假设我有一个垂直线性布局:
[v1]
[v2]
默认情况下,v1已经可见= GONE。我想用一个展开动画显示v1,同时下推v2。
我是这样做的:
Animation a = new Animation()
{
int initialHeight;
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
final int newHeight = (int)(initialHeight * interpolatedTime);
v.getLayoutParams().height = newHeight;
v.requestLayout();
}
@Override
public void initialize(int width, int height, int parentWidth, int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
initialHeight = height;
}
@Override
public boolean willChangeBounds() {
return true;
}
};
但是用这个解决方案,当动画开始时我有一个眨眼。我认为这是由于v1在应用动画之前显示全尺寸。
用javascript,这是一行jQuery!android有什么简单的方法吗?
我今天也遇到了同样的问题,我想这个问题的真正解决方案是这样的
<LinearLayout android:id="@+id/container"
android:animateLayoutChanges="true"
...
/>
您必须为所有涉及移位的最顶层布局设置此属性。如果你现在将一个布局的可见性设置为GONE,另一个将在消失的布局释放它时占据空间。会有一个默认的动画,这是某种“淡出”,但我认为你可以改变这个-但最后一个我没有测试,现在。
如果在RecyclerView项目中使用这个,在onBindViewHolder中设置视图的可见性来展开/折叠,并调用notifyItemChanged(position)来触发转换。
override fun onBindViewHolder(holder: ItemViewHolder, position: Int) {
...
holder.list.visibility = data[position].listVisibility
holder.expandCollapse.setOnClickListener {
data[position].listVisibility = if (data[position].listVisibility == View.GONE) View.VISIBLE else View.GONE
notifyItemChanged(position)
}
}
如果你在onBindViewHolder中执行昂贵的操作,你可以使用notifyItemChanged(位置,有效载荷)优化部分更改
private const val UPDATE_LIST_VISIBILITY = 1
override fun onBindViewHolder(holder: ItemViewHolder, position: Int, payloads: MutableList<Any>) {
if (payloads.contains(UPDATE_LIST_VISIBILITY)) {
holder.list.visibility = data[position].listVisibility
} else {
onBindViewHolder(holder, position)
}
}
override fun onBindViewHolder(holder: ItemViewHolder, position: Int) {
...
holder.list.visibility = data[position].listVisibility
holder.expandCollapse.setOnClickListener {
data[position].listVisibility = if (data[position].listVisibility == View.GONE) View.VISIBLE else View.GONE
notifyItemChanged(position, UPDATE_LIST_VISIBILITY)
}
}
如果你不想扩展或折叠所有的方式-这里是一个简单的HeightAnimation -
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.Transformation;
public class HeightAnimation extends Animation {
protected final int originalHeight;
protected final View view;
protected float perValue;
public HeightAnimation(View view, int fromHeight, int toHeight) {
this.view = view;
this.originalHeight = fromHeight;
this.perValue = (toHeight - fromHeight);
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
view.getLayoutParams().height = (int) (originalHeight + perValue * interpolatedTime);
view.requestLayout();
}
@Override
public boolean willChangeBounds() {
return true;
}
}
用法:
HeightAnimation heightAnim = new HeightAnimation(view, view.getHeight(), viewPager.getHeight() - otherView.getHeight());
heightAnim.setDuration(1000);
view.startAnimation(heightAnim);
加上Tom Esterez的精彩回答和Erik B的精彩更新,我想我应该发布我自己的观点,将扩展和收缩方法压缩为一个。通过这种方式,你可以有这样一个动作……
button.setOnClickListener(v -> expandCollapse(view));
... 它调用下面的方法,并让它在每次onClick()之后弄清楚要做什么…
public static void expandCollapse(View view) {
boolean expand = view.getVisibility() == View.GONE;
Interpolator easeInOutQuart = PathInterpolatorCompat.create(0.77f, 0f, 0.175f, 1f);
view.measure(
View.MeasureSpec.makeMeasureSpec(((View) view.getParent()).getWidth(), View.MeasureSpec.EXACTLY),
View.MeasureSpec.makeMeasureSpec(0, View.MeasureSpec.UNSPECIFIED)
);
int height = view.getMeasuredHeight();
int duration = (int) (height/view.getContext().getResources().getDisplayMetrics().density);
Animation animation = new Animation() {
@Override protected void applyTransformation(float interpolatedTime, Transformation t) {
if (expand) {
view.getLayoutParams().height = 1;
view.setVisibility(View.VISIBLE);
if (interpolatedTime == 1) {
view.getLayoutParams().height = ViewGroup.LayoutParams.WRAP_CONTENT;
} else {
view.getLayoutParams().height = (int) (height * interpolatedTime);
}
view.requestLayout();
} else {
if (interpolatedTime == 1) {
view.setVisibility(View.GONE);
} else {
view.getLayoutParams().height = height - (int) (height * interpolatedTime);
view.requestLayout();
}
}
}
@Override public boolean willChangeBounds() {
return true;
}
};
animation.setInterpolator(easeInOutQuart);
animation.setDuration(duration);
view.startAnimation(animation);
}
我试图做一个我认为非常相似的动画,并找到了一个优雅的解决方案。这段代码假设你总是从0->h或h->0 (h是最大高度)。三个构造函数参数是view =要动画的视图(在我的例子中是webview), targetHeight =视图的最大高度,以及down =一个布尔值,用于指定方向(true =展开,false =折叠)。
public class DropDownAnim extends Animation {
private final int targetHeight;
private final View view;
private final boolean down;
public DropDownAnim(View view, int targetHeight, boolean down) {
this.view = view;
this.targetHeight = targetHeight;
this.down = down;
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
int newHeight;
if (down) {
newHeight = (int) (targetHeight * interpolatedTime);
} else {
newHeight = (int) (targetHeight * (1 - interpolatedTime));
}
view.getLayoutParams().height = newHeight;
view.requestLayout();
}
@Override
public void initialize(int width, int height, int parentWidth,
int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
}
@Override
public boolean willChangeBounds() {
return true;
}
}
我采用了@LenaYan的解决方案,但它并没有正常工作
对我来说(因为它在折叠和/或扩展之前将视图转换为0高度视图)并做了一些更改。
现在它工作得很好,通过获取视图之前的高度并开始扩展这个大小。坍缩也是一样的。
你可以简单地复制和粘贴下面的代码:
public static void expand(final View v, int duration, int targetHeight) {
int prevHeight = v.getHeight();
v.setVisibility(View.VISIBLE);
ValueAnimator valueAnimator = ValueAnimator.ofInt(prevHeight, targetHeight);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
v.getLayoutParams().height = (int) animation.getAnimatedValue();
v.requestLayout();
}
});
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.setDuration(duration);
valueAnimator.start();
}
public static void collapse(final View v, int duration, int targetHeight) {
int prevHeight = v.getHeight();
ValueAnimator valueAnimator = ValueAnimator.ofInt(prevHeight, targetHeight);
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
v.getLayoutParams().height = (int) animation.getAnimatedValue();
v.requestLayout();
}
});
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.setDuration(duration);
valueAnimator.start();
}
用法:
//Expanding the View
expand(yourView, 2000, 200);
// Collapsing the View
collapse(yourView, 2000, 100);
很容易!
感谢LenaYan提供的初始代码!
这是我的解决方案。我认为这样更简单。它只是扩展了视图,但很容易扩展。
public class WidthExpandAnimation extends Animation
{
int _targetWidth;
View _view;
public WidthExpandAnimation(View view)
{
_view = view;
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t)
{
if (interpolatedTime < 1.f)
{
int newWidth = (int) (_targetWidth * interpolatedTime);
_view.layout(_view.getLeft(), _view.getTop(),
_view.getLeft() + newWidth, _view.getBottom());
}
else
_view.requestLayout();
}
@Override
public void initialize(int width, int height, int parentWidth, int parentHeight)
{
super.initialize(width, height, parentWidth, parentHeight);
_targetWidth = width;
}
@Override
public boolean willChangeBounds() {
return true;
}
}