我试图应用渐变作为一个视图(故事板的主视图)的背景色。代码运行,但没有任何变化。我使用xCode Beta 2和Swift。

代码如下:

class Colors {
  let colorTop = UIColor(red: 192.0/255.0, green: 38.0/255.0, blue: 42.0/255.0, alpha: 1.0)
  let colorBottom = UIColor(red: 35.0/255.0, green: 2.0/255.0, blue: 2.0/255.0, alpha: 1.0)

  let gl: CAGradientLayer

  init() {
    gl = CAGradientLayer()
    gl.colors = [ colorTop, colorBottom]
    gl.locations = [ 0.0, 1.0]
  }
}

然后在视图控制器中:

  let colors = Colors()

  func refresh() {
        view.backgroundColor = UIColor.clearColor()
        var backgroundLayer = colors.gl
        backgroundLayer.frame = view.frame
        view.layer.insertSublayer(backgroundLayer, atIndex: 0)
      }
    }
  }

当前回答

如果你需要改变渐变的方向你必须使用startPoint和endPoint。

let gradient: CAGradientLayer = CAGradientLayer()

gradient.colors = [UIColor.blue.cgColor, UIColor.red.cgColor]
gradient.locations = [0.0 , 1.0]
gradient.startPoint = CGPoint(x: 0.0, y: 1.0)
gradient.endPoint = CGPoint(x: 1.0, y: 1.0)
gradient.frame = CGRect(x: 0.0, y: 0.0, width: self.view.frame.size.width, height: self.view.frame.size.height)

self.view.layer.insertSublayer(gradient, at: 0)

其他回答

只是修改上面提到的答案。

func setGradientBackground() {
    let colorTop =  UIColor(red: 255.0/255.0, green: 149.0/255.0, blue: 0.0/255.0, alpha: 1.0).cgColor
    let colorBottom = UIColor(red: 255.0/255.0, green: 94.0/255.0, blue: 58.0/255.0, alpha: 1.0).cgColor
                
    let gradientLayer = CAGradientLayer()
    gradientLayer.colors = [colorTop, colorBottom]
    gradientLayer.locations = [0.0, 1.0]
    gradientLayer.frame = self.view.bounds
            
    self.view.layer.insertSublayer(gradientLayer, at:0)
}

然后在viewWillAppear中调用这个方法

override func viewWillAppear(_ animated: Bool) {
    setGradientBackground()
    super.viewWillAppear(animated)
}

SwiftUI:你可以使用线性梯度结构作为ZStack的第一个元素。作为ZStack的“底部”,它将作为背景色。AngularGradient和RadialGradient也可用。

import SwiftUI

struct ContentView: View {
    var body: some View {
        ZStack {
            LinearGradient(gradient: Gradient(colors: [.red, .blue]), startPoint: .top, endPoint: .bottom)
                .edgesIgnoringSafeArea(.all)
            // Put other content here; it will appear on top of the background gradient
        }
    }
}

只需要指定视图的框架,你想在其中显示渐变颜色。

let firstColor =  UIColor(red: 69/255, green: 90/255, blue: 195/255, alpha: 1.0).CGColor

 let secondColor = UIColor(red: 230/255, green: 44/255, blue: 75/255, alpha: 1.0).CGColor

    let gradientLayer = CAGradientLayer()
    gradientLayer.colors = [ firstColor, secondColor]
    gradientLayer.locations = [ 0.0, 1.0]
    gradientLayer.frame = CGRectMake(0, 0, 375, 64)// You can mention frame here

    self.view.layer.addSublayer(gradientLayer)

如果你需要改变渐变的方向你必须使用startPoint和endPoint。

let gradient: CAGradientLayer = CAGradientLayer()

gradient.colors = [UIColor.blue.cgColor, UIColor.red.cgColor]
gradient.locations = [0.0 , 1.0]
gradient.startPoint = CGPoint(x: 0.0, y: 1.0)
gradient.endPoint = CGPoint(x: 1.0, y: 1.0)
gradient.frame = CGRect(x: 0.0, y: 0.0, width: self.view.frame.size.width, height: self.view.frame.size.height)

self.view.layer.insertSublayer(gradient, at: 0)

你提供给渐变的颜色必须是CGColor类型。设置CGColor数组为gl。colors。

正确的代码是:

class Colors {
    var gl:CAGradientLayer!

    init() {
        let colorTop = UIColor(red: 192.0 / 255.0, green: 38.0 / 255.0, blue: 42.0 / 255.0, alpha: 1.0).cgColor
        let colorBottom = UIColor(red: 35.0 / 255.0, green: 2.0 / 255.0, blue: 2.0 / 255.0, alpha: 1.0).cgColor

        self.gl = CAGradientLayer()
        self.gl.colors = [colorTop, colorBottom]
        self.gl.locations = [0.0, 1.0]
    }
}