经过大量的试验和错误,我放弃了,并提出了这个问题。我见过很多人有类似的问题,但不能得到所有的答案工作正确。
我有一个由自定义单元格组成的UITableView。单元格由相邻的5个文本字段组成(有点像网格)。
当我试图滚动和编辑UITableView底部的单元格时,我不能设法让我的单元格正确地定位在键盘上方。
我看到过很多关于改变视图大小的回答……但到目前为止,没有一种效果很好。
谁能用一个具体的代码示例来阐明这样做的“正确”方式?
经过大量的试验和错误,我放弃了,并提出了这个问题。我见过很多人有类似的问题,但不能得到所有的答案工作正确。
我有一个由自定义单元格组成的UITableView。单元格由相邻的5个文本字段组成(有点像网格)。
当我试图滚动和编辑UITableView底部的单元格时,我不能设法让我的单元格正确地定位在键盘上方。
我看到过很多关于改变视图大小的回答……但到目前为止,没有一种效果很好。
谁能用一个具体的代码示例来阐明这样做的“正确”方式?
当前回答
Swift 4.2的小变化…
在我的UITableView上,我有很多部分,但我必须避免浮动标题效果,所以我使用了“dummyViewHeight”方法,就像在Stack Overflow上看到的其他地方一样… 这就是我对这个问题的解决方案(它也适用于键盘+工具栏+建议):
将其声明为类常量:
let dummyViewHeight: CGFloat = 40.0
Then
override func viewDidLoad() {
super.viewDidLoad()
//... some stuff here, not needed for this example
// Create non floating header
tableView.tableHeaderView = UIView(frame: CGRect(x: 0, y: 0, width: tableView.bounds.size.width, height: dummyViewHeight))
tableView.contentInset = UIEdgeInsets(top: -dummyViewHeight, left: 0, bottom: 0, right: 0)
addObservers()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
removeObservers()
}
这里所有的魔法……
@objc func keyboardWillShow(notification: NSNotification) {
if let userInfo = notification.userInfo {
let keyboardHeight = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as AnyObject).cgRectValue.size.height
tableView.tableHeaderView = UIView(frame: CGRect(x: 0, y: 0, width: self.tableView.bounds.size.width, height: dummyViewHeight))
tableView.contentInset = UIEdgeInsets(top: -dummyViewHeight, left: 0, bottom: keyboardHeight, right: 0)
}
}
@objc func keyboardWillHide(notification: NSNotification) {
UIView.animate(withDuration: 0.25) {
self.tableView.tableHeaderView = UIView(frame: CGRect(x: 0, y: 0, width: self.tableView.bounds.size.width, height: self.dummyViewHeight))
self.tableView.contentInset = UIEdgeInsets(top: -self.dummyViewHeight, left: 0, bottom: 0, right: 0)
}
}
其他回答
因此,经过数小时的艰苦工作,尝试使用这些当前的解决方案(完全失败),我终于让事情正常工作,并更新它们以使用新的动画块。我的回答完全基于Ortwin上面的回答。
所以不管出于什么原因,上面的代码就是不适合我。我的设置似乎和其他人的很相似,但可能是因为我用的是iPad或4.3……不知道。它在做一些古怪的数学运算然后把我的tableview从屏幕上拍下来。
见我的解决方案的最终结果:http://screencast.com/t/hjBCuRrPC(请忽略照片。: - p)
所以我沿用了Ortwin的基本原理,但改变了计算原点的方法。Y和尺寸。我的表格视图的高度和键盘的高度。当我从结果中减去窗口的高度时,它告诉我有多少交集。如果它大于0(也就是有一些重叠),我执行帧高度的动画。
此外,还有一些重绘问题得到了解决,1)等待滚动到单元格直到动画完成,2)使用UIViewAnimationOptionBeginFromCurrentState选项隐藏键盘。
有几件事需要注意。
_topmostrowbeforekeyboardwasshow & _originalFrame是在头文件中声明的实例变量。 自我。guestEntryTableView是我的tableView(我在外部文件中) iaskcgrecswap是Ortwin用于翻转帧坐标的方法 我只更新tableView的高度如果它至少有50px会显示 因为我不在UIViewController中,所以我没有self。视图,我只是把tableView返回到它的原始框架
同样,如果我Ortwin没有提供关键,我也不会得到这个答案。代码如下:
- (IBAction)textFieldDidBeginEditing:(UITextField *)textField
{
self.activeTextField = textField;
if ([self.guestEntryTableView indexPathsForVisibleRows].count) {
_topmostRowBeforeKeyboardWasShown = (NSIndexPath*)[[self.guestEntryTableView indexPathsForVisibleRows] objectAtIndex:0];
} else {
// this should never happen
_topmostRowBeforeKeyboardWasShown = [NSIndexPath indexPathForRow:0 inSection:0];
[textField resignFirstResponder];
}
}
- (IBAction)textFieldDidEndEditing:(UITextField *)textField
{
self.activeTextField = nil;
}
- (void)keyboardWillShow:(NSNotification*)notification {
NSDictionary* userInfo = [notification userInfo];
NSValue* keyboardFrameValue = [userInfo objectForKey:UIKeyboardFrameEndUserInfoKey];
// Reduce the tableView height by the part of the keyboard that actually covers the tableView
UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
CGRect windowRect = [[UIApplication sharedApplication] keyWindow].bounds;
CGRect viewRectAbsolute = [self.guestEntryTableView convertRect:self.guestEntryTableView.bounds toView:[[UIApplication sharedApplication] keyWindow]];
CGRect keyboardFrame = [keyboardFrameValue CGRectValue];
if (UIInterfaceOrientationLandscapeLeft == orientation ||UIInterfaceOrientationLandscapeRight == orientation ) {
windowRect = IASKCGRectSwap(windowRect);
viewRectAbsolute = IASKCGRectSwap(viewRectAbsolute);
keyboardFrame = IASKCGRectSwap(keyboardFrame);
}
// fix the coordinates of our rect to have a top left origin 0,0
viewRectAbsolute = FixOriginRotation(viewRectAbsolute, orientation, windowRect.size.width, windowRect.size.height);
CGRect frame = self.guestEntryTableView.frame;
_originalFrame = self.guestEntryTableView.frame;
int remainder = (viewRectAbsolute.origin.y + viewRectAbsolute.size.height + keyboardFrame.size.height) - windowRect.size.height;
if (remainder > 0 && !(remainder > frame.size.height + 50)) {
frame.size.height = frame.size.height - remainder;
float duration = [[userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue];
[UIView animateWithDuration: duration
animations:^{
self.guestEntryTableView.frame = frame;
}
completion:^(BOOL finished){
UITableViewCell *textFieldCell = (UITableViewCell*) [[self.activeTextField superview] superview];
NSIndexPath *textFieldIndexPath = [self.guestEntryTableView indexPathForCell:textFieldCell];
[self.guestEntryTableView scrollToRowAtIndexPath:textFieldIndexPath atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
}];
}
}
- (void)keyboardWillHide:(NSNotification*)notification {
NSDictionary* userInfo = [notification userInfo];
float duration = [[userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue];
[UIView animateWithDuration: duration
delay: 0.0
options: (UIViewAnimationOptionBeginFromCurrentState)
animations:^{
self.guestEntryTableView.frame = _originalFrame;
}
completion:^(BOOL finished){
[self.guestEntryTableView scrollToRowAtIndexPath:_topmostRowBeforeKeyboardWasShown atScrollPosition:UITableViewScrollPositionTop animated:YES];
}];
}
#pragma mark CGRect Utility function
CGRect IASKCGRectSwap(CGRect rect) {
CGRect newRect;
newRect.origin.x = rect.origin.y;
newRect.origin.y = rect.origin.x;
newRect.size.width = rect.size.height;
newRect.size.height = rect.size.width;
return newRect;
}
CGRect FixOriginRotation(CGRect rect, UIInterfaceOrientation orientation, int parentWidth, int parentHeight) {
CGRect newRect;
switch(orientation)
{
case UIInterfaceOrientationLandscapeLeft:
newRect = CGRectMake(parentWidth - (rect.size.width + rect.origin.x), rect.origin.y, rect.size.width, rect.size.height);
break;
case UIInterfaceOrientationLandscapeRight:
newRect = CGRectMake(rect.origin.x, parentHeight - (rect.size.height + rect.origin.y), rect.size.width, rect.size.height);
break;
case UIInterfaceOrientationPortrait:
newRect = rect;
break;
case UIInterfaceOrientationPortraitUpsideDown:
newRect = CGRectMake(parentWidth - (rect.size.width + rect.origin.x), parentHeight - (rect.size.height + rect.origin.y), rect.size.width, rect.size.height);
break;
}
return newRect;
}
我刚刚再次查看了iOS 5.0库参考,发现这一节题为“移动位于键盘下的内容”:TextAndWebiPhoneOS KeyboardManagement
这是iOS 5之后的新功能吗?我还没有深入了解它,因为我正在做其他事情,但也许其他人知道得更多,可以启发我和其他人。
苹果文档是否会取代这里讨论的内容,或者这里的信息对iOS 5 SDK用户仍然有用?
我刚刚解决了这样一个问题,我参考了大量的解决方案通过谷歌和堆栈溢出。
首先,请确保你已经为UIScrollView设置了IBOutlet, 那么请仔细看看Apple Doc: Keyboard Management。 最后,如果你可以滚动背景,但键盘仍然覆盖文本字段,请看看这段代码:
// If active text field is hidden by keyboard, scroll it so it's visible
// Your application might not need or want this behavior.
CGRect aRect = self.view.frame;
aRect.size.height -= kbSize.height;
if (aRect.size.height < activeField.frame.origin.y+activeField.frame.size.height) {
CGPoint scrollPoint = CGPointMake(0.0, activeField.frame.origin.y+activeField.frame.size.height-aRect.size.height);
[scrollView setContentOffset:scrollPoint animated:YES];
这款游戏与苹果游戏的主要区别在于if条件。我认为apple计算滚动距离和键盘是否覆盖文本字段的条件不准确,所以我做了如上修改。
如果有用请告诉我
简单快捷的解决方案。
我只要滚动到右边的单元格
- (void)scrollViewDidScroll:(UIScrollView *)scrollView
假设我知道表现在处于这个模式_keepMyCellOnTop &我知道选定单元格“_selectedCellIndex”或滚动到选定单元格
- (void)scrollViewDidScroll:(UIScrollView *)scrollView
{
if (_keepMyCellOnTop)
{
[self.tableView scrollToRowAtIndexPath:_selectedCellIndex atScrollPosition:UITableViewScrollPositionTop animated:NO];
}
}
这将防止滚动。
将代码放在-(void) scrollViewDidEndScrollingAnimation:(UIScrollView *)scrollView中 结果是上下滚动吗
结合并填写几个答案(特别是Ortwin Gentz,用户98013)和另一篇文章中的空白,这将适用于iPad上的SDK 4.3的纵向或横向模式:
@implementation UIView (FindFirstResponder)
- (UIResponder *)findFirstResponder
{
if (self.isFirstResponder) {
return self;
}
for (UIView *subView in self.subviews) {
UIResponder *firstResponder = [subView findFirstResponder];
if (firstResponder != nil) {
return firstResponder;
}
}
return nil;
}
@end
@implementation MyViewController
- (UIResponder *)currentFirstResponder {
return [self.view findFirstResponder];
}
- (IBAction)editingEnded:sender {
[sender resignFirstResponder];
}
- (BOOL)textFieldShouldReturn:(UITextField *)textField {
[textField resignFirstResponder];
return NO;
}
- (void)textFieldDidBeginEditing:(UITextField *)textField {
UITableViewCell *cell = (UITableViewCell*) [[textField superview] superview];
[_tableView scrollToRowAtIndexPath:[_tableView indexPathForCell:cell] atScrollPosition:UITableViewScrollPositionTop animated:YES];
}
- (void)keyboardWillShow:(NSNotification*)notification {
if ([self currentFirstResponder] != nil) {
NSDictionary* userInfo = [notification userInfo];
// we don't use SDK constants here to be universally compatible with all SDKs ≥ 3.0
NSValue* keyboardFrameValue = [userInfo objectForKey:@"UIKeyboardBoundsUserInfoKey"];
if (!keyboardFrameValue) {
keyboardFrameValue = [userInfo objectForKey:@"UIKeyboardFrameEndUserInfoKey"];
}
// Reduce the tableView height by the part of the keyboard that actually covers the tableView
CGRect windowRect = [[UIApplication sharedApplication] keyWindow].bounds;
CGRect viewRectAbsolute = [_tableView convertRect:_tableView.bounds toView:[[UIApplication sharedApplication] keyWindow]];
CGRect frame = _tableView.frame;
if (UIInterfaceOrientationLandscapeLeft == self.interfaceOrientation ||UIInterfaceOrientationLandscapeRight == self.interfaceOrientation ) {
windowRect = CGRectMake(windowRect.origin.y, windowRect.origin.x, windowRect.size.height, windowRect.size.width);
viewRectAbsolute = CGRectMake(viewRectAbsolute.origin.y, viewRectAbsolute.origin.x, viewRectAbsolute.size.height, viewRectAbsolute.size.width);
}
frame.size.height -= [keyboardFrameValue CGRectValue].size.height - CGRectGetMaxY(windowRect) + CGRectGetMaxY(viewRectAbsolute);
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:[[userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue]];
[UIView setAnimationCurve:[[userInfo objectForKey:UIKeyboardAnimationCurveUserInfoKey] intValue]];
_tableView.frame = frame;
[UIView commitAnimations];
UITableViewCell *textFieldCell = (id)((UITextField *)self.currentFirstResponder).superview.superview;
NSIndexPath *textFieldIndexPath = [_tableView indexPathForCell:textFieldCell];
// iOS 3 sends hide and show notifications right after each other
// when switching between textFields, so cancel -scrollToOldPosition requests
[NSObject cancelPreviousPerformRequestsWithTarget:self];
_topmostRowBeforeKeyboardWasShown = [[_tableView indexPathsForVisibleRows] objectAtIndex:0];
[_tableView scrollToRowAtIndexPath:textFieldIndexPath atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
}
}
- (void) scrollToOldPosition {
[_tableView scrollToRowAtIndexPath:_topmostRowBeforeKeyboardWasShown atScrollPosition:UITableViewScrollPositionTop animated:YES];
}
- (void)keyboardWillHide:(NSNotification*)notification {
if ([self currentFirstResponder] != nil) {
NSDictionary* userInfo = [notification userInfo];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:[[userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue]];
[UIView setAnimationCurve:[[userInfo objectForKey:UIKeyboardAnimationCurveUserInfoKey] intValue]];
_tableView.frame = self.view.bounds;
[UIView commitAnimations];
[self performSelector:@selector(scrollToOldPosition) withObject:nil afterDelay:0.1];
}
}
@end