我试图应用渐变作为一个视图(故事板的主视图)的背景色。代码运行,但没有任何变化。我使用xCode Beta 2和Swift。
代码如下:
class Colors {
let colorTop = UIColor(red: 192.0/255.0, green: 38.0/255.0, blue: 42.0/255.0, alpha: 1.0)
let colorBottom = UIColor(red: 35.0/255.0, green: 2.0/255.0, blue: 2.0/255.0, alpha: 1.0)
let gl: CAGradientLayer
init() {
gl = CAGradientLayer()
gl.colors = [ colorTop, colorBottom]
gl.locations = [ 0.0, 1.0]
}
}
然后在视图控制器中:
let colors = Colors()
func refresh() {
view.backgroundColor = UIColor.clearColor()
var backgroundLayer = colors.gl
backgroundLayer.frame = view.frame
view.layer.insertSublayer(backgroundLayer, atIndex: 0)
}
}
}
易于使用的扩展swift 3
extension CALayer {
func addGradienBorder(colors:[UIColor] = [UIColor.red,UIColor.blue], width:CGFloat = 1) {
let gradientLayer = CAGradientLayer()
gradientLayer.frame = CGRect(origin: .zero, size: self.bounds.size)
gradientLayer.startPoint = CGPoint(x:0.0, y:0.5)
gradientLayer.endPoint = CGPoint(x:1.0, y:0.5)
gradientLayer.colors = colors.map({$0.cgColor})
let shapeLayer = CAShapeLayer()
shapeLayer.lineWidth = width
shapeLayer.path = UIBezierPath(rect: self.bounds).cgPath
shapeLayer.fillColor = nil
shapeLayer.strokeColor = UIColor.black.cgColor
gradientLayer.mask = shapeLayer
self.addSublayer(gradientLayer)
}
}
用你的观点,例子
yourView.addGradienBorder(color: UIColor.black, opacity: 0.1, offset: CGSize(width:2 , height: 5), radius: 3, viewCornerRadius: 3.0)
Xcode 11•Swift 5.1
你可以像下面这样设计你自己的渐变视图:
@IBDesignable
public class Gradient: UIView {
@IBInspectable var startColor: UIColor = .black { didSet { updateColors() }}
@IBInspectable var endColor: UIColor = .white { didSet { updateColors() }}
@IBInspectable var startLocation: Double = 0.05 { didSet { updateLocations() }}
@IBInspectable var endLocation: Double = 0.95 { didSet { updateLocations() }}
@IBInspectable var horizontalMode: Bool = false { didSet { updatePoints() }}
@IBInspectable var diagonalMode: Bool = false { didSet { updatePoints() }}
override public class var layerClass: AnyClass { CAGradientLayer.self }
var gradientLayer: CAGradientLayer { layer as! CAGradientLayer }
func updatePoints() {
if horizontalMode {
gradientLayer.startPoint = diagonalMode ? .init(x: 1, y: 0) : .init(x: 0, y: 0.5)
gradientLayer.endPoint = diagonalMode ? .init(x: 0, y: 1) : .init(x: 1, y: 0.5)
} else {
gradientLayer.startPoint = diagonalMode ? .init(x: 0, y: 0) : .init(x: 0.5, y: 0)
gradientLayer.endPoint = diagonalMode ? .init(x: 1, y: 1) : .init(x: 0.5, y: 1)
}
}
func updateLocations() {
gradientLayer.locations = [startLocation as NSNumber, endLocation as NSNumber]
}
func updateColors() {
gradientLayer.colors = [startColor.cgColor, endColor.cgColor]
}
override public func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?) {
super.traitCollectionDidChange(previousTraitCollection)
updatePoints()
updateLocations()
updateColors()
}
}
很容易
// MARK: - Gradient
extension CAGradientLayer {
enum Point {
case topLeft
case centerLeft
case bottomLeft
case topCenter
case center
case bottomCenter
case topRight
case centerRight
case bottomRight
var point: CGPoint {
switch self {
case .topLeft:
return CGPoint(x: 0, y: 0)
case .centerLeft:
return CGPoint(x: 0, y: 0.5)
case .bottomLeft:
return CGPoint(x: 0, y: 1.0)
case .topCenter:
return CGPoint(x: 0.5, y: 0)
case .center:
return CGPoint(x: 0.5, y: 0.5)
case .bottomCenter:
return CGPoint(x: 0.5, y: 1.0)
case .topRight:
return CGPoint(x: 1.0, y: 0.0)
case .centerRight:
return CGPoint(x: 1.0, y: 0.5)
case .bottomRight:
return CGPoint(x: 1.0, y: 1.0)
}
}
}
convenience init(start: Point, end: Point, colors: [CGColor], type: CAGradientLayerType) {
self.init()
self.startPoint = start.point
self.endPoint = end.point
self.colors = colors
self.locations = (0..<colors.count).map(NSNumber.init)
self.type = type
}
}
像这样使用:-
let fistColor = UIColor.white
let lastColor = UIColor.black
let gradient = CAGradientLayer(start: .topLeft, end: .topRight, colors: [fistColor.cgColor, lastColor.cgColor], type: .radial)
gradient.frame = yourView.bounds
yourView.layer.addSublayer(gradient)
你提供给渐变的颜色必须是CGColor类型。设置CGColor数组为gl。colors。
正确的代码是:
class Colors {
var gl:CAGradientLayer!
init() {
let colorTop = UIColor(red: 192.0 / 255.0, green: 38.0 / 255.0, blue: 42.0 / 255.0, alpha: 1.0).cgColor
let colorBottom = UIColor(red: 35.0 / 255.0, green: 2.0 / 255.0, blue: 2.0 / 255.0, alpha: 1.0).cgColor
self.gl = CAGradientLayer()
self.gl.colors = [colorTop, colorBottom]
self.gl.locations = [0.0, 1.0]
}
}
如果你有视图集合(多视图),请这样做
func setGradientBackground() {
let v:UIView
for v in viewgradian
//here viewgradian is your view Collection Outlet name
{
let layer:CALayer
var arr = [AnyObject]()
for layer in v.layer.sublayers!
{
arr.append(layer)
}
let colorTop = UIColor(red: 216.0/255.0, green: 240.0/255.0, blue: 244.0/255.0, alpha: 1.0).cgColor
let colorBottom = UIColor(red: 255.0/255.0, green: 255.0/255.0, blue: 255.0/255.0, alpha: 1.0).cgColor
let gradientLayer = CAGradientLayer()
gradientLayer.colors = [ colorBottom, colorTop]
gradientLayer.startPoint = CGPoint(x: 1.0, y: 0.0)
gradientLayer.endPoint = CGPoint(x: 0.0, y: 1.0)
gradientLayer.frame = v.bounds
v.layer.insertSublayer(gradientLayer, at: 0)
}
}