我有一个UIView并且我添加了点击手势

let tap = UITapGestureRecognizer(target: self, action: Selector("handleTap:"))
tap.delegate = self
myView.addGesture(tap)

我试图在testfile中以编程方式调用它。

sendActionForEvent

我正在使用这个函数,但它不起作用:

myView.sendActionForEvent(UIEvents.touchUpDown)

它显示未识别的选择器发送到实例。

我该如何解决这个问题呢?


当前回答

如果你想要Objective - C代码,如下所示,

UITapGestureRecognizer *gesRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTap:)]; // Declare the Gesture.
gesRecognizer.delegate = self;
[yourView addGestureRecognizer:gesRecognizer]; // Add Gesture to your view.

// Declare the Gesture Recognizer handler method.

- (void)handleTap:(UITapGestureRecognizer *)gestureRecognizer{
   NSLog(@"Tapped");
}

或者你想要swift代码如下所示,

import UIKit
class ViewController: UIViewController {

    @IBOutlet weak var myView: UIView!

    override func viewDidLoad() {
        super.viewDidLoad()

        // Add tap gesture recognizer to view
        let tapGesture = UITapGestureRecognizer(target: self, action: Selector("handleTap:"))
        myView.addGestureRecognizer(tapGesture)
    }

    // this method is called when a tap is recognized
    func handleTap(sender: UITapGestureRecognizer) {

        print("tap")
    }
}

其他回答

这是它在Swift 3中的工作原理:

@IBOutlet var myView: UIView!
override func viewDidLoad() {
    super.viewDidLoad()

    let tap = UITapGestureRecognizer(target: self, action:#selector(handleTap))

    myView.addGestureRecognizer(tap)
}

func handleTap() {
    print("tapped")
}

1 .

@IBOutlet var viewTap: UIView!

2 .

var tapGesture = UITapGestureRecognizer()

3 .

override func viewDidLoad() {
    super.viewDidLoad()
    // TAP Gesture
    tapGesture = UITapGestureRecognizer(target: self, action: #selector(ViewController.myviewTapped(_:)))
    tapGesture.numberOfTapsRequired = 1
    tapGesture.numberOfTouchesRequired = 1
    viewTap.addGestureRecognizer(tapGesture)
    viewTap.isUserInteractionEnabled = true
}

4 .

func myviewTapped(_ sender: UITapGestureRecognizer) {

    if self.viewTap.backgroundColor == UIColor.yellow {
        self.viewTap.backgroundColor = UIColor.green
    }else{
        self.viewTap.backgroundColor = UIColor.yellow
    }
}

输出

你需要用目标和动作初始化UITapGestureRecognizer,如下所示:

let tap = UITapGestureRecognizer(target: self, action: #selector(self.handleTap(_:)))
myView.addGestureRecognizer(tap)

然后,你应该实现处理程序,它将在每次tap事件发生时被调用:

@objc func handleTap(_ sender: UITapGestureRecognizer? = nil) {
    // handling code
}

所以现在调用你的点击手势识别器事件处理程序就像调用一个方法一样简单:

handleTap()

Swift 5.1三视图示例

步骤:1 ->添加storyboard视图和outlet viewController UIView

@IBOutlet var firstView: UIView!
@IBOutlet var secondView: UIView!
@IBOutlet var thirdView: UIView!

步骤:2 ->添加storyBoard视图标签

步骤:3 ->添加手势

override func viewDidLoad() {
        super.viewDidLoad()

        firstView.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tap(_:))))
        firstView.isUserInteractionEnabled = true
        secondView.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tap(_:))))
        secondView.isUserInteractionEnabled = true
        thirdView.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tap(_:))))
        thirdView.isUserInteractionEnabled = true
    }

步骤:4 -> select view

@objc func tap(_ gestureRecognizer: UITapGestureRecognizer) {
        let tag = gestureRecognizer.view?.tag
        switch tag! {
        case 1 :
            print("select first view")
        case 2 :
            print("select second view")
        case 3 :
            print("select third view")
        default:
            print("default")
        }
    }

斯威夫特4

let tap = UITapGestureRecognizer(target: self, action: #selector(self.touchTapped(_:)))
    self.view.addGestureRecognizer(tap)

@objc func touchTapped(_ sender: UITapGestureRecognizer) {
}