我有一个UIView并且我添加了点击手势

let tap = UITapGestureRecognizer(target: self, action: Selector("handleTap:"))
tap.delegate = self
myView.addGesture(tap)

我试图在testfile中以编程方式调用它。

sendActionForEvent

我正在使用这个函数,但它不起作用:

myView.sendActionForEvent(UIEvents.touchUpDown)

它显示未识别的选择器发送到实例。

我该如何解决这个问题呢?


当前回答

实现轻触手势

let tap: UITapGestureRecognizer = UITapGestureRecognizer(target: self, action: "touchHappen") 
view.userInteractionEnabled = true
view.addGestureRecognizer(tap)

当点击被识别时调用此函数。

func touchHappen() {
    //Causes the view (or one of its embedded text fields) to resign the first responder status.
    self.view.endEditing(true)
}

针对Swift 3 +的更新

let tap = UITapGestureRecognizer(target: self, action: #selector(self.touchHappen(_:)))
yourView.addGestureRecognizer(tap)
yourView.userInteractionEnabled = true

func touchHappen(_ sender: UITapGestureRecognizer) {
    print("Hello Dear you are here")
}

其他回答

如果你想要Objective - C代码,如下所示,

UITapGestureRecognizer *gesRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTap:)]; // Declare the Gesture.
gesRecognizer.delegate = self;
[yourView addGestureRecognizer:gesRecognizer]; // Add Gesture to your view.

// Declare the Gesture Recognizer handler method.

- (void)handleTap:(UITapGestureRecognizer *)gestureRecognizer{
   NSLog(@"Tapped");
}

或者你想要swift代码如下所示,

import UIKit
class ViewController: UIViewController {

    @IBOutlet weak var myView: UIView!

    override func viewDidLoad() {
        super.viewDidLoad()

        // Add tap gesture recognizer to view
        let tapGesture = UITapGestureRecognizer(target: self, action: Selector("handleTap:"))
        myView.addGestureRecognizer(tapGesture)
    }

    // this method is called when a tap is recognized
    func handleTap(sender: UITapGestureRecognizer) {

        print("tap")
    }
}

这是它在Swift 3中的工作原理:

@IBOutlet var myView: UIView!
override func viewDidLoad() {
    super.viewDidLoad()

    let tap = UITapGestureRecognizer(target: self, action:#selector(handleTap))

    myView.addGestureRecognizer(tap)
}

func handleTap() {
    print("tapped")
}

对于任何想要激活视图点击手势识别器而没有直接访问手势识别器的人…当返回到一个页面时,我必须填充之前通过点击填充的气泡。我一直在跟踪那些泡泡标签……

func fillBubs(bubs: [Int]) {
    for bub in bubs {
        let bubble = view.viewWithTag(bub)
        if bubble == nil {continue}
        for g in bubble!.gestureRecognizers! {
            let tap = g as! UITapGestureRecognizer
            handleBub(tap)
        }
    }
}

@objc func handleBub(_ sender: UITapGestureRecognizer? = nil) {
    let bubble = sender?.view!
    bubble?.layer.backgroundColor = #colorLiteral(red: 0, green: 0, blue: 0, alpha: 1)
}


你需要用目标和动作初始化UITapGestureRecognizer,如下所示:

let tap = UITapGestureRecognizer(target: self, action: "handleTap:")
tap.delegate = self
myView.addGestureRecognizer(tap)

然后,你应该实现处理程序,它将在每次tap事件发生时被调用:

func handleTap(sender: UITapGestureRecognizer) {
  // handling code
}

斯威夫特4

首先,创建一个UITapGestureRecognizer对象

var tapGesture = UITapGestureRecognizer()

第二步是初始化UITapGestureReconizer。启用用户 交互,然后添加它。

override func viewDidLoad() {
        super.viewDidLoad()
    tapGesture = UITapGestureRecognizer(target: self, action: #selector(YourViewController.myviewTapped(_:)))
            infosView.isUserInteractionEnabled = true
            infosView.addGestureRecognizer(tapGesture)
view.addSubview(infosView)
}

第三,创建一个方法

@objc func myviewTapped(_ recognizer: UIGestureRecognizer) {
                print("button is tapped")
            }