max(self.bounds.size.height,self.bounds.size.width)
let squareFrame = CGRect(origin: self.bounds.origin, size: CGSizeMake(maxWidth, maxWidth))
gradient.frame = squareFrame
gradient.colors = colors
self.insertSublayer(gradient, atIndex: 0)
}
}
扩展用例示例:
override func viewDidLoad() {
super.viewDidLoad()
self.view.layer.configureGradientBackground(UIColor.purpleColor().CGColor, UIColor.blueColor().CGColor, UIColor.whiteColor().CGColor)
}
这意味着渐变背景现在可以应用到任何UIControl,因为所有的控件都是UIViews(或子类),所有的UIViews都有calayer。
斯威夫特4
扩展的实现
extension CALayer {
public func configureGradientBackground(_ colors:CGColor...){
let gradient = CAGradientLayer()
let maxWidth = max(self.bounds.size.height,self.bounds.size.width)
let squareFrame = CGRect(origin: self.bounds.origin, size: CGSize(width: maxWidth, height: maxWidth))
gradient.frame = squareFrame
gradient.colors = colors
self.insertSublayer(gradient, at: 0)
}
}
扩展用例示例:
override func viewDidLoad() {
super.viewDidLoad()
self.view.layer.configureGradientBackground(UIColor.purple.cgColor, UIColor.blue.cgColor, UIColor.white.cgColor)
}
试试这个对我来说很有魔力,
Objective - C
我已经设置了RGB渐变背景颜色为UIview
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0,0,320,35)];
CAGradientLayer *gradient = [CAGradientLayer layer];
gradient.frame = view.bounds;
gradient.startPoint = CGPointZero;
gradient.endPoint = CGPointMake(1, 1);
gradient.colors = [NSArray arrayWithObjects:(id)[[UIColor colorWithRed:34.0/255.0 green:211/255.0 blue:198/255.0 alpha:1.0] CGColor],(id)[[UIColor colorWithRed:145/255.0 green:72.0/255.0 blue:203/255.0 alpha:1.0] CGColor], nil];
[view.layer addSublayer:gradient];
更新: Swift3 +
代码:
var gradientView = UIView(frame: CGRect(x: 0, y: 0, width: 320, height: 35))
let gradientLayer:CAGradientLayer = CAGradientLayer()
gradientLayer.frame.size = self.gradientView.frame.size
gradientLayer.colors =
[UIColor.white.cgColor,UIColor.red.withAlphaComponent(1).cgColor]
//Use diffrent colors
gradientView.layer.addSublayer(gradientLayer)
你可以添加渐变颜色的起点和终点。
gradientLayer.startPoint = CGPoint(x: 0.0, y: 1.0)
gradientLayer.endPoint = CGPoint(x: 1.0, y: 1.0)
更多细节请参考CAGradientLayer文档
希望这对一些人有所帮助。
斯威夫特3
在视图上添加一个渐变层
Bind your view outlet @IBOutlet var YOURVIEW : UIView! Define the CAGradientLayer() var gradient = CAGradientLayer() Here is the code you have to write in your viewDidLoad YOURVIEW.layoutIfNeeded() gradient.startPoint = CGPoint(x: CGFloat(0), y: CGFloat(1)) gradient.endPoint = CGPoint(x: CGFloat(1), y: CGFloat(0)) gradient.frame = YOURVIEW.bounds gradient.colors = [UIColor.red.cgColor, UIColor.green.cgColor] gradient.colors = [ UIColor(red: 255.0/255.0, green: 56.0/255.0, blue: 224.0/255.0, alpha: 1.0).cgColor,UIColor(red: 86.0/255.0, green: 13.0/255.0, blue: 232.0/255.0, alpha: 1.0).cgColor,UIColor(red: 16.0/255.0, green: 173.0/255.0, blue: 245.0/255.0, alpha: 1.0).cgColor] gradient.locations = [0.0 ,0.6 ,1.0] YOURVIEW.layer.insertSublayer(gradient, at: 0)
我已经在代码中实现了这一点。
UIView *view1 = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, self.view.frame.size.width, 31.0f)];
view1.backgroundColor = [UIColor clearColor];
CAGradientLayer *gradient = [CAGradientLayer layer];
gradient.frame = view1.bounds;
UIColor *topColor = [UIColor colorWithRed:132.0/255.0 green:222.0/255.0 blue:109.0/255.0 alpha:1.0];
UIColor *bottomColor = [UIColor colorWithRed:31.0/255.0 green:150.0/255.0 blue:99.0/255.0 alpha:1.0];
gradient.colors = [NSArray arrayWithObjects:(id)[topColor CGColor], (id)[bottomColor CGColor], nil];
[view1.layer insertSublayer:gradient atIndex:0];
现在我可以在视图中看到渐变。
调用上面的解决方案来更新层是一个好主意
viewDidLayoutSubviews
正确地更新视图
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