我想从我的应用程序中的URL加载图像,所以我首先尝试了Objective-C和它的工作,但是,与Swift,我有一个编译错误:

'imageWithData'不可用:使用对象构造'UIImage(data:)'

我的函数:

@IBOutlet var imageView : UIImageView

override func viewDidLoad() {
    super.viewDidLoad()

    var url:NSURL = NSURL.URLWithString("http://myURL/ios8.png")
    var data:NSData = NSData.dataWithContentsOfURL(url, options: nil, error: nil)

    imageView.image = UIImage.imageWithData(data)// Error here
}

在objective - c中:

- (void)viewDidLoad {
    [super viewDidLoad];

    NSURL *url = [NSURL URLWithString:(@"http://myURL/ios8.png")];
    NSData *data = [NSData dataWithContentsOfURL:url];

    _imageView.image = [UIImage imageWithData: data];
    _labelURL.text = @"http://www.quentinroussat.fr/assets/img/iOS%20icon's%20Style/ios8.png";
 }

有人能解释一下为什么imageWithData:不能与Swift一起工作,我该如何解决这个问题。


当前回答

class ImageStore: NSObject { 
    static let imageCache = NSCache<NSString, UIImage>()
}

extension UIImageView {
    func url(_ url: String?) {
        DispatchQueue.global().async { [weak self] in
            guard let stringURL = url, let url = URL(string: stringURL) else {
                return
            }
            func setImage(image:UIImage?) {
                DispatchQueue.main.async {
                    self?.image = image
                }
            }
            let urlToString = url.absoluteString as NSString
            if let cachedImage = ImageStore.imageCache.object(forKey: urlToString) {
                setImage(image: cachedImage)
            } else if let data = try? Data(contentsOf: url), let image = UIImage(data: data) {
                DispatchQueue.main.async {
                    ImageStore.imageCache.setObject(image, forKey: urlToString)
                    setImage(image: image)
                }
            }else {
                setImage(image: nil)
            }
        }
    }
}

用法:

let imageView = UIImageView()
imageView.url("image url")

其他回答

斯威夫特4

这个方法将从一个网站异步下载图像并缓存它:

    func getImageFromWeb(_ urlString: String, closure: @escaping (UIImage?) -> ()) {
        guard let url = URL(string: urlString) else {
return closure(nil)
        }
        let task = URLSession(configuration: .default).dataTask(with: url) { (data, response, error) in
            guard error == nil else {
                print("error: \(String(describing: error))")
                return closure(nil)
            }
            guard response != nil else {
                print("no response")
                return closure(nil)
            }
            guard data != nil else {
                print("no data")
                return closure(nil)
            }
            DispatchQueue.main.async {
                closure(UIImage(data: data!))
            }
        }; task.resume()
    }

在使用:

    getImageFromWeb("http://www.apple.com/euro/ios/ios8/a/generic/images/og.png") { (image) in
        if let image = image {
            let imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 200, height: 200))
            imageView.image = image
            self.view.addSubview(imageView)
        } // if you use an Else statement, it will be in background
    }
class Downloader {
    
    class func downloadImageWithURL(url: String) -> UIImage! {
        
        let date = NSData(contentsOf: URL(string: url)!)
        return UIImage(data: date! as Data)
    }
}

用法:

let img = Downloader.downloadImageWithURL(url: imageURL)
        self.imageView1.image = img

您可以使用pod SDWebImage来实现相同的功能。它很容易使用。你可以在SDWebImage这里获得文档

下面是示例代码

self.yourImage.sd_setImage(with: NSURL(string: StrUrl as String ) as URL!, placeholderImage: placeholderImage, options: SDWebImageOptions(rawValue: 0), completed: { (image, error, cacheType, imageURL) in
                if( error != nil)
                {
                    print("Error while displaying image" , (error?.localizedDescription)! as String)
                }
            })

Swift 4:一个简单的小图像加载器(例如:缩略图),使用NSCache,总是运行在主线程上:

class ImageLoader {

  private static let cache = NSCache<NSString, NSData>()

  class func image(for url: URL, completionHandler: @escaping(_ image: UIImage?) -> ()) {

    DispatchQueue.global(qos: DispatchQoS.QoSClass.background).async {

      if let data = self.cache.object(forKey: url.absoluteString as NSString) {
        DispatchQueue.main.async { completionHandler(UIImage(data: data as Data)) }
        return
      }

      guard let data = NSData(contentsOf: url) else {
        DispatchQueue.main.async { completionHandler(nil) }
        return
      }

      self.cache.setObject(data, forKey: url.absoluteString as NSString)
      DispatchQueue.main.async { completionHandler(UIImage(data: data as Data)) }
    }
  }

}

用法:

ImageLoader.image(for: imageURL) { image in
  self.imageView.image = image
}

(Swift 4更新) 为了直接回答最初的问题,下面是发布的Objective-C代码片段的快速等效版本。

let url = URL(string: image.url)
let data = try? Data(contentsOf: url!) //make sure your image in this url does exist, otherwise unwrap in a if let check / try-catch
imageView.image = UIImage(data: data!)

免责声明:

需要注意的是,Data(contentsOf:)方法将在执行代码的同一线程中同步下载url的内容,因此不要在应用程序的主线程中调用此方法。

让相同的代码异步运行,而不阻塞UI的简单方法是使用GCD:

let url = URL(string: image.url)

DispatchQueue.global().async {
    let data = try? Data(contentsOf: url!) //make sure your image in this url does exist, otherwise unwrap in a if let check / try-catch
    DispatchQueue.main.async {
        imageView.image = UIImage(data: data!)
    }
}

也就是说,在现实生活中的应用程序中,如果您希望获得最佳的用户体验并避免同一映像的多次下载,您可能还希望不仅下载它们,而且缓存它们。已经有相当多的库可以无缝地做到这一点,而且它们都非常易于使用。我个人推荐翠鸟:

import Kingfisher

let url = URL(string: "url_of_your_image")
// this downloads the image asynchronously if it's not cached yet
imageView.kf.setImage(with: url) 

就是这样